Struct dae_parser::Light
source · pub struct Light {
pub id: Option<String>,
pub name: Option<String>,
pub asset: Option<Box<Asset>>,
pub kind: LightKind,
pub technique: Vec<Technique>,
pub extra: Vec<Extra>,
}
Expand description
Declares a light source that illuminates a scene.
Fields§
§id: Option<String>
A text string containing the unique identifier of the element.
name: Option<String>
The text string name of this element.
asset: Option<Box<Asset>>
Asset management information about this element.
kind: LightKind
The kind of light being described.
technique: Vec<Technique>
Declares the information used to process some portion of the content. (optional)
extra: Vec<Extra>
Provides arbitrary additional information about this element.
Implementations§
Trait Implementations§
source§impl HasId for Light
impl HasId for Light
source§impl ParseLibrary for Light
impl ParseLibrary for Light
source§fn extract_element(e: &LibraryElement) -> Option<&Library<Self>>
fn extract_element(e: &LibraryElement) -> Option<&Library<Self>>
Extract the library from a single
LibraryElement
.source§fn mk_element(lib: Library<Self>) -> LibraryElement
fn mk_element(lib: Library<Self>) -> LibraryElement
Make a
LibraryElement
from a Library
.