pub struct Scene {
    pub instance_physics_scene: Vec<Instance<PhysicsScene>>,
    pub instance_visual_scene: Option<Instance<VisualScene>>,
    pub extra: Vec<Extra>,
}
Expand description

Embodies the entire set of information that can be visualized from the contents of a COLLADA resource.

Fields

instance_physics_scene: Vec<Instance<PhysicsScene>>

The instantiated PhysicsScene elements describe any physics being applied to the scene.

instance_visual_scene: Option<Instance<VisualScene>>

The scene graph is built from the VisualScene elements instantiated under Scene.

extra: Vec<Extra>

Provides arbitrary additional information about this element.

Implementations

Construct a new Scene from a VisualScene instance.

Trait Implementations

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Auto Trait Implementations

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