Struct dae_parser::Light [−][src]
pub struct Light {
pub id: Option<String>,
pub name: Option<String>,
pub asset: Option<Box<Asset>>,
pub kind: LightKind,
pub technique: Vec<Technique>,
pub extra: Vec<Extra>,
}
Expand description
Declares a light source that illuminates a scene.
Fields
id: Option<String>
A text string containing the unique identifier of the element.
name: Option<String>
The text string name of this element.
asset: Option<Box<Asset>>
Asset management information about this element.
kind: LightKind
The kind of light being described.
technique: Vec<Technique>
Declares the information used to process some portion of the content. (optional)
extra: Vec<Extra>
Provides arbitrary additional information about this element.
Implementations
Trait Implementations
Extract the relevant LocalMap
field from a LocalMaps
.
fn get_local_map_mut<'a, 'b>(
maps: &'b mut LocalMaps<'a>
) -> &'b mut Option<LocalMap<'a, Self>>
fn get_local_map_mut<'a, 'b>(
maps: &'b mut LocalMaps<'a>
) -> &'b mut Option<LocalMap<'a, Self>>
Extract the relevant LocalMap
field from a LocalMaps
.
Auto Trait Implementations
impl RefUnwindSafe for Light
impl UnwindSafe for Light
Blanket Implementations
Mutably borrows from an owned value. Read more