Trait TriangulatorRelative

Source
pub trait TriangulatorRelative {
    // Required method
    fn triangulate_relative<A: Bearing, B: Bearing>(
        &self,
        relative_pose: CameraToCamera,
        a: A,
        b: B,
    ) -> Option<CameraPoint>;
}
Expand description

This trait allows you to take one relative pose from camera A to camera B and two bearings a and b from their respective cameras to triangulate a point from the perspective of camera A.

Required Methods§

Source

fn triangulate_relative<A: Bearing, B: Bearing>( &self, relative_pose: CameraToCamera, a: A, b: B, ) -> Option<CameraPoint>

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§