pub trait TriangulatorObservances {
// Required method
fn triangulate_observances<B: Bearing>(
&self,
pairs: impl IntoIterator<Item = (WorldToCamera, B)>,
) -> Option<WorldPoint>;
}
Expand description
This trait is for algorithms which allow you to triangulate a point from two or more observances.
Each observance is a WorldToCamera
and a Bearing
.
Required Methods§
fn triangulate_observances<B: Bearing>( &self, pairs: impl IntoIterator<Item = (WorldToCamera, B)>, ) -> Option<WorldPoint>
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.