Struct Position

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pub struct Position {
    pub position: Option<PositionType>,
    pub left: Option<PostionLength>,
    pub top: Option<PostionLength>,
    pub right: Option<PostionLength>,
    pub bottom: Option<PostionLength>,
    pub z_index: Option<i32>,
    pub clip: Option<Clip>,
}
Expand description
use css_style::{Style, unit::px};

Style::default()
    .and_position(|conf| {
        conf.absolute().top(px(28)).left(px(40))
    });

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§position: Option<PositionType>§left: Option<PostionLength>§top: Option<PostionLength>§right: Option<PostionLength>§bottom: Option<PostionLength>§z_index: Option<i32>§clip: Option<Clip>

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impl Position

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pub fn position(self, value: impl Into<PositionType>) -> Self

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pub fn try_position(self, value: Option<impl Into<PositionType>>) -> Self

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pub fn static_(self) -> Self

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pub fn absolute(self) -> Self

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pub fn fixed(self) -> Self

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pub fn relative(self) -> Self

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pub fn sticky(self) -> Self

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pub fn initial(self) -> Self

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pub fn inherit(self) -> Self

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pub fn left(self, value: impl Into<PostionLength>) -> Self

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pub fn try_left(self, value: Option<impl Into<PostionLength>>) -> Self

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pub fn top(self, value: impl Into<PostionLength>) -> Self

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pub fn try_top(self, value: Option<impl Into<PostionLength>>) -> Self

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pub fn right(self, value: impl Into<PostionLength>) -> Self

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pub fn try_right(self, value: Option<impl Into<PostionLength>>) -> Self

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pub fn bottom(self, value: impl Into<PostionLength>) -> Self

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pub fn try_bottom(self, value: Option<impl Into<PostionLength>>) -> Self

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pub fn z_index(self, value: impl Into<i32>) -> Self

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pub fn try_z_index(self, value: Option<impl Into<i32>>) -> Self

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pub fn clip(self, value: impl Into<Clip>) -> Self

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pub fn try_clip(self, value: Option<impl Into<Clip>>) -> Self

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impl Position

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pub fn move_top(self) -> Self

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pub fn move_right(self) -> Self

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pub fn move_bottom(self) -> Self

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pub fn move_left(self) -> Self

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pub fn move_top_stretch(self) -> Self

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pub fn move_right_stretch(self) -> Self

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pub fn move_bottom_stretch(self) -> Self

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pub fn move_left_stretch(self) -> Self

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pub fn move_top_right(self) -> Self

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pub fn move_top_left(self) -> Self

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pub fn move_bottom_right(self) -> Self

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pub fn move_bottom_left(self) -> Self

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pub fn cover(self) -> Self

Trait Implementations§

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impl Clone for Position

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fn clone(&self) -> Position

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Position

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Position

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fn default() -> Position

Returns the “default value” for a type. Read more
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impl<T> From<T> for Position
where T: Into<PositionType>,

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fn from(source: T) -> Self

Converts to this type from the input type.
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impl PartialEq for Position

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fn eq(&self, other: &Position) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StyleUpdater for Position

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fn update_style(self, style: Style) -> Style

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impl StructuralPartialEq for Position

Auto Trait Implementations§

Blanket Implementations§

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: FloatComponent, Swp: WhitePoint, Dwp: WhitePoint, D: AdaptFrom<S, Swp, Dwp, T>,

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fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<Swp, Dwp, T>,

Convert the source color to the destination color using the specified method
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default
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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> IntoColor<U> for T
where U: FromColor<T>,

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fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
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impl<T, U> IntoColorUnclamped<U> for T
where U: FromColorUnclamped<T>,

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fn into_color_unclamped(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T, U> TryIntoColor<U> for T
where U: TryFromColor<T>,

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fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more