pub struct Position {
pub position: Option<PositionType>,
pub left: Option<PostionLength>,
pub top: Option<PostionLength>,
pub right: Option<PostionLength>,
pub bottom: Option<PostionLength>,
pub z_index: Option<i32>,
pub clip: Option<Clip>,
}
Expand description
use css_style::{Style, unit::px};
Style::default()
.and_position(|conf| {
conf.absolute().top(px(28)).left(px(40))
});
Fields§
§position: Option<PositionType>
§left: Option<PostionLength>
§top: Option<PostionLength>
§right: Option<PostionLength>
§bottom: Option<PostionLength>
§z_index: Option<i32>
§clip: Option<Clip>
Implementations§
Source§impl Position
impl Position
pub fn position(self, value: impl Into<PositionType>) -> Self
pub fn try_position(self, value: Option<impl Into<PositionType>>) -> Self
pub fn static_(self) -> Self
pub fn absolute(self) -> Self
pub fn fixed(self) -> Self
pub fn relative(self) -> Self
pub fn sticky(self) -> Self
pub fn initial(self) -> Self
pub fn inherit(self) -> Self
pub fn left(self, value: impl Into<PostionLength>) -> Self
pub fn try_left(self, value: Option<impl Into<PostionLength>>) -> Self
pub fn top(self, value: impl Into<PostionLength>) -> Self
pub fn try_top(self, value: Option<impl Into<PostionLength>>) -> Self
pub fn right(self, value: impl Into<PostionLength>) -> Self
pub fn try_right(self, value: Option<impl Into<PostionLength>>) -> Self
pub fn bottom(self, value: impl Into<PostionLength>) -> Self
pub fn try_bottom(self, value: Option<impl Into<PostionLength>>) -> Self
pub fn z_index(self, value: impl Into<i32>) -> Self
pub fn try_z_index(self, value: Option<impl Into<i32>>) -> Self
pub fn clip(self, value: impl Into<Clip>) -> Self
pub fn try_clip(self, value: Option<impl Into<Clip>>) -> Self
Source§impl Position
impl Position
pub fn move_top(self) -> Self
pub fn move_right(self) -> Self
pub fn move_bottom(self) -> Self
pub fn move_left(self) -> Self
pub fn move_top_stretch(self) -> Self
pub fn move_right_stretch(self) -> Self
pub fn move_bottom_stretch(self) -> Self
pub fn move_left_stretch(self) -> Self
pub fn move_top_right(self) -> Self
pub fn move_top_left(self) -> Self
pub fn move_bottom_right(self) -> Self
pub fn move_bottom_left(self) -> Self
pub fn cover(self) -> Self
Trait Implementations§
Source§impl StyleUpdater for Position
impl StyleUpdater for Position
fn update_style(self, style: Style) -> Style
impl StructuralPartialEq for Position
Auto Trait Implementations§
impl Freeze for Position
impl RefUnwindSafe for Position
impl Send for Position
impl Sync for Position
impl Unpin for Position
impl UnwindSafe for Position
Blanket Implementations§
Source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
Source§fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
Convert the source color to the destination color using the specified
method
Source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
method by default
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T, U> IntoColor<U> for Twhere
U: FromColor<T>,
impl<T, U> IntoColor<U> for Twhere
U: FromColor<T>,
Source§fn into_color(self) -> U
fn into_color(self) -> U
Convert into T with values clamped to the color defined bounds Read more
Source§impl<T, U> IntoColorUnclamped<U> for Twhere
U: FromColorUnclamped<T>,
impl<T, U> IntoColorUnclamped<U> for Twhere
U: FromColorUnclamped<T>,
Source§fn into_color_unclamped(self) -> U
fn into_color_unclamped(self) -> U
Convert into T. The resulting color might be invalid in its color space Read more
Source§impl<T, U> TryIntoColor<U> for Twhere
U: TryFromColor<T>,
impl<T, U> TryIntoColor<U> for Twhere
U: TryFromColor<T>,
Source§fn try_into_color(self) -> Result<U, OutOfBounds<U>>
fn try_into_color(self) -> Result<U, OutOfBounds<U>>
Convert into T, returning ok if the color is inside of its defined
range, otherwise an
OutOfBounds
error is returned which contains
the unclamped color. Read more