use yew::prelude::{html, Component, Context, Html, Properties};
pub struct PlayFill {}
#[derive(Properties, Debug, Clone, PartialEq, Eq)]
pub struct Props {
#[prop_or_default]
pub class: Option<&'static str>,
#[prop_or_default]
pub width: Option<&'static str>,
#[prop_or_default]
pub height: Option<&'static str>,
#[prop_or_default]
pub color: Option<&'static str>,
#[prop_or_default]
pub fill: Option<&'static str>,
#[prop_or_default]
pub spin: bool,
#[prop_or_default]
pub rotate: i16,
}
impl Component for PlayFill {
type Properties = Props;
type Message = ();
fn create(_ctx: &Context<Self>) -> Self {
Self {}
}
fn view(&self, ctx: &Context<Self>) -> Html {
let props = ctx.props();
let mut style = String::new();
if props.rotate != 0 {
style += &format!("transform: rotate({}deg);", props.rotate);
}
html! {
<svg
xmlns={ "http://www.w3.org/2000/svg" }
class={ props.class.unwrap_or("") }
width={ props.width.unwrap_or("16") }
height={ props.height.unwrap_or("16") }
focusable={ "false" }
data-icon={ "play-fill" }
viewBox={ "0 0 16 16" }
fill={ props.fill.unwrap_or("currentColor") }
style={ style }
>
<path d="m11.596 8.697-6.363 3.692c-.54.313-1.233-.066-1.233-.697V4.308c0-.63.692-1.01 1.233-.696l6.363 3.692a.802.802 0 0 1 0 1.393"/>
</svg>
}
}
}