zero_ecs
The zero_ecs
crate provides the runtime environment for a highly efficient entity-component-system (ECS) designed for Rust. It is part of the ZeroECS project, aiming to offer zero-cost abstractions for game development and other high-performance applications.
Features
- Efficient runtime for ECS operations.
- Seamless integration with
zero_ecs_macros
for ergonomic entity and component handling. - Optimized for performance and ease of use in Rust applications.
For full documentation, usage examples, and contribution guidelines, please see the ZeroECS project readme.