zenavif 0.1.6

Pure Rust AVIF image codec powered by rav1d and zenravif
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
//! YUV to RGB color space conversion
//!
//! Implements standard color space conversions for AVIF/AV1 images.
//! Includes SIMD-optimized paths for x86 (AVX2/FMA), aarch64 (NEON),
//! and wasm32 via magetypes generic dispatch.
//!
//! References:
//! - ITU-R BT.601 (SD video)
//! - ITU-R BT.709 (HD video)
//! - ITU-R BT.2020 (UHD video)

// YUV conversion functions naturally require plane/stride/dimension/matrix/range parameters.
#![allow(clippy::too_many_arguments)]
#![allow(dead_code)]

use archmage::prelude::*;
use imgref::ImgVec;
#[cfg(target_arch = "x86_64")]
use magetypes::simd::f32x8;
use magetypes::simd::generic::f32x8 as GenericF32x8;
use rgb::{RGB8, Rgba};

/// YUV color range
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum YuvRange {
    /// Limited/studio range: Y [16..235], UV [16..240] for 8-bit
    Limited,
    /// Full range: Y [0..255], UV [0..255] for 8-bit
    Full,
}

/// YUV matrix coefficients (color space)
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum YuvMatrix {
    /// ITU-R BT.601 (SD video, NTSC/PAL)
    Bt601,
    /// ITU-R BT.709 (HD video)
    Bt709,
    /// ITU-R BT.2020 (UHD video, HDR)
    Bt2020,
}

/// Chroma subsampling format
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum ChromaSubsampling {
    /// 4:4:4 - no subsampling
    Cs444,
    /// 4:2:2 - horizontal subsampling
    Cs422,
    /// 4:2:0 - horizontal and vertical subsampling
    Cs420,
}

/// Convert YUV420 to RGB8 with bilinear chroma upsampling
///
/// Automatically dispatches to the best SIMD path available:
/// AVX2/FMA on x86-64, NEON on aarch64, wasm SIMD on wasm32, or scalar fallback.
///
/// # Arguments
/// * `y_plane` - Luma plane (full resolution)
/// * `y_stride` - Y plane stride in bytes
/// * `u_plane` - U chroma plane (half resolution)
/// * `u_stride` - U plane stride in bytes
/// * `v_plane` - V chroma plane (half resolution)
/// * `v_stride` - V plane stride in bytes
/// * `width` - Image width
/// * `height` - Image height
/// * `range` - Color range (Limited or Full)
/// * `matrix` - Matrix coefficients (BT.601, BT.709, or BT.2020)
pub fn yuv420_to_rgb8(
    y_plane: &[u8],
    y_stride: usize,
    u_plane: &[u8],
    u_stride: usize,
    v_plane: &[u8],
    v_stride: usize,
    width: usize,
    height: usize,
    range: YuvRange,
    matrix: YuvMatrix,
) -> ImgVec<RGB8> {
    incant!(
        yuv420_to_rgb8_inner(
            y_plane, y_stride, u_plane, u_stride, v_plane, v_stride, width, height, range, matrix
        ),
        [v3, neon, wasm128, scalar]
    )
}

/// Generic SIMD YUV420 to RGB8 with bilinear chroma upsampling.
///
/// Uses `GenericF32x8` which maps to native 256-bit on x86 (AVX2/FMA),
/// 2x128-bit polyfill on aarch64 (NEON) and wasm32, or scalar fallback.
/// Bilinear chroma gather is scalar (random access); matrix multiply,
/// clamp, and store use SIMD.
#[magetypes(v3, neon, wasm128, scalar)]
fn yuv420_to_rgb8_inner(
    token: Token,
    y_plane: &[u8],
    y_stride: usize,
    u_plane: &[u8],
    u_stride: usize,
    v_plane: &[u8],
    v_stride: usize,
    width: usize,
    height: usize,
    range: YuvRange,
    matrix: YuvMatrix,
) -> ImgVec<RGB8> {
    #[allow(non_camel_case_types)]
    type f32x8 = GenericF32x8<Token>;
    const LANES: usize = 8;

    let mut out = vec![RGB8::default(); width * height];

    let (kr, kb) = matrix_coefficients(matrix);
    let kg = 1.0 - kr - kb;

    let chroma_width = width.div_ceil(2);
    let chroma_height = height.div_ceil(2);

    // Precompute SIMD constants
    let vr = 2.0 * (1.0 - kr);
    let ug = -2.0 * kb * (1.0 - kb) / kg;
    let vg = -2.0 * kr * (1.0 - kr) / kg;
    let ub = 2.0 * (1.0 - kb);

    let vr_vec = f32x8::splat(token, vr);
    let ug_vec = f32x8::splat(token, ug);
    let vg_vec = f32x8::splat(token, vg);
    let ub_vec = f32x8::splat(token, ub);
    let scale_255 = f32x8::splat(token, 255.0);
    let zero = f32x8::zero(token);
    let max_val = f32x8::splat(token, 255.0);

    // Range normalization constants
    let (y_offset, y_scale, uv_center, uv_scale) = match range {
        YuvRange::Full => (0.0f32, 1.0 / 255.0, 128.0, 1.0 / 255.0),
        YuvRange::Limited => (16.0, 1.0 / 219.0, 128.0, 1.0 / 224.0),
    };
    let y_off = f32x8::splat(token, y_offset);
    let y_sc = f32x8::splat(token, y_scale);
    let uv_cen = f32x8::splat(token, uv_center);
    let uv_sc = f32x8::splat(token, uv_scale);

    for y_pos in 0..height {
        let row_start = y_pos * width;

        // Chroma y position (same for all pixels in this row)
        let chroma_y_raw = (y_pos as f32 + 0.5) * 0.5 - 0.5;
        let chroma_y = chroma_y_raw.max(0.0).min(chroma_height as f32 - 1.0);
        let cy0 = chroma_y.floor() as usize;
        let cy1 = (cy0 + 1).min(chroma_height - 1);
        let fy = chroma_y - cy0 as f32;

        let mut x_pos = 0;
        while x_pos + LANES <= width {
            // Gather Y values (scalar -- contiguous access)
            let y_idx = y_pos * y_stride + x_pos;
            let mut y_vals = [0f32; 8];
            for i in 0..LANES {
                y_vals[i] = y_plane[y_idx + i] as f32;
            }

            // Gather bilinear chroma (scalar -- random access)
            let mut u_vals = [0f32; 8];
            let mut v_vals = [0f32; 8];
            for i in 0..LANES {
                let x = x_pos + i;
                let chroma_x_raw = (x as f32 + 0.5) * 0.5 - 0.5;
                let chroma_x = chroma_x_raw.max(0.0).min(chroma_width as f32 - 1.0);
                let cx0 = chroma_x.floor() as usize;
                let cx1 = (cx0 + 1).min(chroma_width - 1);
                let fx = chroma_x - cx0 as f32;
                let fx1 = 1.0 - fx;
                let fy1 = 1.0 - fy;

                let u00 = u_plane[cy0 * u_stride + cx0] as f32;
                let u01 = u_plane[cy0 * u_stride + cx1] as f32;
                let u10 = u_plane[cy1 * u_stride + cx0] as f32;
                let u11 = u_plane[cy1 * u_stride + cx1] as f32;
                u_vals[i] = u00 * fx1 * fy1 + u01 * fx * fy1 + u10 * fx1 * fy + u11 * fx * fy;

                let v00 = v_plane[cy0 * v_stride + cx0] as f32;
                let v01 = v_plane[cy0 * v_stride + cx1] as f32;
                let v10 = v_plane[cy1 * v_stride + cx0] as f32;
                let v11 = v_plane[cy1 * v_stride + cx1] as f32;
                v_vals[i] = v00 * fx1 * fy1 + v01 * fx * fy1 + v10 * fx1 * fy + v11 * fx * fy;
            }

            let y_vec = f32x8::from_array(token, y_vals);
            let u_vec = f32x8::from_array(token, u_vals);
            let v_vec = f32x8::from_array(token, v_vals);

            // Normalize
            let y_norm = (y_vec - y_off) * y_sc;
            let u_norm = (u_vec - uv_cen) * uv_sc;
            let v_norm = (v_vec - uv_cen) * uv_sc;

            // YUV to RGB with FMA
            let r = v_norm.mul_add(vr_vec, y_norm);
            let g = v_norm.mul_add(vg_vec, u_norm.mul_add(ug_vec, y_norm));
            let b = u_norm.mul_add(ub_vec, y_norm);

            // Scale, clamp, round
            let r_out = (r * scale_255).max(zero).min(max_val).round();
            let g_out = (g * scale_255).max(zero).min(max_val).round();
            let b_out = (b * scale_255).max(zero).min(max_val).round();

            // Store
            let r_arr = r_out.to_array();
            let g_arr = g_out.to_array();
            let b_arr = b_out.to_array();
            for i in 0..LANES {
                out[row_start + x_pos + i] = RGB8 {
                    r: r_arr[i] as u8,
                    g: g_arr[i] as u8,
                    b: b_arr[i] as u8,
                };
            }

            x_pos += LANES;
        }

        // Scalar remainder
        while x_pos < width {
            let y_val = y_plane[y_pos * y_stride + x_pos] as f32;

            let chroma_x_raw = (x_pos as f32 + 0.5) * 0.5 - 0.5;
            let chroma_x = chroma_x_raw.max(0.0).min(chroma_width as f32 - 1.0);
            let cx0 = chroma_x.floor() as usize;
            let cx1 = (cx0 + 1).min(chroma_width - 1);
            let fx = chroma_x - cx0 as f32;
            let fx1 = 1.0 - fx;
            let fy1 = 1.0 - fy;

            let u00 = u_plane[cy0 * u_stride + cx0] as f32;
            let u01 = u_plane[cy0 * u_stride + cx1] as f32;
            let u10 = u_plane[cy1 * u_stride + cx0] as f32;
            let u11 = u_plane[cy1 * u_stride + cx1] as f32;
            let u_val = u00 * fx1 * fy1 + u01 * fx * fy1 + u10 * fx1 * fy + u11 * fx * fy;

            let v00 = v_plane[cy0 * v_stride + cx0] as f32;
            let v01 = v_plane[cy0 * v_stride + cx1] as f32;
            let v10 = v_plane[cy1 * v_stride + cx0] as f32;
            let v11 = v_plane[cy1 * v_stride + cx1] as f32;
            let v_val = v00 * fx1 * fy1 + v01 * fx * fy1 + v10 * fx1 * fy + v11 * fx * fy;

            let (r, g, b) = yuv_to_rgb(y_val, u_val, v_val, kr, kg, kb, range);
            out[row_start + x_pos] = RGB8 { r, g, b };

            x_pos += 1;
        }
    }

    ImgVec::new(out, width, height)
}

// ── x86 SIMD helpers (used by strip conversion) ────────────────────────────

/// SIMD helper: Bilinear chroma sample for 8 consecutive pixels
#[cfg(target_arch = "x86_64")]
#[rite]
fn bilinear_chroma_sample_x8(
    token: Desktop64,
    x_start: usize,
    y: usize,
    chroma_width: usize,
    chroma_height: usize,
    u_plane: &[u8],
    u_stride: usize,
    v_plane: &[u8],
    v_stride: usize,
) -> (f32x8, f32x8) {
    // Calculate chroma y position (same for all 8 pixels in this row)
    let chroma_y_raw = (y as f32 + 0.5) * 0.5 - 0.5;
    let chroma_y = chroma_y_raw.max(0.0).min(chroma_height as f32 - 1.0);
    let cy0 = chroma_y.floor() as usize;
    let cy1 = (cy0 + 1).min(chroma_height - 1);
    let fy = chroma_y - cy0 as f32;

    // Gather data for 8 pixels
    let mut fx_vals = [0f32; 8];
    let mut u00_vals = [0f32; 8];
    let mut u01_vals = [0f32; 8];
    let mut u10_vals = [0f32; 8];
    let mut u11_vals = [0f32; 8];
    let mut v00_vals = [0f32; 8];
    let mut v01_vals = [0f32; 8];
    let mut v10_vals = [0f32; 8];
    let mut v11_vals = [0f32; 8];

    for i in 0..8 {
        let x = x_start + i;

        // Calculate chroma x position
        let chroma_x_raw = (x as f32 + 0.5) * 0.5 - 0.5;
        let chroma_x = chroma_x_raw.max(0.0).min(chroma_width as f32 - 1.0);
        let cx0 = chroma_x.floor() as usize;
        let cx1 = (cx0 + 1).min(chroma_width - 1);
        fx_vals[i] = chroma_x - cx0 as f32;

        // Load 4 surrounding chroma samples
        u00_vals[i] = u_plane[cy0 * u_stride + cx0] as f32;
        u01_vals[i] = u_plane[cy0 * u_stride + cx1] as f32;
        u10_vals[i] = u_plane[cy1 * u_stride + cx0] as f32;
        u11_vals[i] = u_plane[cy1 * u_stride + cx1] as f32;

        v00_vals[i] = v_plane[cy0 * v_stride + cx0] as f32;
        v01_vals[i] = v_plane[cy0 * v_stride + cx1] as f32;
        v10_vals[i] = v_plane[cy1 * v_stride + cx0] as f32;
        v11_vals[i] = v_plane[cy1 * v_stride + cx1] as f32;
    }

    // Load into SIMD vectors
    let fx = f32x8::from_array(token, fx_vals);
    let u00 = f32x8::from_array(token, u00_vals);
    let u01 = f32x8::from_array(token, u01_vals);
    let u10 = f32x8::from_array(token, u10_vals);
    let u11 = f32x8::from_array(token, u11_vals);
    let v00 = f32x8::from_array(token, v00_vals);
    let v01 = f32x8::from_array(token, v01_vals);
    let v10 = f32x8::from_array(token, v10_vals);
    let v11 = f32x8::from_array(token, v11_vals);

    // Precompute weights
    let one = f32x8::splat(token, 1.0);
    let fx1 = one - fx;
    let fy_vec = f32x8::splat(token, fy);
    let fy1_vec = f32x8::splat(token, 1.0 - fy);

    // Bilinear interpolation using FMA
    let u_top = u01.mul_add(fx, u00 * fx1);
    let u_bot = u11.mul_add(fx, u10 * fx1);
    let u_result = u_bot.mul_add(fy_vec, u_top * fy1_vec);

    let v_top = v01.mul_add(fx, v00 * fx1);
    let v_bot = v11.mul_add(fx, v10 * fx1);
    let v_result = v_bot.mul_add(fy_vec, v_top * fy1_vec);

    (u_result, v_result)
}

/// SIMD helper: Bilinear chroma sample for a single pixel
#[cfg(target_arch = "x86_64")]
#[rite]
fn bilinear_chroma_sample(
    _token: Desktop64,
    x: usize,
    y: usize,
    chroma_width: usize,
    chroma_height: usize,
    u_plane: &[u8],
    u_stride: usize,
    v_plane: &[u8],
    v_stride: usize,
) -> (f32, f32) {
    let chroma_x_raw = (x as f32 + 0.5) * 0.5 - 0.5;
    let chroma_y_raw = (y as f32 + 0.5) * 0.5 - 0.5;
    let chroma_x = chroma_x_raw.max(0.0).min(chroma_width as f32 - 1.0);
    let chroma_y = chroma_y_raw.max(0.0).min(chroma_height as f32 - 1.0);

    let cx0 = chroma_x.floor() as usize;
    let cy0 = chroma_y.floor() as usize;
    let cx1 = (cx0 + 1).min(chroma_width - 1);
    let cy1 = (cy0 + 1).min(chroma_height - 1);

    let fx = chroma_x - cx0 as f32;
    let fy = chroma_y - cy0 as f32;
    let fx1 = 1.0 - fx;
    let fy1 = 1.0 - fy;

    let u00 = u_plane[cy0 * u_stride + cx0] as f32;
    let u01 = u_plane[cy0 * u_stride + cx1] as f32;
    let u10 = u_plane[cy1 * u_stride + cx0] as f32;
    let u11 = u_plane[cy1 * u_stride + cx1] as f32;

    let v00 = v_plane[cy0 * v_stride + cx0] as f32;
    let v01 = v_plane[cy0 * v_stride + cx1] as f32;
    let v10 = v_plane[cy1 * v_stride + cx0] as f32;
    let v11 = v_plane[cy1 * v_stride + cx1] as f32;

    let u_val = u00 * fx1 * fy1 + u01 * fx * fy1 + u10 * fx1 * fy + u11 * fx * fy;
    let v_val = v00 * fx1 * fy1 + v01 * fx * fy1 + v10 * fx1 * fy + v11 * fx * fy;

    (u_val, v_val)
}

/// SIMD helper: Convert YUV to RGB for 8 pixels at once
#[cfg(target_arch = "x86_64")]
#[rite]
fn yuv_to_rgb_simd(
    token: Desktop64,
    y: f32x8,
    u: f32x8,
    v: f32x8,
    kr: f32,
    kg: f32,
    kb: f32,
    range: YuvRange,
) -> (f32x8, f32x8, f32x8) {
    let (y_norm, u_norm, v_norm) = match range {
        YuvRange::Full => {
            let scale = f32x8::splat(token, 1.0 / 255.0);
            let center = f32x8::splat(token, 128.0);
            (y * scale, (u - center) * scale, (v - center) * scale)
        }
        YuvRange::Limited => {
            let y_offset = f32x8::splat(token, 16.0);
            let uv_center = f32x8::splat(token, 128.0);
            let y_scale = f32x8::splat(token, 1.0 / 219.0);
            let uv_scale = f32x8::splat(token, 1.0 / 224.0);
            (
                (y - y_offset) * y_scale,
                (u - uv_center) * uv_scale,
                (v - uv_center) * uv_scale,
            )
        }
    };

    let vr = 2.0 * (1.0 - kr);
    let ug = -2.0 * kb * (1.0 - kb) / kg;
    let vg = -2.0 * kr * (1.0 - kr) / kg;
    let ub = 2.0 * (1.0 - kb);

    let vr_vec = f32x8::splat(token, vr);
    let ug_vec = f32x8::splat(token, ug);
    let vg_vec = f32x8::splat(token, vg);
    let ub_vec = f32x8::splat(token, ub);

    let r = v_norm.mul_add(vr_vec, y_norm);
    let g_temp = u_norm * ug_vec;
    let g = v_norm.mul_add(vg_vec, g_temp + y_norm);
    let b = u_norm.mul_add(ub_vec, y_norm);

    let scale_255 = f32x8::splat(token, 255.0);
    (r * scale_255, g * scale_255, b * scale_255)
}

/// Convert YUV422 to RGB8
#[autoversion]
pub fn yuv422_to_rgb8(
    y_plane: &[u8],
    y_stride: usize,
    u_plane: &[u8],
    u_stride: usize,
    v_plane: &[u8],
    v_stride: usize,
    width: usize,
    height: usize,
    range: YuvRange,
    matrix: YuvMatrix,
) -> ImgVec<RGB8> {
    let mut out = vec![RGB8::default(); width * height];

    let (kr, kb) = matrix_coefficients(matrix);
    let kg = 1.0 - kr - kb;

    for y in 0..height {
        for x in 0..width {
            let y_val = y_plane[y * y_stride + x] as f32;
            let u_x = x / 2;
            let u_val = u_plane[y * u_stride + u_x] as f32;
            let v_val = v_plane[y * v_stride + u_x] as f32;

            let (r, g, b) = yuv_to_rgb(y_val, u_val, v_val, kr, kg, kb, range);
            out[y * width + x] = RGB8 { r, g, b };
        }
    }

    ImgVec::new(out, width, height)
}

/// Convert YUV444 to RGB8
#[autoversion]
pub fn yuv444_to_rgb8(
    y_plane: &[u8],
    y_stride: usize,
    u_plane: &[u8],
    u_stride: usize,
    v_plane: &[u8],
    v_stride: usize,
    width: usize,
    height: usize,
    range: YuvRange,
    matrix: YuvMatrix,
) -> ImgVec<RGB8> {
    let mut out = vec![RGB8::default(); width * height];

    let (kr, kb) = matrix_coefficients(matrix);
    let kg = 1.0 - kr - kb;

    for y in 0..height {
        for x in 0..width {
            let y_val = y_plane[y * y_stride + x] as f32;
            let u_val = u_plane[y * u_stride + x] as f32;
            let v_val = v_plane[y * v_stride + x] as f32;

            let (r, g, b) = yuv_to_rgb(y_val, u_val, v_val, kr, kg, kb, range);
            out[y * width + x] = RGB8 { r, g, b };
        }
    }

    ImgVec::new(out, width, height)
}

/// Get matrix coefficients (Kr, Kb) for the specified color space.
pub(crate) fn matrix_coefficients(matrix: YuvMatrix) -> (f32, f32) {
    match matrix {
        YuvMatrix::Bt601 => (0.299, 0.114),
        YuvMatrix::Bt709 => (0.2126, 0.0722),
        YuvMatrix::Bt2020 => (0.2627, 0.0593),
    }
}

/// Convert YUV to RGB using the given matrix coefficients
///
/// Formula for Full range:
/// ```text
/// R = Y + Vr * (V - 128)
/// G = Y + Ug * (U - 128) + Vg * (V - 128)
/// B = Y + Ub * (U - 128)
///
/// where:
/// Vr = 2 * (1 - Kr)
/// Ug = -2 * Kb * (1 - Kb) / Kg
/// Vg = -2 * Kr * (1 - Kr) / Kg
/// Ub = 2 * (1 - Kb)
/// ```
fn yuv_to_rgb(y: f32, u: f32, v: f32, kr: f32, kg: f32, kb: f32, range: YuvRange) -> (u8, u8, u8) {
    let (y_norm, u_norm, v_norm) = match range {
        YuvRange::Full => {
            let y = y / 255.0;
            let u = (u - 128.0) / 255.0;
            let v = (v - 128.0) / 255.0;
            (y, u, v)
        }
        YuvRange::Limited => {
            let y = (y - 16.0) / 219.0;
            let u = (u - 128.0) / 224.0;
            let v = (v - 128.0) / 224.0;
            (y, u, v)
        }
    };

    let vr = 2.0 * (1.0 - kr);
    let ug = -2.0 * kb * (1.0 - kb) / kg;
    let vg = -2.0 * kr * (1.0 - kr) / kg;
    let ub = 2.0 * (1.0 - kb);

    let r = y_norm + vr * v_norm;
    let g = y_norm + ug * u_norm + vg * v_norm;
    let b = y_norm + ub * u_norm;

    let r = (r * 255.0).round().clamp(0.0, 255.0) as u8;
    let g = (g * 255.0).round().clamp(0.0, 255.0) as u8;
    let b = (b * 255.0).round().clamp(0.0, 255.0) as u8;

    (r, g, b)
}

// ── Strip-oriented conversion ───────────────────────────────────────────────
//
// These functions convert a subset of rows from full YUV planes, writing
// directly to a caller-provided output buffer. The full plane data is
// accessed for correct bilinear chroma upsampling at strip boundaries.

/// Output pixel type for strip conversion.
pub(crate) trait StripPixel: Copy {
    fn from_rgb(r: u8, g: u8, b: u8) -> Self;
}

impl StripPixel for RGB8 {
    #[inline(always)]
    fn from_rgb(r: u8, g: u8, b: u8) -> Self {
        RGB8 { r, g, b }
    }
}

impl StripPixel for Rgba<u8> {
    #[inline(always)]
    fn from_rgb(r: u8, g: u8, b: u8) -> Self {
        Rgba { r, g, b, a: 255 }
    }
}

/// Convert a strip of YUV420 rows to RGB8.
///
/// Reads from full YUV planes (for correct bilinear chroma upsampling at
/// strip boundaries) but only converts rows `y_start..y_start + strip_height`.
/// Output is written to `out` starting at index 0, tightly packed at `width` pixels per row.
pub fn yuv420_to_rgb8_strip(
    y_plane: &[u8],
    y_stride: usize,
    u_plane: &[u8],
    u_stride: usize,
    v_plane: &[u8],
    v_stride: usize,
    width: usize,
    total_height: usize,
    y_start: usize,
    strip_height: usize,
    range: YuvRange,
    matrix: YuvMatrix,
    out: &mut [RGB8],
) {
    #[cfg(target_arch = "x86_64")]
    if let Some(token) = Desktop64::summon() {
        return yuv420_strip_simd(
            token,
            y_plane,
            y_stride,
            u_plane,
            u_stride,
            v_plane,
            v_stride,
            width,
            total_height,
            y_start,
            strip_height,
            range,
            matrix,
            out,
        );
    }

    #[cfg(target_arch = "wasm32")]
    if let Some(token) = Wasm128Token::summon() {
        return yuv420_strip_wasm128(
            token,
            y_plane,
            y_stride,
            u_plane,
            u_stride,
            v_plane,
            v_stride,
            width,
            total_height,
            y_start,
            strip_height,
            range,
            matrix,
            out,
        );
    }

    yuv420_strip_scalar(
        y_plane,
        y_stride,
        u_plane,
        u_stride,
        v_plane,
        v_stride,
        width,
        total_height,
        y_start,
        strip_height,
        range,
        matrix,
        out,
    );
}

/// Convert a strip of YUV420 rows to RGBA8 (alpha channel set to 255).
pub fn yuv420_to_rgba8_strip(
    y_plane: &[u8],
    y_stride: usize,
    u_plane: &[u8],
    u_stride: usize,
    v_plane: &[u8],
    v_stride: usize,
    width: usize,
    total_height: usize,
    y_start: usize,
    strip_height: usize,
    range: YuvRange,
    matrix: YuvMatrix,
    out: &mut [Rgba<u8>],
) {
    #[cfg(target_arch = "x86_64")]
    if let Some(token) = Desktop64::summon() {
        return yuv420_strip_simd(
            token,
            y_plane,
            y_stride,
            u_plane,
            u_stride,
            v_plane,
            v_stride,
            width,
            total_height,
            y_start,
            strip_height,
            range,
            matrix,
            out,
        );
    }

    #[cfg(target_arch = "wasm32")]
    if let Some(token) = Wasm128Token::summon() {
        return yuv420_strip_wasm128(
            token,
            y_plane,
            y_stride,
            u_plane,
            u_stride,
            v_plane,
            v_stride,
            width,
            total_height,
            y_start,
            strip_height,
            range,
            matrix,
            out,
        );
    }

    yuv420_strip_scalar(
        y_plane,
        y_stride,
        u_plane,
        u_stride,
        v_plane,
        v_stride,
        width,
        total_height,
        y_start,
        strip_height,
        range,
        matrix,
        out,
    );
}

/// Convert a strip of YUV422 rows to RGB8.
pub fn yuv422_to_rgb8_strip(
    y_plane: &[u8],
    y_stride: usize,
    u_plane: &[u8],
    u_stride: usize,
    v_plane: &[u8],
    v_stride: usize,
    width: usize,
    y_start: usize,
    strip_height: usize,
    range: YuvRange,
    matrix: YuvMatrix,
    out: &mut [RGB8],
) {
    yuv422_strip_scalar(
        y_plane,
        y_stride,
        u_plane,
        u_stride,
        v_plane,
        v_stride,
        width,
        y_start,
        strip_height,
        range,
        matrix,
        out,
    );
}

/// Convert a strip of YUV422 rows to RGBA8.
pub fn yuv422_to_rgba8_strip(
    y_plane: &[u8],
    y_stride: usize,
    u_plane: &[u8],
    u_stride: usize,
    v_plane: &[u8],
    v_stride: usize,
    width: usize,
    y_start: usize,
    strip_height: usize,
    range: YuvRange,
    matrix: YuvMatrix,
    out: &mut [Rgba<u8>],
) {
    yuv422_strip_scalar(
        y_plane,
        y_stride,
        u_plane,
        u_stride,
        v_plane,
        v_stride,
        width,
        y_start,
        strip_height,
        range,
        matrix,
        out,
    );
}

/// Convert a strip of YUV444 rows to RGB8.
pub fn yuv444_to_rgb8_strip(
    y_plane: &[u8],
    y_stride: usize,
    u_plane: &[u8],
    u_stride: usize,
    v_plane: &[u8],
    v_stride: usize,
    width: usize,
    y_start: usize,
    strip_height: usize,
    range: YuvRange,
    matrix: YuvMatrix,
    out: &mut [RGB8],
) {
    yuv444_strip_scalar(
        y_plane,
        y_stride,
        u_plane,
        u_stride,
        v_plane,
        v_stride,
        width,
        y_start,
        strip_height,
        range,
        matrix,
        out,
    );
}

/// Convert a strip of YUV444 rows to RGBA8.
pub fn yuv444_to_rgba8_strip(
    y_plane: &[u8],
    y_stride: usize,
    u_plane: &[u8],
    u_stride: usize,
    v_plane: &[u8],
    v_stride: usize,
    width: usize,
    y_start: usize,
    strip_height: usize,
    range: YuvRange,
    matrix: YuvMatrix,
    out: &mut [Rgba<u8>],
) {
    yuv444_strip_scalar(
        y_plane,
        y_stride,
        u_plane,
        u_stride,
        v_plane,
        v_stride,
        width,
        y_start,
        strip_height,
        range,
        matrix,
        out,
    );
}

// ── SIMD strip implementations ──────────────────────────────────────────────

/// AVX2/FMA strip conversion for YUV420. Generic over output pixel type.
#[cfg(target_arch = "x86_64")]
#[arcane]
fn yuv420_strip_simd<P: StripPixel>(
    token: Desktop64,
    y_plane: &[u8],
    y_stride: usize,
    u_plane: &[u8],
    u_stride: usize,
    v_plane: &[u8],
    v_stride: usize,
    width: usize,
    total_height: usize,
    y_start: usize,
    strip_height: usize,
    range: YuvRange,
    matrix: YuvMatrix,
    out: &mut [P],
) {
    let (kr, kb) = matrix_coefficients(matrix);
    let kg = 1.0 - kr - kb;
    let chroma_width = width.div_ceil(2);
    let chroma_height = total_height.div_ceil(2);

    let zero = f32x8::splat(token, 0.0);
    let max_val = f32x8::splat(token, 255.0);

    for row in 0..strip_height {
        let y_pos = y_start + row;
        let out_start = row * width;

        let mut x_pos = 0;
        while x_pos + 8 <= width {
            let y_idx = y_pos * y_stride + x_pos;
            let mut y_vals = [0f32; 8];
            for i in 0..8 {
                y_vals[i] = y_plane[y_idx + i] as f32;
            }

            let (u_vec, v_vec) = bilinear_chroma_sample_x8(
                token,
                x_pos,
                y_pos,
                chroma_width,
                chroma_height,
                u_plane,
                u_stride,
                v_plane,
                v_stride,
            );

            let y_vec = f32x8::from_array(token, y_vals);
            let (r_vec, g_vec, b_vec) =
                yuv_to_rgb_simd(token, y_vec, u_vec, v_vec, kr, kg, kb, range);

            let r_clamped = r_vec.clamp(zero, max_val).round();
            let g_clamped = g_vec.clamp(zero, max_val).round();
            let b_clamped = b_vec.clamp(zero, max_val).round();

            let r_vals = r_clamped.to_array();
            let g_vals = g_clamped.to_array();
            let b_vals = b_clamped.to_array();

            for i in 0..8 {
                out[out_start + x_pos + i] =
                    P::from_rgb(r_vals[i] as u8, g_vals[i] as u8, b_vals[i] as u8);
            }

            x_pos += 8;
        }

        // Scalar remainder
        while x_pos < width {
            let y_val = y_plane[y_pos * y_stride + x_pos] as f32;
            let (u_val, v_val) = bilinear_chroma_sample(
                token,
                x_pos,
                y_pos,
                chroma_width,
                chroma_height,
                u_plane,
                u_stride,
                v_plane,
                v_stride,
            );
            let (r, g, b) = yuv_to_rgb(y_val, u_val, v_val, kr, kg, kb, range);
            out[out_start + x_pos] = P::from_rgb(r, g, b);
            x_pos += 1;
        }
    }
}

/// wasm128 SIMD strip conversion for YUV420.
#[cfg(target_arch = "wasm32")]
#[arcane]
fn yuv420_strip_wasm128<P: StripPixel>(
    _token: Wasm128Token,
    y_plane: &[u8],
    y_stride: usize,
    u_plane: &[u8],
    u_stride: usize,
    v_plane: &[u8],
    v_stride: usize,
    width: usize,
    total_height: usize,
    y_start: usize,
    strip_height: usize,
    range: YuvRange,
    matrix: YuvMatrix,
    out: &mut [P],
) {
    let (kr, kb) = matrix_coefficients(matrix);
    let kg = 1.0 - kr - kb;
    let chroma_width = width.div_ceil(2);
    let chroma_height = total_height.div_ceil(2);

    let vr = 2.0 * (1.0 - kr);
    let ug = -2.0 * kb * (1.0 - kb) / kg;
    let vg = -2.0 * kr * (1.0 - kr) / kg;
    let ub = 2.0 * (1.0 - kb);

    let vr_vec = f32x4_splat(vr);
    let ug_vec = f32x4_splat(ug);
    let vg_vec = f32x4_splat(vg);
    let ub_vec = f32x4_splat(ub);
    let scale_255 = f32x4_splat(255.0);
    let zero_v = f32x4_splat(0.0);
    let max_255 = f32x4_splat(255.0);

    let (y_offset, y_scale, uv_center, uv_scale) = match range {
        YuvRange::Full => (
            f32x4_splat(0.0),
            f32x4_splat(1.0 / 255.0),
            f32x4_splat(128.0),
            f32x4_splat(1.0 / 255.0),
        ),
        YuvRange::Limited => (
            f32x4_splat(16.0),
            f32x4_splat(1.0 / 219.0),
            f32x4_splat(128.0),
            f32x4_splat(1.0 / 224.0),
        ),
    };

    for row in 0..strip_height {
        let y_pos = y_start + row;
        let out_start = row * width;

        let chroma_y_raw = (y_pos as f32 + 0.5) * 0.5 - 0.5;
        let chroma_y = chroma_y_raw.max(0.0).min(chroma_height as f32 - 1.0);
        let cy0 = chroma_y.floor() as usize;
        let cy1 = (cy0 + 1).min(chroma_height - 1);
        let fy = chroma_y - cy0 as f32;

        let mut x_pos = 0;
        while x_pos + 4 <= width {
            let y_idx = y_pos * y_stride + x_pos;
            let y_arr = [
                y_plane[y_idx] as f32,
                y_plane[y_idx + 1] as f32,
                y_plane[y_idx + 2] as f32,
                y_plane[y_idx + 3] as f32,
            ];
            let y_vec = f32x4(y_arr[0], y_arr[1], y_arr[2], y_arr[3]);

            let mut u_vals = [0f32; 4];
            let mut v_vals = [0f32; 4];
            for i in 0..4 {
                let x = x_pos + i;
                let chroma_x_raw = (x as f32 + 0.5) * 0.5 - 0.5;
                let chroma_x = chroma_x_raw.max(0.0).min(chroma_width as f32 - 1.0);
                let cx0 = chroma_x.floor() as usize;
                let cx1 = (cx0 + 1).min(chroma_width - 1);
                let fx = chroma_x - cx0 as f32;
                let fx1 = 1.0 - fx;
                let fy1 = 1.0 - fy;

                let u00 = u_plane[cy0 * u_stride + cx0] as f32;
                let u01 = u_plane[cy0 * u_stride + cx1] as f32;
                let u10 = u_plane[cy1 * u_stride + cx0] as f32;
                let u11 = u_plane[cy1 * u_stride + cx1] as f32;
                u_vals[i] = u00 * fx1 * fy1 + u01 * fx * fy1 + u10 * fx1 * fy + u11 * fx * fy;

                let v00 = v_plane[cy0 * v_stride + cx0] as f32;
                let v01 = v_plane[cy0 * v_stride + cx1] as f32;
                let v10 = v_plane[cy1 * v_stride + cx0] as f32;
                let v11 = v_plane[cy1 * v_stride + cx1] as f32;
                v_vals[i] = v00 * fx1 * fy1 + v01 * fx * fy1 + v10 * fx1 * fy + v11 * fx * fy;
            }

            let u_vec = f32x4(u_vals[0], u_vals[1], u_vals[2], u_vals[3]);
            let v_vec = f32x4(v_vals[0], v_vals[1], v_vals[2], v_vals[3]);

            let y_norm = f32x4_mul(f32x4_sub(y_vec, y_offset), y_scale);
            let u_norm = f32x4_mul(f32x4_sub(u_vec, uv_center), uv_scale);
            let v_norm = f32x4_mul(f32x4_sub(v_vec, uv_center), uv_scale);

            let r = f32x4_add(y_norm, f32x4_mul(v_norm, vr_vec));
            let g = f32x4_add(
                f32x4_add(y_norm, f32x4_mul(u_norm, ug_vec)),
                f32x4_mul(v_norm, vg_vec),
            );
            let b = f32x4_add(y_norm, f32x4_mul(u_norm, ub_vec));

            let r_scaled = f32x4_nearest(f32x4_max(
                f32x4_min(f32x4_mul(r, scale_255), max_255),
                zero_v,
            ));
            let g_scaled = f32x4_nearest(f32x4_max(
                f32x4_min(f32x4_mul(g, scale_255), max_255),
                zero_v,
            ));
            let b_scaled = f32x4_nearest(f32x4_max(
                f32x4_min(f32x4_mul(b, scale_255), max_255),
                zero_v,
            ));

            for (i, lane) in [0u8, 1, 2, 3].iter().enumerate() {
                let ri = match lane {
                    0 => f32x4_extract_lane::<0>(r_scaled) as u8,
                    1 => f32x4_extract_lane::<1>(r_scaled) as u8,
                    2 => f32x4_extract_lane::<2>(r_scaled) as u8,
                    _ => f32x4_extract_lane::<3>(r_scaled) as u8,
                };
                let gi = match lane {
                    0 => f32x4_extract_lane::<0>(g_scaled) as u8,
                    1 => f32x4_extract_lane::<1>(g_scaled) as u8,
                    2 => f32x4_extract_lane::<2>(g_scaled) as u8,
                    _ => f32x4_extract_lane::<3>(g_scaled) as u8,
                };
                let bi = match lane {
                    0 => f32x4_extract_lane::<0>(b_scaled) as u8,
                    1 => f32x4_extract_lane::<1>(b_scaled) as u8,
                    2 => f32x4_extract_lane::<2>(b_scaled) as u8,
                    _ => f32x4_extract_lane::<3>(b_scaled) as u8,
                };
                out[out_start + x_pos + i] = P::from_rgb(ri, gi, bi);
            }

            x_pos += 4;
        }

        // Scalar remainder
        while x_pos < width {
            let y_val = y_plane[y_pos * y_stride + x_pos] as f32;
            let chroma_x_raw = (x_pos as f32 + 0.5) * 0.5 - 0.5;
            let chroma_x = chroma_x_raw.max(0.0).min(chroma_width as f32 - 1.0);
            let cx0 = chroma_x.floor() as usize;
            let cx1 = (cx0 + 1).min(chroma_width - 1);
            let fx = chroma_x - cx0 as f32;
            let fx1 = 1.0 - fx;
            let fy1 = 1.0 - fy;

            let u00 = u_plane[cy0 * u_stride + cx0] as f32;
            let u01 = u_plane[cy0 * u_stride + cx1] as f32;
            let u10 = u_plane[cy1 * u_stride + cx0] as f32;
            let u11 = u_plane[cy1 * u_stride + cx1] as f32;
            let u_val = u00 * fx1 * fy1 + u01 * fx * fy1 + u10 * fx1 * fy + u11 * fx * fy;

            let v00 = v_plane[cy0 * v_stride + cx0] as f32;
            let v01 = v_plane[cy0 * v_stride + cx1] as f32;
            let v10 = v_plane[cy1 * v_stride + cx0] as f32;
            let v11 = v_plane[cy1 * v_stride + cx1] as f32;
            let v_val = v00 * fx1 * fy1 + v01 * fx * fy1 + v10 * fx1 * fy + v11 * fx * fy;

            let (r, g, b) = yuv_to_rgb(y_val, u_val, v_val, kr, kg, kb, range);
            out[out_start + x_pos] = P::from_rgb(r, g, b);
            x_pos += 1;
        }
    }
}

// ── Scalar strip implementations ────────────────────────────────────────────

/// Scalar YUV420 strip with bilinear chroma upsampling. Generic over pixel type.
fn yuv420_strip_scalar<P: StripPixel>(
    y_plane: &[u8],
    y_stride: usize,
    u_plane: &[u8],
    u_stride: usize,
    v_plane: &[u8],
    v_stride: usize,
    width: usize,
    total_height: usize,
    y_start: usize,
    strip_height: usize,
    range: YuvRange,
    matrix: YuvMatrix,
    out: &mut [P],
) {
    let (kr, kb) = matrix_coefficients(matrix);
    let kg = 1.0 - kr - kb;
    let chroma_width = width.div_ceil(2);
    let chroma_height = total_height.div_ceil(2);

    for row in 0..strip_height {
        let y_pos = y_start + row;
        let out_start = row * width;

        for x in 0..width {
            let y_val = y_plane[y_pos * y_stride + x] as f32;

            let chroma_x_raw = (x as f32 + 0.5) * 0.5 - 0.5;
            let chroma_y_raw = (y_pos as f32 + 0.5) * 0.5 - 0.5;
            let chroma_x = chroma_x_raw.max(0.0).min(chroma_width as f32 - 1.0);
            let chroma_y = chroma_y_raw.max(0.0).min(chroma_height as f32 - 1.0);

            let cx0 = chroma_x.floor() as usize;
            let cy0 = chroma_y.floor() as usize;
            let cx1 = (cx0 + 1).min(chroma_width - 1);
            let cy1 = (cy0 + 1).min(chroma_height - 1);

            let fx = chroma_x - cx0 as f32;
            let fy = chroma_y - cy0 as f32;
            let fx1 = 1.0 - fx;
            let fy1 = 1.0 - fy;

            let u00 = u_plane[cy0 * u_stride + cx0] as f32;
            let u01 = u_plane[cy0 * u_stride + cx1] as f32;
            let u10 = u_plane[cy1 * u_stride + cx0] as f32;
            let u11 = u_plane[cy1 * u_stride + cx1] as f32;
            let u_val = u00 * fx1 * fy1 + u01 * fx * fy1 + u10 * fx1 * fy + u11 * fx * fy;

            let v00 = v_plane[cy0 * v_stride + cx0] as f32;
            let v01 = v_plane[cy0 * v_stride + cx1] as f32;
            let v10 = v_plane[cy1 * v_stride + cx0] as f32;
            let v11 = v_plane[cy1 * v_stride + cx1] as f32;
            let v_val = v00 * fx1 * fy1 + v01 * fx * fy1 + v10 * fx1 * fy + v11 * fx * fy;

            let (r, g, b) = yuv_to_rgb(y_val, u_val, v_val, kr, kg, kb, range);
            out[out_start + x] = P::from_rgb(r, g, b);
        }
    }
}

/// Scalar YUV422 strip conversion. Generic over pixel type.
fn yuv422_strip_scalar<P: StripPixel>(
    y_plane: &[u8],
    y_stride: usize,
    u_plane: &[u8],
    u_stride: usize,
    v_plane: &[u8],
    v_stride: usize,
    width: usize,
    y_start: usize,
    strip_height: usize,
    range: YuvRange,
    matrix: YuvMatrix,
    out: &mut [P],
) {
    let (kr, kb) = matrix_coefficients(matrix);
    let kg = 1.0 - kr - kb;

    for row in 0..strip_height {
        let y_pos = y_start + row;
        let out_start = row * width;

        for x in 0..width {
            let y_val = y_plane[y_pos * y_stride + x] as f32;
            let u_x = x / 2;
            let u_val = u_plane[y_pos * u_stride + u_x] as f32;
            let v_val = v_plane[y_pos * v_stride + u_x] as f32;

            let (r, g, b) = yuv_to_rgb(y_val, u_val, v_val, kr, kg, kb, range);
            out[out_start + x] = P::from_rgb(r, g, b);
        }
    }
}

/// Scalar YUV444 strip conversion. Generic over pixel type.
fn yuv444_strip_scalar<P: StripPixel>(
    y_plane: &[u8],
    y_stride: usize,
    u_plane: &[u8],
    u_stride: usize,
    v_plane: &[u8],
    v_stride: usize,
    width: usize,
    y_start: usize,
    strip_height: usize,
    range: YuvRange,
    matrix: YuvMatrix,
    out: &mut [P],
) {
    let (kr, kb) = matrix_coefficients(matrix);
    let kg = 1.0 - kr - kb;

    for row in 0..strip_height {
        let y_pos = y_start + row;
        let out_start = row * width;

        for x in 0..width {
            let y_val = y_plane[y_pos * y_stride + x] as f32;
            let u_val = u_plane[y_pos * u_stride + x] as f32;
            let v_val = v_plane[y_pos * v_stride + x] as f32;

            let (r, g, b) = yuv_to_rgb(y_val, u_val, v_val, kr, kg, kb, range);
            out[out_start + x] = P::from_rgb(r, g, b);
        }
    }
}

#[cfg(test)]
mod tests {
    use super::*;

    #[test]
    fn test_yuv_to_rgb_gray() {
        // YUV (128, 128, 128) should be gray (128, 128, 128)
        let (r, g, b) = yuv_to_rgb(128.0, 128.0, 128.0, 0.299, 0.587, 0.114, YuvRange::Full);
        assert_eq!(r, 128);
        assert_eq!(g, 128);
        assert_eq!(b, 128);
    }

    #[test]
    fn test_yuv_to_rgb_black() {
        // YUV (0, 128, 128) should be black (0, 0, 0)
        let (r, g, b) = yuv_to_rgb(0.0, 128.0, 128.0, 0.299, 0.587, 0.114, YuvRange::Full);
        assert_eq!(r, 0);
        assert_eq!(g, 0);
        assert_eq!(b, 0);
    }

    #[test]
    fn test_yuv_to_rgb_white() {
        // YUV (255, 128, 128) should be white (255, 255, 255)
        let (r, g, b) = yuv_to_rgb(255.0, 128.0, 128.0, 0.299, 0.587, 0.114, YuvRange::Full);
        assert_eq!(r, 255);
        assert_eq!(g, 255);
        assert_eq!(b, 255);
    }
}