zarray 1.0.2

Cache-optimized 2D and 3D arrays using Morton order (aka Z-order) Z-indexed storage, with a convenient API for common 2D and 3D access patterns. Use of zarray in place of a Vec of Vecs often improves performance, especially for algorithms such as blurring and cellular automata.
Documentation
[package]
name = "zarray"
version = "1.0.2"
edition = "2021"
authors = ["Christopher Collin Hall"]
description = """Cache-optimized 2D and 3D arrays using Morton order (aka
Z-order) Z-indexed storage, with a convenient API for common 2D and 3D access
 patterns. Use of zarray in place of a Vec of Vecs often improves performance,
 especially for algorithms such as blurring and cellular automata."""
keywords = ["Z-order", "array", "map", "Morton", "z-index"]
categories = ["algorithms", "memory-management"]
license = "MIT"
repository = "https://github.com/DrPlantabyte/ZArray-rs"
documentation = "https://docs.rs/zarray/"
readme = "README.md"
homepage = "https://github.com/DrPlantabyte/ZArray-rs"

[dependencies]
# no required dependencies
serde = { version = "1.0", optional = true, features = ["derive"] }

[dev-dependencies]
rand = "0.8.5"
pathfinding = "3.0.11"