names! {
service {
PREFIX = crate::concatcp!(crate::ns::YOG, crate::sep::NAMESPACE),
}
service_block {
DOMAIN = crate::concatcp!(crate::service::PREFIX, crate::word::BLOCK, crate::sep::PATH),
INSERT = crate::concatcp!(DOMAIN, "insert"),
NBT = crate::concatcp!(DOMAIN, crate::bus_word::NBT),
SET_NBT = crate::concatcp!(DOMAIN, crate::bus_word::SET_NBT),
STATE = crate::concatcp!(DOMAIN, crate::word::STATE),
SET_STATE = crate::concatcp!(DOMAIN, "set_state"),
INFO = crate::concatcp!(DOMAIN, crate::bus_word::INFO),
DESTROY = crate::concatcp!(DOMAIN, "destroy"),
BONEMEAL = crate::concatcp!(DOMAIN, "bonemeal"),
USE_ITEM = crate::concatcp!(DOMAIN, crate::bus_word::USE_ITEM),
POUR_FLUID = crate::concatcp!(DOMAIN, "pour_fluid"),
REDSTONE_POWER = crate::concatcp!(DOMAIN, "redstone_power"),
REDSTONE_SIGNAL = crate::concatcp!(DOMAIN, "redstone_signal"),
SET_REDSTONE_OUTPUT = crate::concatcp!(DOMAIN, "set_redstone_output"),
INVENTORY_SLOT = crate::concatcp!(DOMAIN, "inventory_slot"),
SET_INVENTORY_SLOT = crate::concatcp!(DOMAIN, "set_inventory_slot"),
}
service_item {
DOMAIN = crate::concatcp!(crate::service::PREFIX, crate::word::ITEM, crate::sep::PATH),
TEXT = crate::concatcp!(DOMAIN, crate::word::TEXT),
PICTURE = crate::concatcp!(DOMAIN, "picture"),
SPAWN = crate::concatcp!(DOMAIN, crate::bus_word::SPAWN),
ENTITY_STACK = crate::concatcp!(DOMAIN, "entity_stack"),
SET_ENTITY_STACK = crate::concatcp!(DOMAIN, "set_entity_stack"),
BLOCK = crate::concatcp!(DOMAIN, crate::word::BLOCK),
}
service_world {
DOMAIN = crate::concatcp!(crate::service::PREFIX, crate::bus_word::WORLD, crate::sep::PATH),
GET_BLOCK = crate::concatcp!(DOMAIN, "get_block"),
SET_BLOCK = crate::concatcp!(DOMAIN, "set_block"),
TIME = crate::concatcp!(DOMAIN, "time"),
SET_TIME = crate::concatcp!(DOMAIN, "set_time"),
IS_RAINING = crate::concatcp!(DOMAIN, "is_raining"),
SET_WEATHER = crate::concatcp!(DOMAIN, "set_weather"),
IS_THUNDERING = crate::concatcp!(DOMAIN, "is_thundering"),
SET_THUNDER = crate::concatcp!(DOMAIN, "set_thunder"),
FILL_REGION = crate::concatcp!(DOMAIN, "fill_region"),
SCAN_REGION = crate::concatcp!(DOMAIN, "scan_region"),
PLACE_FEATURE = crate::concatcp!(DOMAIN, "place_feature"),
EXPLODE = crate::concatcp!(DOMAIN, "explode"),
DROP_LOOT = crate::concatcp!(DOMAIN, "drop_loot"),
ENTITY_COUNT = crate::concatcp!(DOMAIN, "entity_count"),
ENTITIES_IN_BOX = crate::concatcp!(DOMAIN, "entities_in_box"),
RAYCAST_BLOCK = crate::concatcp!(DOMAIN, "raycast_block"),
RAYCAST_ENTITY = crate::concatcp!(DOMAIN, "raycast_entity"),
}
service_chat {
DOMAIN = crate::concatcp!(crate::service::PREFIX, crate::bus_word::CHAT, crate::sep::PATH),
BROADCAST = crate::concatcp!(DOMAIN, "broadcast"),
TELLRAW = crate::concatcp!(DOMAIN, "tellraw"),
TITLE = crate::concatcp!(DOMAIN, "title"),
ACTIONBAR = crate::concatcp!(DOMAIN, "actionbar"),
ACTIONBAR_JSON = crate::concatcp!(DOMAIN, "actionbar_json"),
}
service_player {
DOMAIN = crate::concatcp!(crate::service::PREFIX, crate::word::PLAYER, crate::sep::PATH),
GIVE_ITEM = crate::concatcp!(DOMAIN, "give_item"),
TELEPORT = crate::concatcp!(DOMAIN, crate::bus_word::TELEPORT),
TELEPORT_TO_DIM = crate::concatcp!(DOMAIN, crate::bus_word::TELEPORT_TO_DIM),
KICK = crate::concatcp!(DOMAIN, "kick"),
SET_GAMEMODE = crate::concatcp!(DOMAIN, "set_gamemode"),
INVENTORY = crate::concatcp!(DOMAIN, crate::kind::INVENTORY),
SET_SLOT = crate::concatcp!(DOMAIN, "set_slot"),
HELD_ITEM_NBT = crate::concatcp!(DOMAIN, "held_item_nbt"),
SET_HELD_ITEM_NBT = crate::concatcp!(DOMAIN, "set_held_item_nbt"),
OFFHAND_ITEM_NBT = crate::concatcp!(DOMAIN, "offhand_item_nbt"),
SET_OFFHAND_ITEM_NBT = crate::concatcp!(DOMAIN, "set_offhand_item_nbt"),
SLOT_ITEM = crate::concatcp!(DOMAIN, "slot_item"),
SET_SLOT_ITEM = crate::concatcp!(DOMAIN, "set_slot_item"),
ADD_XP = crate::concatcp!(DOMAIN, "add_xp"),
SET_MAY_FLY = crate::concatcp!(DOMAIN, "set_may_fly"),
INFO = crate::concatcp!(DOMAIN, crate::bus_word::INFO),
SET_ITEM_COOLDOWN = crate::concatcp!(DOMAIN, "set_item_cooldown"),
PLACE_BLOCK_FROM_SLOT = crate::concatcp!(DOMAIN, "place_block_from_slot"),
ONLINE = crate::concatcp!(DOMAIN, "online"),
}
service_media {
DOMAIN = crate::concatcp!(crate::service::PREFIX, "media", crate::sep::PATH),
PNG = crate::concatcp!(DOMAIN, crate::word::PNG),
}
service_video {
DOMAIN = crate::concatcp!(crate::service::PREFIX, crate::word::VIDEO, crate::sep::PATH),
OPEN = crate::concatcp!(DOMAIN, crate::bus_word::OPEN),
PLAY = crate::concatcp!(DOMAIN, crate::bus_word::PLAY),
SEEK = crate::concatcp!(DOMAIN, "seek"),
CLOSE = crate::concatcp!(DOMAIN, crate::bus_word::CLOSE),
FRAME = crate::concatcp!(DOMAIN, crate::word::FRAME),
CUTSCENE = crate::concatcp!(DOMAIN, crate::word::CUTSCENE),
}
service_net {
DOMAIN = crate::concatcp!(crate::service::PREFIX, crate::bus_word::NET, crate::sep::PATH),
SEND_TO_PLAYER = crate::concatcp!(DOMAIN, "send_to_player"),
SEND_TO_SERVER = crate::concatcp!(DOMAIN, "send_to_server"),
}
service_sound {
DOMAIN = crate::concatcp!(crate::service::PREFIX, crate::word::SOUND, crate::sep::PATH),
PLAY = crate::concatcp!(DOMAIN, crate::bus_word::PLAY),
PLAY_TO_PLAYER = crate::concatcp!(DOMAIN, "play_to_player"),
}
service_particle {
DOMAIN = crate::concatcp!(crate::service::PREFIX, crate::model::PARTICLE, crate::sep::PATH),
SPAWN = crate::concatcp!(DOMAIN, crate::bus_word::SPAWN),
}
service_entity {
DOMAIN = crate::concatcp!(crate::service::PREFIX, crate::kind::ENTITY, crate::sep::PATH),
TELEPORT = crate::concatcp!(DOMAIN, crate::bus_word::TELEPORT),
TELEPORT_TO_DIM = crate::concatcp!(DOMAIN, crate::bus_word::TELEPORT_TO_DIM),
POSITION = crate::concatcp!(DOMAIN, "position"),
ROTATION = crate::concatcp!(DOMAIN, crate::model::ROTATION),
VELOCITY = crate::concatcp!(DOMAIN, crate::mirror_word::VELOCITY),
SET_VELOCITY = crate::concatcp!(DOMAIN, "set_velocity"),
ADD_VELOCITY = crate::concatcp!(DOMAIN, "add_velocity"),
HEALTH = crate::concatcp!(DOMAIN, crate::mirror_word::HEALTH),
SET_HEALTH = crate::concatcp!(DOMAIN, "set_health"),
KILL = crate::concatcp!(DOMAIN, "kill"),
SPAWN = crate::concatcp!(DOMAIN, crate::bus_word::SPAWN),
ADD_EFFECT = crate::concatcp!(DOMAIN, "add_effect"),
REMOVE_EFFECT = crate::concatcp!(DOMAIN, "remove_effect"),
CLEAR_EFFECTS = crate::concatcp!(DOMAIN, "clear_effects"),
NBT = crate::concatcp!(DOMAIN, crate::bus_word::NBT),
SET_NBT = crate::concatcp!(DOMAIN, crate::bus_word::SET_NBT),
ATTRIBUTE_BASE = crate::concatcp!(DOMAIN, "attribute_base"),
SET_ATTRIBUTE_BASE = crate::concatcp!(DOMAIN, "set_attribute_base"),
ATTRIBUTE_VALUE = crate::concatcp!(DOMAIN, crate::bus_word::ATTRIBUTE_VALUE),
INFO = crate::concatcp!(DOMAIN, crate::bus_word::INFO),
DAMAGE = crate::concatcp!(DOMAIN, crate::word::DAMAGE),
SET_FIRE_TICKS = crate::concatcp!(DOMAIN, "set_fire_ticks"),
VEHICLE = crate::concatcp!(DOMAIN, "vehicle"),
PASSENGERS = crate::concatcp!(DOMAIN, "passengers"),
MOUNT = crate::concatcp!(DOMAIN, "mount"),
DISMOUNT = crate::concatcp!(DOMAIN, "dismount"),
SET_FALL_DISTANCE = crate::concatcp!(DOMAIN, "set_fall_distance"),
SET_DIMENSIONS = crate::concatcp!(DOMAIN, crate::bus_word::SET_DIMENSIONS),
DATA = crate::concatcp!(DOMAIN, crate::word::DATA),
SET_DATA = crate::concatcp!(DOMAIN, "set_data"),
}
service_tag {
DOMAIN = crate::concatcp!(crate::service::PREFIX, crate::word::TAG, crate::sep::PATH),
HAS_ITEM = crate::concatcp!(DOMAIN, "has_item"),
HAS_BLOCK = crate::concatcp!(DOMAIN, "has_block"),
HAS_ENTITY = crate::concatcp!(DOMAIN, "has_entity"),
ITEMS = crate::concatcp!(DOMAIN, crate::word::ITEMS),
}
service_advancement {
DOMAIN = crate::concatcp!(crate::service::PREFIX, crate::kind::ADVANCEMENT, crate::sep::PATH),
GRANT = crate::concatcp!(DOMAIN, "grant"),
DONE = crate::concatcp!(DOMAIN, "done"),
}
service_scoreboard {
DOMAIN = crate::concatcp!(crate::service::PREFIX, "scoreboard", crate::sep::PATH),
GET = crate::concatcp!(DOMAIN, crate::bus_word::GET),
SET = crate::concatcp!(DOMAIN, crate::serve_param::SET),
ADD = crate::concatcp!(DOMAIN, "add"),
}
service_bossbar {
DOMAIN = crate::concatcp!(crate::service::PREFIX, "bossbar", crate::sep::PATH),
CREATE = crate::concatcp!(DOMAIN, "create"),
REMOVE = crate::concatcp!(DOMAIN, "remove"),
SET_TITLE = crate::concatcp!(DOMAIN, "set_title"),
SET_PROGRESS = crate::concatcp!(DOMAIN, "set_progress"),
SET_COLOR = crate::concatcp!(DOMAIN, "set_color"),
ADD_PLAYER = crate::concatcp!(DOMAIN, "add_player"),
REMOVE_PLAYER = crate::concatcp!(DOMAIN, "remove_player"),
SET_VISIBLE = crate::concatcp!(DOMAIN, "set_visible"),
}
service_game {
DOMAIN = crate::concatcp!(crate::service::PREFIX, crate::bus_word::GAME, crate::sep::PATH),
DIR = crate::concatcp!(DOMAIN, "dir"),
WORLD_DIR = crate::concatcp!(DOMAIN, "world_dir"),
TRANSLATE = crate::concatcp!(DOMAIN, "translate"),
MODS = crate::concatcp!(DOMAIN, crate::word::MODS),
MOD_LOADED = crate::concatcp!(DOMAIN, "mod_loaded"),
PLATFORM_MODS = crate::concatcp!(DOMAIN, "platform_mods"),
}
mod_source {
YOG = crate::ns::YOG,
PLATFORM = "platform",
}
service_client {
DOMAIN = crate::concatcp!(crate::service::PREFIX, crate::bus_word::CLIENT, crate::sep::PATH),
PLAY_SOUND = crate::concatcp!(DOMAIN, "play_sound"),
STOP_SOUND = crate::concatcp!(DOMAIN, "stop_sound"),
HELD_ITEM = crate::concatcp!(DOMAIN, "held_item"),
SET_BLOCK_TINT = crate::concatcp!(DOMAIN, "set_block_tint"),
KEY_DOWN = crate::concatcp!(DOMAIN, "key_down"),
KEY_NAME = crate::concatcp!(DOMAIN, "key_name"),
ATTRIBUTE_VALUE = crate::concatcp!(DOMAIN, crate::bus_word::ATTRIBUTE_VALUE),
ADVANCEMENT_DONE = crate::concatcp!(DOMAIN, "advancement_done"),
BODY_TRACK = crate::concatcp!(DOMAIN, "body_track"),
BODY_TRACK_TYPE = crate::concatcp!(DOMAIN, "body_track_type"),
SET_DIMENSIONS = crate::concatcp!(DOMAIN, crate::bus_word::SET_DIMENSIONS),
ENTITY_DATA = crate::concatcp!(DOMAIN, "entity_data"),
SCREEN_SLOTS = crate::concatcp!(DOMAIN, "screen_slots"),
}
service_client_local {
DOMAIN = crate::concatcp!(crate::service_client::DOMAIN, "local", crate::sep::PATH),
STATE = crate::concatcp!(DOMAIN, crate::word::STATE),
INVENTORY = crate::concatcp!(DOMAIN, crate::kind::INVENTORY),
SCAN = crate::concatcp!(DOMAIN, "scan"),
AREA = crate::concatcp!(DOMAIN, "area"),
ENTITIES = crate::concatcp!(DOMAIN, crate::word::ENTITIES),
DIG_SPEEDS = crate::concatcp!(DOMAIN, "dig_speeds"),
RAYCAST = crate::concatcp!(DOMAIN, "raycast"),
TARGET = crate::concatcp!(DOMAIN, crate::word::TARGET),
MESSAGE = crate::concatcp!(DOMAIN, crate::word::MESSAGE),
}
service_client_control {
DOMAIN = crate::concatcp!(crate::service_client::DOMAIN, "control", crate::sep::PATH),
DRIVE = crate::concatcp!(DOMAIN, "drive"),
RELEASE = crate::concatcp!(DOMAIN, crate::bus_word::RELEASE),
LOOK = crate::concatcp!(DOMAIN, "look"),
ATTACK = crate::concatcp!(DOMAIN, crate::bus_word::ATTACK),
USE_ITEM = crate::concatcp!(DOMAIN, crate::bus_word::USE_ITEM),
MINE = crate::concatcp!(DOMAIN, "mine"),
STOP_MINING = crate::concatcp!(DOMAIN, "stop_mining"),
PLACE = crate::concatcp!(DOMAIN, crate::bus_word::PLACE),
SELECT_SLOT = crate::concatcp!(DOMAIN, "select_slot"),
CLICK = crate::concatcp!(DOMAIN, "click"),
CHAT = crate::concatcp!(DOMAIN, crate::bus_word::CHAT),
}
service_ui {
DOMAIN = crate::concatcp!(crate::service::PREFIX, crate::word::UI, crate::sep::PATH),
OPEN = crate::concatcp!(DOMAIN, crate::bus_word::OPEN),
OPEN_WITH_FLAGS = crate::concatcp!(DOMAIN, "open_with_flags"),
CLOSE = crate::concatcp!(DOMAIN, crate::bus_word::CLOSE),
}
service_bus {
DOMAIN = crate::concatcp!(crate::service::PREFIX, "bus", crate::sep::PATH),
DECLARE = crate::concatcp!(DOMAIN, crate::bus_word::DECLARE),
DESCRIBE = crate::concatcp!(DOMAIN, "describe"),
LIST = crate::concatcp!(DOMAIN, crate::shape_kind::LIST),
FIND = crate::concatcp!(DOMAIN, "find"),
}
service_content {
DOMAIN = crate::concatcp!(crate::service::PREFIX, crate::word::CONTENT, crate::sep::PATH),
REGISTER = crate::concatcp!(DOMAIN, "register"),
}
service_jvm {
DOMAIN = crate::concatcp!(crate::service::PREFIX, "jvm", crate::sep::PATH),
CALL = crate::concatcp!(DOMAIN, crate::bus_word::CALL),
}
service_menu {
DOMAIN = crate::concatcp!(crate::service::PREFIX, "menu", crate::sep::PATH),
DECLARE = crate::concatcp!(DOMAIN, crate::bus_word::DECLARE),
DECLARED = crate::concatcp!(DOMAIN, crate::bus_word::DECLARED),
}
service_key_binding {
DOMAIN = crate::concatcp!(crate::service::PREFIX, "key_binding", crate::sep::PATH),
DECLARE = crate::concatcp!(DOMAIN, crate::bus_word::DECLARE),
DECLARED = crate::concatcp!(DOMAIN, crate::bus_word::DECLARED),
}
service_command {
DOMAIN = crate::concatcp!(crate::service::PREFIX, crate::yui_vm::COMMAND, crate::sep::PATH),
DECLARE = crate::concatcp!(DOMAIN, crate::bus_word::DECLARE),
DECLARED = crate::concatcp!(DOMAIN, crate::bus_word::DECLARED),
}
}