names! {
bus_word {
ATTACK = "attack",
ATTRIBUTE_VALUE = "attribute_value",
CALL = "call",
CHAT = "chat",
CLIENT = "client",
CLOSE = "close",
CONTAINER = "container",
CRAFT = "craft",
DEATH = "death",
GET = "get",
DECLARE = "declare",
DECLARED = "declared",
GAME = "game",
INFO = "info",
INPUT = "input",
LIFE = "life",
NBT = "nbt",
NET = "net",
OPEN = "open",
PACKET = "packet",
PLACE = "place",
RELEASE = "release",
SERVER = "server",
SET = "set",
SET_DIMENSIONS = "set_dimensions",
SET_NBT = "set_nbt",
SPAWN = "spawn",
TELEPORT = "teleport",
TELEPORT_TO_DIM = "teleport_to_dim",
TICK = "tick",
USE_ITEM = "use_item",
WORLD = "world",
}
event {
PREFIX = crate::concatcp!(crate::ns::YOG, crate::sep::NAMESPACE, crate::word::EVENT, crate::sep::PATH),
PRE = crate::concatcp!(crate::sep::PATH, "pre"),
}
event_log {
PLANE = crate::concatcp!(crate::event::PREFIX, "log", crate::sep::PATH),
RECORD = crate::concatcp!(PLANE, "record"),
}
event_player_session {
PLANE = crate::concatcp!(crate::event::PREFIX, crate::word::PLAYER, crate::sep::PATH, "session", crate::sep::PATH),
JOIN = crate::concatcp!(PLANE, "join"),
LEAVE = crate::concatcp!(PLANE, "leave"),
}
event_player_life {
PLANE = crate::concatcp!(crate::event::PREFIX, crate::word::PLAYER, crate::sep::PATH, crate::bus_word::LIFE, crate::sep::PATH),
DEATH = crate::concatcp!(PLANE, crate::bus_word::DEATH),
DEATH_PRE = crate::concatcp!(DEATH, crate::event::PRE),
RESPAWN = crate::concatcp!(PLANE, "respawn"),
}
event_player_chat {
PLANE = crate::concatcp!(crate::event::PREFIX, crate::word::PLAYER, crate::sep::PATH, crate::bus_word::CHAT, crate::sep::PATH),
MESSAGE = crate::concatcp!(PLANE, "message"),
MESSAGE_PRE = crate::concatcp!(MESSAGE, crate::event::PRE),
}
event_player_action {
PLANE = crate::concatcp!(crate::event::PREFIX, crate::word::PLAYER, crate::sep::PATH, "action", crate::sep::PATH),
MOVE = crate::concatcp!(PLANE, "move"),
USE_ITEM = crate::concatcp!(PLANE, crate::bus_word::USE_ITEM),
USE_ITEM_PRE = crate::concatcp!(USE_ITEM, crate::event::PRE),
ATTACK = crate::concatcp!(PLANE, crate::bus_word::ATTACK),
INTERACT = crate::concatcp!(PLANE, "interact"),
INTERACT_PRE = crate::concatcp!(INTERACT, crate::event::PRE),
CRAFT = crate::concatcp!(PLANE, crate::bus_word::CRAFT),
PICKUP = crate::concatcp!(PLANE, "pickup"),
PICKUP_PRE = crate::concatcp!(PICKUP, crate::event::PRE),
}
event_player_progress {
PLANE = crate::concatcp!(crate::event::PREFIX, crate::word::PLAYER, crate::sep::PATH, "progress", crate::sep::PATH),
ADVANCEMENT = crate::concatcp!(PLANE, crate::kind::ADVANCEMENT),
}
event_block {
PLANE = crate::concatcp!(crate::event::PREFIX, crate::word::BLOCK, crate::sep::PATH),
BREAK = crate::concatcp!(PLANE, "break"),
BREAK_PRE = crate::concatcp!(BREAK, crate::event::PRE),
PLACE = crate::concatcp!(PLANE, crate::bus_word::PLACE),
PLACE_PRE = crate::concatcp!(PLACE, crate::event::PRE),
USE = crate::concatcp!(PLANE, "use"),
USE_PRE = crate::concatcp!(USE, crate::event::PRE),
}
event_entity_life {
PLANE = crate::concatcp!(crate::event::PREFIX, crate::kind::ENTITY, crate::sep::PATH, crate::bus_word::LIFE, crate::sep::PATH),
SPAWN = crate::concatcp!(PLANE, crate::bus_word::SPAWN),
SPAWN_PRE = crate::concatcp!(SPAWN, crate::event::PRE),
DEATH = crate::concatcp!(PLANE, crate::bus_word::DEATH),
}
event_entity_combat {
PLANE = crate::concatcp!(crate::event::PREFIX, crate::kind::ENTITY, crate::sep::PATH, "combat", crate::sep::PATH),
DAMAGE = crate::concatcp!(PLANE, crate::word::DAMAGE),
DAMAGE_PRE = crate::concatcp!(DAMAGE, crate::event::PRE),
PROJECTILE_HIT = crate::concatcp!(PLANE, "projectile_hit"),
PROJECTILE_HIT_PRE = crate::concatcp!(PROJECTILE_HIT, crate::event::PRE),
}
event_entity_game {
PLANE = crate::concatcp!(crate::event::PREFIX, crate::kind::ENTITY, crate::sep::PATH, crate::bus_word::GAME, crate::sep::PATH),
TICK = crate::concatcp!(PLANE, crate::bus_word::TICK),
}
event_world {
PLANE = crate::concatcp!(crate::event::PREFIX, crate::bus_word::WORLD, crate::sep::PATH),
EXPLOSION = crate::concatcp!(PLANE, "explosion"),
EXPLOSION_PRE = crate::concatcp!(EXPLOSION, crate::event::PRE),
}
event_world_generation {
PLANE = crate::concatcp!(crate::event::PREFIX, crate::bus_word::WORLD, crate::sep::PATH, "generation", crate::sep::PATH),
CHUNK = crate::concatcp!(PLANE, crate::word::CHUNK),
}
event_world_loot {
PLANE = crate::concatcp!(crate::event::PREFIX, crate::bus_word::WORLD, crate::sep::PATH, crate::word::LOOT, crate::sep::PATH),
ROLL = crate::concatcp!(PLANE, "roll"),
}
event_container {
PLANE = crate::concatcp!(crate::event::PREFIX, crate::bus_word::CONTAINER, crate::sep::PATH),
OPEN = crate::concatcp!(PLANE, crate::bus_word::OPEN),
OPEN_PRE = crate::concatcp!(OPEN, crate::event::PRE),
CLOSE = crate::concatcp!(PLANE, crate::bus_word::CLOSE),
}
event_container_machine {
PLANE = crate::concatcp!(crate::event::PREFIX, crate::bus_word::CONTAINER, crate::sep::PATH, "machine", crate::sep::PATH),
CRAFT = crate::concatcp!(PLANE, crate::bus_word::CRAFT),
CRAFT_PRE = crate::concatcp!(CRAFT, crate::event::PRE),
}
event_server_game {
PLANE = crate::concatcp!(crate::event::PREFIX, crate::bus_word::SERVER, crate::sep::PATH, crate::bus_word::GAME, crate::sep::PATH),
TICK = crate::concatcp!(PLANE, crate::bus_word::TICK),
}
event_server_life {
PLANE = crate::concatcp!(crate::event::PREFIX, crate::bus_word::SERVER, crate::sep::PATH, crate::bus_word::LIFE, crate::sep::PATH),
STARTED = crate::concatcp!(PLANE, "started"),
STOPPING = crate::concatcp!(PLANE, "stopping"),
SAVING = crate::concatcp!(PLANE, "saving"),
}
event_server_command {
PLANE = crate::concatcp!(crate::event::PREFIX, crate::bus_word::SERVER, crate::sep::PATH, crate::yui_vm::COMMAND, crate::sep::PATH),
RUN = crate::concatcp!(PLANE, "run"),
}
event_server_net {
PLANE = crate::concatcp!(crate::event::PREFIX, crate::bus_word::SERVER, crate::sep::PATH, crate::bus_word::NET, crate::sep::PATH),
PACKET = crate::concatcp!(PLANE, crate::bus_word::PACKET),
}
event_client_game {
PLANE = crate::concatcp!(crate::event::PREFIX, crate::bus_word::CLIENT, crate::sep::PATH, crate::bus_word::GAME, crate::sep::PATH),
TICK = crate::concatcp!(PLANE, crate::bus_word::TICK),
TRAVEL = crate::concatcp!(PLANE, "travel"),
}
event_client_input {
PLANE = crate::concatcp!(crate::event::PREFIX, crate::bus_word::CLIENT, crate::sep::PATH, crate::bus_word::INPUT, crate::sep::PATH),
KEY = crate::concatcp!(PLANE, crate::word::KEY),
KEY_PRE = crate::concatcp!(KEY, crate::event::PRE),
BINDING = crate::concatcp!(PLANE, "binding"),
SCROLL = crate::concatcp!(PLANE, "scroll"),
SCROLL_PRE = crate::concatcp!(SCROLL, crate::event::PRE),
}
event_client_chat {
PLANE = crate::concatcp!(crate::event::PREFIX, crate::bus_word::CLIENT, crate::sep::PATH, "chat", crate::sep::PATH),
SEND = crate::concatcp!(PLANE, "send"),
SEND_PRE = crate::concatcp!(SEND, crate::event::PRE),
}
event_client_ui {
PLANE = crate::concatcp!(crate::event::PREFIX, crate::bus_word::CLIENT, crate::sep::PATH, crate::word::UI, crate::sep::PATH),
OPEN = crate::concatcp!(PLANE, crate::bus_word::OPEN),
CLOSE = crate::concatcp!(PLANE, crate::bus_word::CLOSE),
INPUT = crate::concatcp!(PLANE, crate::bus_word::INPUT),
INPUT_PRE = crate::concatcp!(INPUT, crate::event::PRE),
}
event_client_render {
PLANE = crate::concatcp!(crate::event::PREFIX, crate::bus_word::CLIENT, crate::sep::PATH, "render", crate::sep::PATH),
HUD = crate::concatcp!(PLANE, "hud"),
WORLD = crate::concatcp!(PLANE, crate::bus_word::WORLD),
UI = crate::concatcp!(PLANE, crate::word::UI),
TOOLTIP = crate::concatcp!(PLANE, crate::yui_attr::TOOLTIP),
PAGE = crate::concatcp!(PLANE, "page"),
CAMERA = crate::concatcp!(PLANE, "camera"),
BODY = crate::concatcp!(PLANE, "body"),
}
event_client_net {
PLANE = crate::concatcp!(crate::event::PREFIX, crate::bus_word::CLIENT, crate::sep::PATH, crate::bus_word::NET, crate::sep::PATH),
PACKET = crate::concatcp!(PLANE, crate::bus_word::PACKET),
}
}