//! Advancements: the host's actions.
use yog_ids as ids;
actions! {
/// Grants advancement `id` to a player.
Grant { uuid: String, id: String } -> bool = ids::service_advancement::GRANT, "YogAdvancementActions.advancementGrant";
/// Whether a player has advancement `id`.
Done { uuid: String, id: String } -> bool = ids::service_advancement::DONE, "YogAdvancementActions.advancementDone";
}