#![allow(unused_variables)]
#![allow(dead_code)]
use yew::prelude::*;
const SLOT: &str = "subtitle";
#[derive(Properties, Clone)]
pub struct DrawerSubtitleProps {
pub children: Children,
}
pub struct DrawerSubtitle {
props: DrawerSubtitleProps,
}
impl Component for DrawerSubtitle {
type Message = ();
type Properties = DrawerSubtitleProps;
fn create(props: Self::Properties, _: ComponentLink<Self>) -> Self {
Self { props }
}
fn update(&mut self, _msg: Self::Message) -> bool {
false
}
fn change(&mut self, props: Self::Properties) -> bool {
self.props = props;
true
}
fn view(&self) -> Html {
unimplemented!()
}
}