#[doc = r" Value to write to the register"]
pub struct W {
bits: u32,
}
impl super::SPFLG {
#[doc = r" Writes to the register"]
#[inline]
pub fn write<F>(&self, f: F)
where
F: FnOnce(&mut W) -> &mut W,
{
let mut w = W::reset_value();
f(&mut w);
self.register.set(w.bits);
}
}
#[doc = r" Proxy"]
pub struct _SCHEW<'a> {
w: &'a mut W,
}
impl<'a> _SCHEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 0;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _SWHEW<'a> {
w: &'a mut W,
}
impl<'a> _SWHEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 1;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _SHIEW<'a> {
w: &'a mut W,
}
impl<'a> _SHIEW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 2;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _SMSTW<'a> {
w: &'a mut W,
}
impl<'a> _SMSTW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 4;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _SINDXW<'a> {
w: &'a mut W,
}
impl<'a> _SINDXW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 8;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _SERRW<'a> {
w: &'a mut W,
}
impl<'a> _SERRW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 9;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _SCNTW<'a> {
w: &'a mut W,
}
impl<'a> _SCNTW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 10;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _SDIRW<'a> {
w: &'a mut W,
}
impl<'a> _SDIRW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 11;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _SPCLKW<'a> {
w: &'a mut W,
}
impl<'a> _SPCLKW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 12;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
impl W {
#[doc = r" Reset value of the register"]
#[inline]
pub fn reset_value() -> W {
W { bits: 0 }
}
#[doc = r" Writes raw bits to the register"]
#[inline]
pub unsafe fn bits(&mut self, bits: u32) -> &mut Self {
self.bits = bits;
self
}
#[doc = "Bit 0 - Correct Hall Event flag set"]
#[inline]
pub fn sche(&mut self) -> _SCHEW {
_SCHEW { w: self }
}
#[doc = "Bit 1 - Wrong Hall Event flag set"]
#[inline]
pub fn swhe(&mut self) -> _SWHEW {
_SWHEW { w: self }
}
#[doc = "Bit 2 - Hall Inputs Update Event flag set"]
#[inline]
pub fn shie(&mut self) -> _SHIEW {
_SHIEW { w: self }
}
#[doc = "Bit 4 - Multi-Channel Pattern shadow transfer flag set"]
#[inline]
pub fn smst(&mut self) -> _SMSTW {
_SMSTW { w: self }
}
#[doc = "Bit 8 - Quadrature Index flag set"]
#[inline]
pub fn sindx(&mut self) -> _SINDXW {
_SINDXW { w: self }
}
#[doc = "Bit 9 - Quadrature Phase Error flag set"]
#[inline]
pub fn serr(&mut self) -> _SERRW {
_SERRW { w: self }
}
#[doc = "Bit 10 - Quadrature CLK flag set"]
#[inline]
pub fn scnt(&mut self) -> _SCNTW {
_SCNTW { w: self }
}
#[doc = "Bit 11 - Quadrature Direction flag set"]
#[inline]
pub fn sdir(&mut self) -> _SDIRW {
_SDIRW { w: self }
}
#[doc = "Bit 12 - Quadrature period clock flag set"]
#[inline]
pub fn spclk(&mut self) -> _SPCLKW {
_SPCLKW { w: self }
}
}