#[doc = r" Value read from the register"]
pub struct R {
bits: u32,
}
#[doc = r" Value to write to the register"]
pub struct W {
bits: u32,
}
impl super::STC {
#[doc = r" Modifies the contents of the register"]
#[inline]
pub fn modify<F>(&self, f: F)
where
for<'w> F: FnOnce(&R, &'w mut W) -> &'w mut W,
{
let bits = self.register.get();
let r = R { bits: bits };
let mut w = W { bits: bits };
f(&r, &mut w);
self.register.set(w.bits);
}
#[doc = r" Reads the contents of the register"]
#[inline]
pub fn read(&self) -> R {
R {
bits: self.register.get(),
}
}
#[doc = r" Writes to the register"]
#[inline]
pub fn write<F>(&self, f: F)
where
F: FnOnce(&mut W) -> &mut W,
{
let mut w = W::reset_value();
f(&mut w);
self.register.set(w.bits);
}
#[doc = r" Writes the reset value to the register"]
#[inline]
pub fn reset(&self) {
self.write(|w| w)
}
}
#[doc = "Possible values of the field `CSE`"]
#[derive(Clone, Copy, Debug, PartialEq)]
pub enum CSER {
#[doc = "Cascaded shadow transfer disabled"]
VALUE1,
#[doc = "Cascaded shadow transfer enabled"]
VALUE2,
}
impl CSER {
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
match *self {
CSER::VALUE1 => false,
CSER::VALUE2 => true,
}
}
#[allow(missing_docs)]
#[doc(hidden)]
#[inline]
pub fn _from(value: bool) -> CSER {
match value {
false => CSER::VALUE1,
true => CSER::VALUE2,
}
}
#[doc = "Checks if the value of the field is `VALUE1`"]
#[inline]
pub fn is_value1(&self) -> bool {
*self == CSER::VALUE1
}
#[doc = "Checks if the value of the field is `VALUE2`"]
#[inline]
pub fn is_value2(&self) -> bool {
*self == CSER::VALUE2
}
}
#[doc = "Possible values of the field `STM`"]
#[derive(Clone, Copy, Debug, PartialEq)]
pub enum STMR {
#[doc = "Shadow transfer is done in Period Match and One match."]
VALUE1,
#[doc = "Shadow transfer is done only in Period Match."]
VALUE2,
#[doc = "Shadow transfer is done only in One Match."]
VALUE3,
#[doc = r" Reserved"]
_Reserved(u8),
}
impl STMR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bits(&self) -> u8 {
match *self {
STMR::VALUE1 => 0,
STMR::VALUE2 => 1,
STMR::VALUE3 => 2,
STMR::_Reserved(bits) => bits,
}
}
#[allow(missing_docs)]
#[doc(hidden)]
#[inline]
pub fn _from(value: u8) -> STMR {
match value {
0 => STMR::VALUE1,
1 => STMR::VALUE2,
2 => STMR::VALUE3,
i => STMR::_Reserved(i),
}
}
#[doc = "Checks if the value of the field is `VALUE1`"]
#[inline]
pub fn is_value1(&self) -> bool {
*self == STMR::VALUE1
}
#[doc = "Checks if the value of the field is `VALUE2`"]
#[inline]
pub fn is_value2(&self) -> bool {
*self == STMR::VALUE2
}
#[doc = "Checks if the value of the field is `VALUE3`"]
#[inline]
pub fn is_value3(&self) -> bool {
*self == STMR::VALUE3
}
}
#[doc = "Values that can be written to the field `CSE`"]
pub enum CSEW {
#[doc = "Cascaded shadow transfer disabled"]
VALUE1,
#[doc = "Cascaded shadow transfer enabled"]
VALUE2,
}
impl CSEW {
#[allow(missing_docs)]
#[doc(hidden)]
#[inline]
pub fn _bits(&self) -> bool {
match *self {
CSEW::VALUE1 => false,
CSEW::VALUE2 => true,
}
}
}
#[doc = r" Proxy"]
pub struct _CSEW<'a> {
w: &'a mut W,
}
impl<'a> _CSEW<'a> {
#[doc = r" Writes `variant` to the field"]
#[inline]
pub fn variant(self, variant: CSEW) -> &'a mut W {
{
self.bit(variant._bits())
}
}
#[doc = "Cascaded shadow transfer disabled"]
#[inline]
pub fn value1(self) -> &'a mut W {
self.variant(CSEW::VALUE1)
}
#[doc = "Cascaded shadow transfer enabled"]
#[inline]
pub fn value2(self) -> &'a mut W {
self.variant(CSEW::VALUE2)
}
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 0;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = "Values that can be written to the field `STM`"]
pub enum STMW {
#[doc = "Shadow transfer is done in Period Match and One match."]
VALUE1,
#[doc = "Shadow transfer is done only in Period Match."]
VALUE2,
#[doc = "Shadow transfer is done only in One Match."]
VALUE3,
}
impl STMW {
#[allow(missing_docs)]
#[doc(hidden)]
#[inline]
pub fn _bits(&self) -> u8 {
match *self {
STMW::VALUE1 => 0,
STMW::VALUE2 => 1,
STMW::VALUE3 => 2,
}
}
}
#[doc = r" Proxy"]
pub struct _STMW<'a> {
w: &'a mut W,
}
impl<'a> _STMW<'a> {
#[doc = r" Writes `variant` to the field"]
#[inline]
pub fn variant(self, variant: STMW) -> &'a mut W {
unsafe { self.bits(variant._bits()) }
}
#[doc = "Shadow transfer is done in Period Match and One match."]
#[inline]
pub fn value1(self) -> &'a mut W {
self.variant(STMW::VALUE1)
}
#[doc = "Shadow transfer is done only in Period Match."]
#[inline]
pub fn value2(self) -> &'a mut W {
self.variant(STMW::VALUE2)
}
#[doc = "Shadow transfer is done only in One Match."]
#[inline]
pub fn value3(self) -> &'a mut W {
self.variant(STMW::VALUE3)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub unsafe fn bits(self, value: u8) -> &'a mut W {
const MASK: u8 = 3;
const OFFSET: u8 = 1;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
impl R {
#[doc = r" Value of the register as raw bits"]
#[inline]
pub fn bits(&self) -> u32 {
self.bits
}
#[doc = "Bit 0 - Cascaded shadow transfer enable"]
#[inline]
pub fn cse(&self) -> CSER {
CSER::_from({
const MASK: bool = true;
const OFFSET: u8 = 0;
((self.bits >> OFFSET) & MASK as u32) != 0
})
}
#[doc = "Bits 1:2 - Shadow transfer mode"]
#[inline]
pub fn stm(&self) -> STMR {
STMR::_from({
const MASK: u8 = 3;
const OFFSET: u8 = 1;
((self.bits >> OFFSET) & MASK as u32) as u8
})
}
}
impl W {
#[doc = r" Reset value of the register"]
#[inline]
pub fn reset_value() -> W {
W { bits: 0 }
}
#[doc = r" Writes raw bits to the register"]
#[inline]
pub unsafe fn bits(&mut self, bits: u32) -> &mut Self {
self.bits = bits;
self
}
#[doc = "Bit 0 - Cascaded shadow transfer enable"]
#[inline]
pub fn cse(&mut self) -> _CSEW {
_CSEW { w: self }
}
#[doc = "Bits 1:2 - Shadow transfer mode"]
#[inline]
pub fn stm(&mut self) -> _STMW {
_STMW { w: self }
}
}