use std::io::{Read, Write};
use crate::Guid;
use crate::tbc::{
DamageInfo, HitInfo,
};
#[derive(Debug, Clone, PartialEq, PartialOrd, Default)]
pub struct SMSG_ATTACKERSTATEUPDATE {
pub hit_info: HitInfo,
pub attacker: Guid,
pub target: Guid,
pub total_damage: u32,
pub damages: Vec<DamageInfo>,
pub damage_state: u32,
pub unknown1: u32,
pub spell_id: u32,
pub blocked_amount: u32,
}
impl crate::private::Sealed for SMSG_ATTACKERSTATEUPDATE {}
impl SMSG_ATTACKERSTATEUPDATE {
fn read_inner(mut r: &mut &[u8], body_size: u32) -> Result<Self, crate::errors::ParseErrorKind> {
if !(27..=5163).contains(&body_size) {
return Err(crate::errors::ParseErrorKind::InvalidSize);
}
let hit_info = crate::util::read_u32_le(&mut r)?.try_into()?;
let attacker = crate::util::read_packed_guid(&mut r)?;
let target = crate::util::read_packed_guid(&mut r)?;
let total_damage = crate::util::read_u32_le(&mut r)?;
let amount_of_damages = crate::util::read_u8_le(&mut r)?;
let damages = {
let mut damages = Vec::with_capacity(amount_of_damages as usize);
for _ in 0..amount_of_damages {
damages.push(DamageInfo::read(&mut r)?);
}
damages
};
let damage_state = crate::util::read_u32_le(&mut r)?;
let unknown1 = crate::util::read_u32_le(&mut r)?;
let spell_id = crate::util::read_u32_le(&mut r)?;
let blocked_amount = crate::util::read_u32_le(&mut r)?;
Ok(Self {
hit_info,
attacker,
target,
total_damage,
damages,
damage_state,
unknown1,
spell_id,
blocked_amount,
})
}
}
impl crate::Message for SMSG_ATTACKERSTATEUPDATE {
const OPCODE: u32 = 0x014a;
#[cfg(feature = "print-testcase")]
fn message_name(&self) -> &'static str {
"SMSG_ATTACKERSTATEUPDATE"
}
#[cfg(feature = "print-testcase")]
fn to_test_case_string(&self) -> Option<String> {
use std::fmt::Write;
use crate::traits::Message;
let mut s = String::new();
writeln!(s, "test SMSG_ATTACKERSTATEUPDATE {{").unwrap();
writeln!(s, " hit_info = {};", self.hit_info.as_test_case_value()).unwrap();
writeln!(s, " attacker = {};", self.attacker.guid()).unwrap();
writeln!(s, " target = {};", self.target.guid()).unwrap();
writeln!(s, " total_damage = {};", self.total_damage).unwrap();
writeln!(s, " amount_of_damages = {};", self.damages.len()).unwrap();
writeln!(s, " damages = [").unwrap();
for v in self.damages.as_slice() {
writeln!(s, " {{").unwrap();
writeln!(s, " spell_school_mask = {};", v.spell_school_mask).unwrap();
writeln!(s, " damage_float = {};", if v.damage_float.to_string().contains('.') { v.damage_float.to_string() } else { format!("{}.0", v.damage_float) }).unwrap();
writeln!(s, " damage_uint = {};", v.damage_uint).unwrap();
writeln!(s, " absorb = {};", v.absorb).unwrap();
writeln!(s, " resist = {};", v.resist).unwrap();
writeln!(s, " }},").unwrap();
}
writeln!(s, " ];").unwrap();
writeln!(s, " damage_state = {};", self.damage_state).unwrap();
writeln!(s, " unknown1 = {};", self.unknown1).unwrap();
writeln!(s, " spell_id = {};", self.spell_id).unwrap();
writeln!(s, " blocked_amount = {};", self.blocked_amount).unwrap();
writeln!(s, "}} [").unwrap();
let [a, b] = (u16::try_from(self.size() + 2).unwrap()).to_be_bytes();
writeln!(s, " {a:#04X}, {b:#04X}, /* size */").unwrap();
let [a, b] = 330_u16.to_le_bytes();
writeln!(s, " {a:#04X}, {b:#04X}, /* opcode */").unwrap();
let mut bytes: Vec<u8> = Vec::new();
self.write_into_vec(&mut bytes).unwrap();
let mut bytes = bytes.into_iter();
crate::util::write_bytes(&mut s, &mut bytes, 4, "hit_info", " ");
crate::util::write_bytes(&mut s, &mut bytes, crate::util::packed_guid_size(&self.attacker), "attacker", " ");
crate::util::write_bytes(&mut s, &mut bytes, crate::util::packed_guid_size(&self.target), "target", " ");
crate::util::write_bytes(&mut s, &mut bytes, 4, "total_damage", " ");
crate::util::write_bytes(&mut s, &mut bytes, 1, "amount_of_damages", " ");
if !self.damages.is_empty() {
writeln!(s, " /* damages: DamageInfo[amount_of_damages] start */").unwrap();
for (i, v) in self.damages.iter().enumerate() {
writeln!(s, " /* damages: DamageInfo[amount_of_damages] {i} start */").unwrap();
crate::util::write_bytes(&mut s, &mut bytes, 4, "spell_school_mask", " ");
crate::util::write_bytes(&mut s, &mut bytes, 4, "damage_float", " ");
crate::util::write_bytes(&mut s, &mut bytes, 4, "damage_uint", " ");
crate::util::write_bytes(&mut s, &mut bytes, 4, "absorb", " ");
crate::util::write_bytes(&mut s, &mut bytes, 4, "resist", " ");
writeln!(s, " /* damages: DamageInfo[amount_of_damages] {i} end */").unwrap();
}
writeln!(s, " /* damages: DamageInfo[amount_of_damages] end */").unwrap();
}
crate::util::write_bytes(&mut s, &mut bytes, 4, "damage_state", " ");
crate::util::write_bytes(&mut s, &mut bytes, 4, "unknown1", " ");
crate::util::write_bytes(&mut s, &mut bytes, 4, "spell_id", " ");
crate::util::write_bytes(&mut s, &mut bytes, 4, "blocked_amount", " ");
writeln!(s, "] {{").unwrap();
writeln!(s, " versions = \"{}\";", std::env::var("WOWM_TEST_CASE_WORLD_VERSION").unwrap_or("2.4.3".to_string())).unwrap();
writeln!(s, "}}\n").unwrap();
Some(s)
}
fn size_without_header(&self) -> u32 {
self.size() as u32
}
fn write_into_vec(&self, mut w: impl Write) -> Result<(), std::io::Error> {
w.write_all(&(self.hit_info.as_int().to_le_bytes()))?;
crate::util::write_packed_guid(&self.attacker, &mut w)?;
crate::util::write_packed_guid(&self.target, &mut w)?;
w.write_all(&self.total_damage.to_le_bytes())?;
w.write_all(&(self.damages.len() as u8).to_le_bytes())?;
for i in self.damages.iter() {
i.write_into_vec(&mut w)?;
}
w.write_all(&self.damage_state.to_le_bytes())?;
w.write_all(&self.unknown1.to_le_bytes())?;
w.write_all(&self.spell_id.to_le_bytes())?;
w.write_all(&self.blocked_amount.to_le_bytes())?;
Ok(())
}
fn read_body<S: crate::private::Sealed>(r: &mut &[u8], body_size: u32) -> Result<Self, crate::errors::ParseError> {
Self::read_inner(r, body_size).map_err(|a| crate::errors::ParseError::new(330, "SMSG_ATTACKERSTATEUPDATE", body_size, a))
}
}
#[cfg(feature = "tbc")]
impl crate::tbc::ServerMessage for SMSG_ATTACKERSTATEUPDATE {}
impl SMSG_ATTACKERSTATEUPDATE {
pub(crate) fn size(&self) -> usize {
4 + crate::util::packed_guid_size(&self.attacker) + crate::util::packed_guid_size(&self.target) + 4 + 1 + self.damages.len() * 20 + 4 + 4 + 4 + 4 }
}