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pub use crate::model_export::{ModelExportOptions, ModelFormat, export_to_3d};
pub use crate::normal_map::{
NormalChannelEncoding, NormalMapFormat, NormalMapOptions, extract_normal_map,
}; // extract.rs - Extract data from ADT files
use crate::Adt;
use crate::error::Result;
use std::fs::File;
use std::io::{BufWriter, Write};
use std::path::Path;
/// Image formats for extraction
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum ImageFormat {
/// Raw data format (just the values)
Raw,
/// Portable GrayMap format (PGM)
PGM,
/// Portable Network Graphics (PNG)
PNG,
/// Tagged Image File Format (TIFF)
TIFF,
}
/// Options for heightmap extraction
#[derive(Debug, Clone)]
pub struct HeightmapOptions {
/// Output format
pub format: ImageFormat,
/// Minimum height (will be mapped to 0 in the output)
pub min_height: Option<f32>,
/// Maximum height (will be mapped to max value in the output)
pub max_height: Option<f32>,
/// Whether to interpolate missing values
pub interpolate: bool,
/// Whether to flip the Y axis
pub flip_y: bool,
/// Number of bits per pixel (8, 16, or 32)
pub bits_per_pixel: u8,
}
impl Default for HeightmapOptions {
fn default() -> Self {
Self {
format: ImageFormat::PGM,
min_height: None,
max_height: None,
interpolate: true,
flip_y: false,
bits_per_pixel: 16,
}
}
}
/// Extract a heightmap from an ADT file
pub fn extract_heightmap<P: AsRef<Path>>(
adt: &Adt,
output_path: P,
options: HeightmapOptions,
) -> Result<()> {
match options.format {
ImageFormat::Raw => extract_raw_heightmap(adt, output_path, &options),
ImageFormat::PGM => extract_pgm_heightmap(adt, output_path, &options),
ImageFormat::PNG => {
#[cfg(feature = "image")]
{
extract_png_heightmap(adt, output_path, &options)
}
#[cfg(not(feature = "image"))]
{
Err(crate::error::AdtError::NotImplemented(
"PNG export requires the 'image' feature to be enabled".to_string(),
))
}
}
ImageFormat::TIFF => {
#[cfg(feature = "image")]
{
extract_tiff_heightmap(adt, output_path, &options)
}
#[cfg(not(feature = "image"))]
{
Err(crate::error::AdtError::NotImplemented(
"TIFF export requires the 'image' feature to be enabled".to_string(),
))
}
}
}
}
/// Extract a raw heightmap (just the values)
fn extract_raw_heightmap<P: AsRef<Path>>(
adt: &Adt,
output_path: P,
options: &HeightmapOptions,
) -> Result<()> {
let file = File::create(output_path)?;
let mut writer = BufWriter::new(file);
// The heightmap is a grid of 17x17 points for each MCNK (16x16 grid of MCNKs)
// In total, that's 145 points per MCNK (9x9 grid with additional control points)
// Determine global min/max heights if not provided
let (min_height, max_height) = get_height_range(adt, options);
// For each MCNK in the grid
for y in 0..16 {
for x in 0..16 {
let chunk_index = y * 16 + x;
if chunk_index < adt.mcnk_chunks.len() {
let chunk = &adt.mcnk_chunks[chunk_index];
// Get the height values from this chunk
for height in &chunk.height_map {
// Normalize the height to the range
let normalized =
normalize_height(*height, min_height, max_height, options.bits_per_pixel);
// Write the normalized value based on bit depth
match options.bits_per_pixel {
8 => writer.write_all(&[normalized as u8])?,
16 => writer.write_all(&(normalized as u16).to_le_bytes())?,
32 => writer.write_all(&normalized.to_le_bytes())?,
_ => {
return Err(crate::error::AdtError::ParseError(format!(
"Unsupported bits per pixel: {}",
options.bits_per_pixel
)));
}
}
}
}
}
}
Ok(())
}
/// Extract a PGM heightmap (portable graymap format)
fn extract_pgm_heightmap<P: AsRef<Path>>(
adt: &Adt,
output_path: P,
options: &HeightmapOptions,
) -> Result<()> {
let file = File::create(output_path)?;
let mut writer = BufWriter::new(file);
// Determine global min/max heights if not provided
let (min_height, max_height) = get_height_range(adt, options);
// Calculate final image dimensions
// Each MCNK contains a 9x9 grid of height values (including control points)
// We need to combine them into a single image
let width = 17 * 16; // 17 points per chunk (including overlapping edges) * 16 chunks
let height = 17 * 16;
// Write PGM header
match options.bits_per_pixel {
8 => {
// 8-bit grayscale
writeln!(&mut writer, "P5")?;
writeln!(&mut writer, "{width} {height}")?;
writeln!(&mut writer, "255")?;
}
16 => {
// 16-bit grayscale
writeln!(&mut writer, "P5")?;
writeln!(&mut writer, "{width} {height}")?;
writeln!(&mut writer, "65535")?;
}
_ => {
return Err(crate::error::AdtError::ParseError(format!(
"Unsupported bits per pixel for PGM: {}",
options.bits_per_pixel
)));
}
}
// Create a combined heightmap
let mut combined = vec![0.0; width * height];
// Overlay the chunks to create the final heightmap
// Each chunk is a 9x9 grid that needs to be mapped to the right position
for y in 0..16 {
for x in 0..16 {
let chunk_index = y * 16 + x;
if chunk_index < adt.mcnk_chunks.len() {
let chunk = &adt.mcnk_chunks[chunk_index];
// The MCNK grid is 9x9 vertices, but each chunk overlaps with neighboring chunks
// at the edges. The full grid is actually 17x17 (including overlapping edges)
let chunk_x = x * 17;
let chunk_y = y * 17;
// Map the 9x9 height grid to the combined image
for i in 0..9 {
for j in 0..9 {
let height_index = i * 9 + j; // Index in the MCNK height map
let pos_x = chunk_x + j;
let pos_y = if options.flip_y {
height - 1 - (chunk_y + i)
} else {
chunk_y + i
};
let combined_index = pos_y * width + pos_x;
if height_index < chunk.height_map.len() && combined_index < combined.len()
{
combined[combined_index] = chunk.height_map[height_index];
}
}
}
// To properly handle the heightmap, we need to include the additional vertices
// that are part of the MCVT data (8x8 grid of extra control points)
// This is more complex and would need the full MCVT parsing
}
}
}
// Write the combined heightmap to the PGM file
for &height in &combined {
// Normalize the height to the output range
let normalized = normalize_height(height, min_height, max_height, options.bits_per_pixel);
// Write to PGM based on bit depth
match options.bits_per_pixel {
8 => {
let value = normalized as u8;
writer.write_all(&[value])?;
}
16 => {
// PGM format expects big-endian for 16-bit
let value = normalized as u16;
writer.write_all(&[(value >> 8) as u8, value as u8])?;
}
_ => unreachable!(),
}
}
Ok(())
}
#[cfg(feature = "image")]
fn extract_png_heightmap<P: AsRef<Path>>(
adt: &Adt,
output_path: P,
options: &HeightmapOptions,
) -> Result<()> {
use image::{GrayImage, Luma};
// Determine global min/max heights if not provided
let (min_height, max_height) = get_height_range(adt, options);
// Calculate final image dimensions
let width = 17 * 16; // 17 points per chunk (including overlapping edges) * 16 chunks
let height = 17 * 16;
// Create a new grayscale image
let mut img = GrayImage::new(width as u32, height as u32);
// Process each MCNK to build the heightmap
for y in 0..16 {
for x in 0..16 {
let chunk_index = y * 16 + x;
if chunk_index < adt.mcnk_chunks.len() {
let chunk = &adt.mcnk_chunks[chunk_index];
// Map the chunk to the image grid
let chunk_x = x * 17;
let chunk_y = y * 17;
// Map the 9x9 height grid to the combined image
for i in 0..9 {
for j in 0..9 {
let height_index = i * 9 + j;
let pos_x = chunk_x + j;
let pos_y = if options.flip_y {
height - 1 - (chunk_y + i)
} else {
chunk_y + i
};
if height_index < chunk.height_map.len() {
let height = chunk.height_map[height_index];
// Normalize the height to 0-255 range for the image
let normalized =
normalize_height(height, min_height, max_height, 8) as u8;
// Set the pixel
img.put_pixel(pos_x as u32, pos_y as u32, Luma([normalized]));
}
}
}
}
}
}
// Save the image
img.save(output_path).map_err(|e| {
crate::error::AdtError::Io(std::io::Error::other(format!(
"Failed to save PNG image: {e}"
)))
})?;
Ok(())
}
#[cfg(feature = "image")]
fn extract_tiff_heightmap<P: AsRef<Path>>(
adt: &Adt,
output_path: P,
options: &HeightmapOptions,
) -> Result<()> {
use image::{ImageBuffer, LumaA};
// For TIFF, we can create 16-bit images
let (min_height, max_height) = get_height_range(adt, options);
// Calculate final image dimensions
let width = 17 * 16;
let height = 17 * 16;
let mut img = ImageBuffer::<LumaA<u16>, Vec<u16>>::new(width as u32, height as u32);
// Process each MCNK to build the heightmap
for y in 0..16 {
for x in 0..16 {
let chunk_index = y * 16 + x;
if chunk_index < adt.mcnk_chunks.len() {
let chunk = &adt.mcnk_chunks[chunk_index];
// Map the chunk to the image grid
let chunk_x = x * 17;
let chunk_y = y * 17;
// Map the 9x9 height grid to the combined image
for i in 0..9 {
for j in 0..9 {
let height_index = i * 9 + j;
let pos_x = chunk_x + j;
let pos_y = if options.flip_y {
height - 1 - (chunk_y + i)
} else {
chunk_y + i
};
if height_index < chunk.height_map.len() {
let height = chunk.height_map[height_index];
// Normalize to 16-bit range
let normalized =
normalize_height(height, min_height, max_height, 16) as u16;
// Set the pixel (TIFF uses LumaA<u16> with alpha)
img.put_pixel(pos_x as u32, pos_y as u32, LumaA([normalized, 65535]));
}
}
}
}
}
}
// Save the image
img.save(output_path).map_err(|e| {
crate::error::AdtError::Io(std::io::Error::other(format!(
"Failed to save TIFF image: {e}"
)))
})?;
Ok(())
}
/// Determine the minimum and maximum heights in the ADT
fn get_height_range(adt: &Adt, options: &HeightmapOptions) -> (f32, f32) {
// Use provided min/max if specified
if let (Some(min), Some(max)) = (options.min_height, options.max_height) {
return (min, max);
}
// Otherwise calculate from the ADT data
let mut min_height = f32::MAX;
let mut max_height = f32::MIN;
for chunk in &adt.mcnk_chunks {
for &height in &chunk.height_map {
min_height = min_height.min(height);
max_height = max_height.max(height);
}
}
// If still using defaults, ensure a reasonable range
if min_height == f32::MAX || max_height == f32::MIN {
min_height = 0.0;
max_height = 1000.0;
}
(
options.min_height.unwrap_or(min_height),
options.max_height.unwrap_or(max_height),
)
}
/// Normalize a height value to the target bit depth
fn normalize_height(height: f32, min: f32, max: f32, bits_per_pixel: u8) -> u32 {
let range = max - min;
// Avoid division by zero
if range <= 0.0 {
return 0;
}
// Normalize to 0.0-1.0 range
let normalized = (height - min) / range;
// Scale to target bit depth
let max_value = match bits_per_pixel {
8 => 255u32,
16 => 65535u32,
32 => u32::MAX,
_ => 255u32, // Default to 8-bit
};
(normalized * max_value as f32) as u32
}
/// Extract a normal map from an ADT file
pub fn extract_normalmap<P: AsRef<Path>>(
_adt: &Adt,
_output_path: P,
_options: HeightmapOptions,
) -> Result<()> {
#[cfg(feature = "image")]
{
// Implementation for normal map extraction would go here
// Similar to heightmap but using the normals from MCNR
Err(crate::error::AdtError::NotImplemented(
"Normal map extraction is not yet implemented".to_string(),
))
}
#[cfg(not(feature = "image"))]
{
Err(crate::error::AdtError::NotImplemented(
"Normal map export requires the 'image' feature to be enabled".to_string(),
))
}
}
/// Extract texture information from an ADT file
pub fn extract_textures<P: AsRef<Path>>(adt: &Adt, output_dir: P) -> Result<()> {
let output_dir = output_dir.as_ref();
// Create output directory if it doesn't exist
if !output_dir.exists() {
std::fs::create_dir_all(output_dir)?;
}
// Write texture list
let texture_list_path = output_dir.join("textures.txt");
let mut texture_list = File::create(texture_list_path)?;
if let Some(ref mtex) = adt.mtex {
for (i, filename) in mtex.filenames.iter().enumerate() {
writeln!(&mut texture_list, "{i}: {filename}")?;
}
}
// Write texture layer info for each MCNK
let layer_info_path = output_dir.join("layers.txt");
let mut layer_info = File::create(layer_info_path)?;
// For each MCNK in order
for y in 0..16 {
for x in 0..16 {
let chunk_index = y * 16 + x;
if chunk_index < adt.mcnk_chunks.len() {
let chunk = &adt.mcnk_chunks[chunk_index];
writeln!(
&mut layer_info,
"Chunk ({}, {}) - {} layers:",
x,
y,
chunk.texture_layers.len()
)?;
for (layer_idx, layer) in chunk.texture_layers.iter().enumerate() {
writeln!(
&mut layer_info,
" Layer {}: Texture ID {}, Flags {:08X}",
layer_idx, layer.texture_id, layer.flags
)?;
}
writeln!(&mut layer_info)?;
}
}
}
Ok(())
}
/// Extract model information from an ADT file
pub fn extract_models<P: AsRef<Path>>(adt: &Adt, output_dir: P) -> Result<()> {
let output_dir = output_dir.as_ref();
// Create output directory if it doesn't exist
if !output_dir.exists() {
std::fs::create_dir_all(output_dir)?;
}
// Write doodad model list
if let Some(ref mmdx) = adt.mmdx {
let doodad_path = output_dir.join("doodads.txt");
let mut doodad_file = File::create(doodad_path)?;
for (i, filename) in mmdx.filenames.iter().enumerate() {
writeln!(&mut doodad_file, "{i}: {filename}")?;
}
}
// Write WMO model list
if let Some(ref mwmo) = adt.mwmo {
let wmo_path = output_dir.join("wmos.txt");
let mut wmo_file = File::create(wmo_path)?;
for (i, filename) in mwmo.filenames.iter().enumerate() {
writeln!(&mut wmo_file, "{i}: {filename}")?;
}
}
// Write doodad placements
if let Some(ref mddf) = adt.mddf {
let placements_path = output_dir.join("doodad_placements.txt");
let mut placements_file = File::create(placements_path)?;
for (i, doodad) in mddf.doodads.iter().enumerate() {
writeln!(
&mut placements_file,
"Doodad {}: ID {}, Position [{:.2}, {:.2}, {:.2}], Rotation [{:.2}, {:.2}, {:.2}], Scale {:.2}",
i,
doodad.name_id,
doodad.position[0],
doodad.position[1],
doodad.position[2],
doodad.rotation[0],
doodad.rotation[1],
doodad.rotation[2],
doodad.scale
)?;
}
}
// Write WMO placements
if let Some(ref modf) = adt.modf {
let placements_path = output_dir.join("wmo_placements.txt");
let mut placements_file = File::create(placements_path)?;
for (i, model) in modf.models.iter().enumerate() {
writeln!(
&mut placements_file,
"WMO {}: ID {}, Position [{:.2}, {:.2}, {:.2}], Rotation [{:.2}, {:.2}, {:.2}]",
i,
model.name_id,
model.position[0],
model.position[1],
model.position[2],
model.rotation[0],
model.rotation[1],
model.rotation[2]
)?;
}
}
Ok(())
}