Struct winapi::d2d1::ID2D1RenderTarget [] [src]

pub struct ID2D1RenderTarget {
    pub lpVtbl: *const ID2D1RenderTargetVtbl,
}

Fields

lpVtbl: *const ID2D1RenderTargetVtbl

Methods

impl ID2D1RenderTarget
[src]

unsafe fn CreateBitmap(&mut self, size: D2D1_SIZE_U, srcData: *const c_void, pitch: UINT32, bitmapProperties: *const D2D1_BITMAP_PROPERTIES, bitmap: *mut *mut ID2D1Bitmap) -> HRESULT

unsafe fn CreateBitmapFromWicBitmap(&mut self, wicBitmapSource: *mut IWICBitmapSource, bitmapProperties: *const D2D1_BITMAP_PROPERTIES, bitmap: *mut *mut ID2D1Bitmap) -> HRESULT

unsafe fn CreateSharedBitmap(&mut self, riid: REFIID, data: *const c_void, bitmapProperties: *const D2D1_BITMAP_PROPERTIES, bitmap: *mut *mut ID2D1Bitmap) -> HRESULT

unsafe fn CreateBitmapBrush(&mut self, bitmap: *mut ID2D1Bitmap, bitmapBrushProperties: *const D2D1_BITMAP_BRUSH_PROPERTIES, brushProperties: *const D2D1_BRUSH_PROPERTIES, bitmapBrush: *mut *mut ID2D1BitmapBrush) -> HRESULT

unsafe fn CreateSolidColorBrush(&mut self, color: *const D2D1_COLOR_F, brushProperties: *const D2D1_BRUSH_PROPERTIES, solidColorBrush: *mut *mut ID2D1SolidColorBrush) -> HRESULT

unsafe fn CreateGradientStopCollection(&mut self, gradientStops: *const D2D1_GRADIENT_STOP, gradientStopsCount: UINT32, colorInterpolationGamma: D2D1_GAMMA, extendMode: D2D1_EXTEND_MODE, gradientStopCollection: *mut *mut ID2D1GradientStopCollection) -> HRESULT

unsafe fn CreateLinearGradientBrush(&mut self, linearGradientBrushProperties: *const D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES, brushProperties: *const D2D1_BRUSH_PROPERTIES, gradientStopCollection: *mut ID2D1GradientStopCollection, linearGradientBrush: *mut *mut ID2D1LinearGradientBrush) -> HRESULT

unsafe fn CreateRadialGradientBrush(&mut self, radialGradientBrushProperties: *const D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES, brushProperties: *const D2D1_BRUSH_PROPERTIES, gradientStopCollection: *mut ID2D1GradientStopCollection, radialGradientBrush: *mut *mut ID2D1RadialGradientBrush) -> HRESULT

unsafe fn CreateCompatibleRenderTarget(&mut self, desiredSize: *const D2D1_SIZE_F, desiredPixelSize: *const D2D1_SIZE_U, desiredFormat: *const D2D1_PIXEL_FORMAT, options: D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS, bitmapRenderTarget: *mut *mut ID2D1BitmapRenderTarget) -> HRESULT

unsafe fn CreateLayer(&mut self, size: *const D2D1_SIZE_F, layer: *mut *mut ID2D1Layer) -> HRESULT

unsafe fn CreateMesh(&mut self, mesh: *mut *mut ID2D1Mesh) -> HRESULT

unsafe fn DrawLine(&mut self, point0: D2D1_POINT_2F, point1: D2D1_POINT_2F, brush: *mut ID2D1Brush, strokeWidth: FLOAT, strokeStype: *mut ID2D1StrokeStyle)

unsafe fn DrawRectangle(&mut self, rect: *const D2D1_RECT_F, brush: *mut ID2D1Brush, strokeWidth: FLOAT, strokeStyle: *mut ID2D1StrokeStyle)

unsafe fn FillRectangle(&mut self, rect: *const D2D1_RECT_F, brush: *mut ID2D1Brush)

unsafe fn DrawRoundedRectangle(&mut self, roundedRect: *const D2D1_ROUNDED_RECT, brush: *mut ID2D1Brush, strokeWidth: FLOAT, strokeStyle: *mut ID2D1StrokeStyle)

unsafe fn FillRoundedRectangle(&mut self, roundedRect: *const D2D1_ROUNDED_RECT, brush: *mut ID2D1Brush)

unsafe fn DrawEllipse(&mut self, ellipse: *const D2D1_ELLIPSE, brush: *mut ID2D1Brush, strokeWidth: FLOAT, strokeStyle: *mut ID2D1StrokeStyle)

unsafe fn FillEllipse(&mut self, ellipse: *const D2D1_ELLIPSE, brush: *mut ID2D1Brush)

unsafe fn DrawGeometry(&mut self, geometry: *mut ID2D1Geometry, brush: *mut ID2D1Brush, strokeWidth: FLOAT, strokeStyle: *mut ID2D1StrokeStyle)

unsafe fn FillGeometry(&mut self, geometry: *mut ID2D1Geometry, brush: *mut ID2D1Brush, opacityBrush: *mut ID2D1Brush)

unsafe fn FillMesh(&mut self, mesh: *mut ID2D1Mesh, brush: *const ID2D1Brush)

unsafe fn FillOpacityMask(&mut self, opacityMask: *mut ID2D1Bitmap, brush: *mut ID2D1Brush, content: D2D1_OPACITY_MASK_CONTENT, destinationRectangle: *const D2D1_RECT_F, sourceRectangle: *const D2D1_RECT_F)

unsafe fn DrawBitmap(&mut self, bitmap: *mut ID2D1Bitmap, destinationRectangle: *const D2D1_RECT_F, opacity: FLOAT, interpolationMode: D2D1_BITMAP_INTERPOLATION_MODE, sourceRectangle: *const D2D1_RECT_F)

unsafe fn DrawText(&mut self, string: *const WCHAR, stringLength: UINT32, textFormat: *mut IDWriteTextFormat, layoutRect: *const D2D1_RECT_F, defaultForegroundBrush: *mut ID2D1Brush, options: D2D1_DRAW_TEXT_OPTIONS, measuringMode: DWRITE_MEASURING_MODE)

unsafe fn DrawTextLayout(&mut self, origin: D2D1_POINT_2F, textLayout: *mut IDWriteTextLayout, defaultForegroundBrush: *mut ID2D1Brush, options: D2D1_DRAW_TEXT_OPTIONS)

unsafe fn DrawGlyphRun(&mut self, baselineOrigin: D2D1_POINT_2F, glyphRun: *const DWRITE_GLYPH_RUN, foregroundBrush: *mut ID2D1Brush, measuringMode: DWRITE_MEASURING_MODE)

unsafe fn SetTransform(&mut self, transform: *const D2D1_MATRIX_3X2_F)

unsafe fn GetTransform(&mut self, transform: *mut D2D1_MATRIX_3X2_F)

unsafe fn SetAntialiasMode(&mut self, antialiasMode: D2D1_ANTIALIAS_MODE)

unsafe fn GetAntialiasMode(&mut self) -> D2D1_ANTIALIAS_MODE

unsafe fn SetTextAntialiasMode(&mut self, textAntialiasMode: D2D1_TEXT_ANTIALIAS_MODE)

unsafe fn GetTextAntialiasMode(&mut self) -> D2D1_TEXT_ANTIALIAS_MODE

unsafe fn SetTextRenderingParams(&mut self, textRenderingParams: *mut IDWriteRenderingParams)

unsafe fn GetTextRenderingParams(&mut self, textRenderingParams: *mut *mut IDWriteRenderingParams)

unsafe fn SetTags(&mut self, tag1: D2D1_TAG, tag2: D2D1_TAG)

unsafe fn GetTags(&mut self, tag1: *mut D2D1_TAG, tag2: *mut D2D1_TAG)

unsafe fn PushLayer(&mut self, layerParameters: *const D2D1_LAYER_PARAMETERS, layer: *mut ID2D1Layer)

unsafe fn PopLayer(&mut self)

unsafe fn Flush(&mut self, tag1: *mut D2D1_TAG, tag2: *mut D2D1_TAG) -> HRESULT

unsafe fn SaveDrawingState(&mut self, drawingStateBlock: *mut ID2D1DrawingStateBlock)

unsafe fn RestoreDrawingState(&mut self, drawingStateBlock: *mut ID2D1DrawingStateBlock)

unsafe fn PushAxisAlignedClip(&mut self, clipRect: *const D2D1_RECT_F, antialiasMode: D2D1_ANTIALIAS_MODE)

unsafe fn PopAxisAlignedClip(&mut self)

unsafe fn Clear(&mut self, clearColor: *const D2D1_COLOR_F)

unsafe fn BeginDraw(&mut self)

unsafe fn EndDraw(&mut self, tag1: *mut D2D1_TAG, tag2: *mut D2D1_TAG) -> HRESULT

unsafe fn GetPixelFormat(&mut self, ret: *mut D2D1_PIXEL_FORMAT) -> *mut D2D1_PIXEL_FORMAT

unsafe fn SetDpi(&mut self, dpiX: FLOAT, dpiY: FLOAT)

unsafe fn GetDpi(&mut self, dpiX: *mut FLOAT, dpiY: *mut FLOAT)

unsafe fn GetSize(&mut self, ret: *mut D2D1_SIZE_F) -> *mut D2D1_SIZE_F

unsafe fn GetPixelSize(&mut self, ret: *mut D2D1_SIZE_U) -> *mut D2D1_SIZE_U

unsafe fn GetMaximumBitmapSize(&mut self) -> UINT32

unsafe fn IsSupported(&mut self, renderTargetProperties: *const D2D1_RENDER_TARGET_PROPERTIES) -> BOOL

Methods from Deref<Target=ID2D1Resource>

unsafe fn GetFactory(&mut self, factory: *mut *mut ID2D1Factory)

Trait Implementations

impl Debug for ID2D1RenderTarget
[src]

fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl Deref for ID2D1RenderTarget
[src]

type Target = ID2D1Resource

The resulting type after dereferencing

fn deref(&self) -> &ID2D1Resource

The method called to dereference a value

impl DerefMut for ID2D1RenderTarget
[src]

fn deref_mut(&mut self) -> &mut ID2D1Resource

The method called to mutably dereference a value