Struct winapi::d2d1::D2D1_BRUSH_PROPERTIES [] [src]

pub struct D2D1_BRUSH_PROPERTIES {
    pub opacity: FLOAT,
    pub transform: D2D1_MATRIX_3X2_F,
}

Fields

opacity: FLOAT transform: D2D1_MATRIX_3X2_F

Trait Implementations

impl Debug for D2D1_BRUSH_PROPERTIES
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fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl Copy for D2D1_BRUSH_PROPERTIES
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impl Clone for D2D1_BRUSH_PROPERTIES
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fn clone(&self) -> D2D1_BRUSH_PROPERTIES

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more