Win32Console
Expose functions to interact with the windows console from Rust.
See: https://docs.microsoft.com/en-us/windows/console/console-functions
Usage
Add this to your Cargo.toml
:
[dependencies]
win32console = "0.1.5"
Example
use win32console::console::WinConsole;
use win32console::structs::input::*;
fn main() {
const ESCAPE : u16 = 0x1B;
const BACKSPACE: u16 = 0x08;
const ENTER : u16 = 0x0D;
const SPACE : u16 = 0x20;
loop{
if let KeyEvent(key) = WinConsole::input().read_single_input().unwrap(){
if key.key_down{
let char_value = key.u_char;
if char_value.is_ascii_alphanumeric() || char_value.is_ascii_punctuation(){
let mut value : [u8; 1] = [0];
char_value.encode_utf8(&mut value);
WinConsole::output().write_utf8(&value);
}
else{
match key.virtual_key_code {
ESCAPE => { break; },
ENTER => { WinConsole::output().write_utf8("\n".as_bytes()); }
SPACE => { WinConsole::output().write_utf8(" ".as_bytes()); },
BACKSPACE => { WinConsole::output().write_utf8(b"\x08 \x08"); },
_ => {}
}
}
}
}
}
}
Implementation
Here a list of the console methods implemented in this library.
And also this library provides functions as:
WinConsole::output().clear();
WinConsole::input().read_string();
WinConsole::beep(u32, u32);
WinConsole::output().set_foreground_color(ConsoleColor);
WinConsole::output().set_background_color(ConsoleColor);
WinConsole::output().get_foreground_color();
WinConsole::output().get_background_color();