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// SPDX-License-Identifier: BSD-3-Clause // Copyright (c) 2026 Fernando Sahmkow void BinaryParseVisitor::visit(VertexBuffer& value, u32 version) { (void)version; value.flags = reader.read<VertexFormatFlag>(); visit(value.data); value.initialize(); } void BinaryParseVisitor::visit(Region& value, u32 version) { value.index = reader.read<u32>(); if (version >= 3) { value.unknown = reader.read<u32>(); value.firstVertex = reader.read<u32>(); value.vertexCount = reader.read<u32>(); value.firstIndex = reader.read<u32>(); value.indexCount = reader.read<u32>(); } else { value.firstVertex = reader.read<u16>(); value.vertexCount = reader.read<u16>(); } value.unknown2 = reader.read<u16>(); value.firstBoneLookup = reader.read<u16>(); value.boneLookupCount = reader.read<u16>(); value.padding = reader.read<u16>(); value.boneWeightPairs = reader.read<u8>(); value.boneIndexPairs = reader.read<u8>(); value.rootBone = reader.read<u16>(); if (version >= 4) { value.flags = reader.read<RegionFlag>(); } if (version >= 5) { value.uvScale = reader.read<f32>(); value.uvOffset = reader.read<f32>(); } } void BinaryParseVisitor::visit(Batch& value, u32 version) { (void)version; value.unknown = reader.read<u32>(); value.regionIndex = reader.read<u16>(); value.unknown2 = reader.read<u32>(); value.materialIndex = reader.read<u16>(); value.boneCount = reader.read<u16>(); } void BinaryParseVisitor::visit(MeshSection& value, u32 version) { (void)version; value.nodeIndex = reader.read<u32>(); value.bounds = reader.read<AnimRef<Extent>>(); } void BinaryParseVisitor::visit(MeshDivision& value, u32 version) { (void)version; visit(value.faces); visit(value.regions); visit(value.batches); visit(value.msec); value.instances = reader.read<u32>(); }