wgpu 0.3.0

Rusty WebGPU API wrapper
Documentation
#version 450
layout(local_size_x = 1) in;

layout(set = 0, binding = 0) buffer PrimeIndices {
    uint[] indices;
}; // this is used as both input and output for convenience

// The Collatz Conjecture states that for any integer n:
// If n is even, n = n/2
// If n is odd, n = 3n+1
// And repeat this process for each new n, you will always eventually reach 1.
// Though the conjecture has not been proven, no counterexample has ever been found.
// This function returns how many times this recurrence needs to be applied to reach 1.
uint collatz_iterations(uint n) {
    uint i = 0;
    while(n != 1) {
        if (mod(n, 2) == 0) {
            n = n / 2;
        }
        else {
            n = (3 * n) + 1;
        }
        i++;
    }
    return i;
}

void main() {
    uint index = gl_GlobalInvocationID.x;
    indices[index] = collatz_iterations(indices[index]);
}