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//! # Core abstractions for Wang-Landau sampling
//!
//! This module defines the core traits that power the Wang-Landau algorithm:
//!
//! - [`State`]: Represents a microscopic configuration of the system
//! - [`Move`]: Defines Monte Carlo move proposals that modify states
//! - [`Macrospace`]: Maps microscopic states to macroscopic energy/parameter bins
//! - [`Schedule`]: Controls how the modification factor (ln_f) decays over time
//! - [`Flatness`]: Determines when a histogram is considered "flat enough"
//!
//! Implementing these traits for your specific system allows the generic
//! [`crate::driver::WLDriver`] to perform Wang-Landau sampling on any model.
use RngCore;
/// Represents a microscopic configuration of the system being simulated.
///
/// This trait marks types that can be used as system states in Wang-Landau
/// sampling. The only requirement is that states must be cloneable, as the
/// algorithm sometimes needs to revert to previous states.
///
/// # Example
///
/// ```
/// use wanglandau::prelude::*;
///
/// #[derive(Clone)]
/// struct MyState;
///
/// impl State for MyState {}
/// ```
/// Defines how states are modified during Monte Carlo sampling.
///
/// Implementations propose moves by mutating a state in-place. The acceptance
/// or rejection of moves is handled separately by the Wang-Landau driver.
///
/// # Type Parameters
///
/// * `S` - The state type that this move operates on
/// * `R` - The random number generator type used for stochastic moves
///
/// # Example
///
/// ```
/// use wanglandau::prelude::*;
/// use rand::Rng;
///
/// #[derive(Clone)]
/// struct Particle { position: f64 }
/// impl State for Particle {}
///
/// struct Displace;
/// impl<R: rand::RngCore> Move<Particle, R> for Displace {
/// fn propose(&mut self, state: &mut Particle, rng: &mut R) {
/// // Randomly displace the particle
/// state.position += rng.gen_range(-0.5..0.5);
/// }
/// }
/// ```
/// Maps microscopic states to macroscopic bins (typically energy levels).
///
/// This trait defines how system states are categorized into discrete bins
/// for histogram building. In Wang-Landau sampling, these bins are used to
/// construct the density of states estimate.
///
/// # Type Parameters
///
/// * `S` - The state type this mapper can categorize
///
/// # Associated Types
///
/// * `Bin` - The type that represents a bin identifier
///
/// # Example
///
/// ```
/// use wanglandau::prelude::*;
///
/// #[derive(Clone)]
/// struct Particle { position: f64 }
/// impl State for Particle {}
///
/// struct EnergyBins {
/// bin_edges: Vec<f64>,
/// }
///
/// impl Macrospace<Particle> for EnergyBins {
/// type Bin = usize;
///
/// fn locate(&self, state: &Particle) -> usize {
/// // Calculate harmonic oscillator energy: E = 0.5 * x^2
/// let energy = 0.5 * state.position * state.position;
///
/// // Find the appropriate bin for this energy
/// // (Simple version for example)
/// (energy / 0.1).floor() as usize
/// }
///
/// fn bins(&self) -> &[usize] {
/// // Return a slice of all possible bin indices
/// static BINS: &[usize] = &[0, 1, 2, 3, 4, 5, 6, 7, 8, 9];
/// BINS
/// }
/// }
/// ```
/// Controls how the modification factor (ln_f) changes during simulation.
///
/// The schedule determines when to consider the Wang-Landau algorithm
/// "converged" by progressively reducing the modification factor according
/// to some strategy.
///
/// # Example
///
/// ```rust
/// use wanglandau::prelude::*;
///
/// struct CustomSchedule {
/// step: u64,
/// tol: f64,
/// }
///
/// impl Schedule for CustomSchedule {
/// fn update(&mut self, ln_f: &mut f64) -> bool {
/// self.step += 1;
/// *ln_f = 1.0 / (self.step as f64).sqrt();
/// *ln_f < self.tol
/// }
/// }
/// ```
/// Defines a criterion for histogram flatness.
///
/// In Wang-Landau sampling, the simulation proceeds in stages where
/// the modification factor is reduced once the histogram of visited states
/// is considered "flat enough" according to some criterion.
///
/// # Example
///
/// ```
/// use wanglandau::prelude::*;
///
/// struct MaxMinRatio;
///
/// impl Flatness for MaxMinRatio {
/// fn is_flat(&self, hist: &[u64], flatness: f64) -> bool {
/// if hist.is_empty() { return false; }
///
/// let min = *hist.iter().min().unwrap() as f64;
/// let max = *hist.iter().max().unwrap() as f64;
///
/// if min == 0.0 { return false; }
/// (max / min) <= (1.0 / flatness)
/// }
/// }
/// ```