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//! # Wang-Landau algorithm implementation
//!
//! This module provides the core implementation of the Wang-Landau algorithm,
//! a powerful Monte Carlo technique for estimating the density of states in
//! systems with complex energy landscapes.
//!
//! The key component is the [`WLDriver`] struct, which orchestrates the
//! sampling process using the traits defined in the crate.
use ;
use crateRng64;
use crate;
/// Configurable parameters for Wang-Landau sampling.
///
/// These parameters control the behavior and convergence of the algorithm.
///
/// # Fields
///
/// * `ln_f0` - The initial value of the modification factor (ln f)
/// * `ln_f_min` - The minimum value of ln_f for convergence (not used directly by the driver)
/// * `flatness` - The flatness parameter (typically between 0.0 and 1.0)
/// * `sweep_len` - The number of move proposals per Wang-Landau step
///
/// # Example
///
/// ```
/// use wanglandau::prelude::*;
///
/// // Use default parameters
/// let default_params = Params::default();
///
/// // Or customize parameters
/// let custom_params = Params {
/// ln_f0: 1.0,
/// ln_f_min: 1e-8,
/// flatness: 0.9, // Stricter flatness criterion
/// sweep_len: 10, // More move proposals per step
/// };
/// ```
/// Generic single-walker Wang-Landau sampling engine.
///
/// This struct implements the Wang-Landau algorithm for arbitrary state spaces
/// and move sets. It builds a histogram of visited states and dynamically
/// modifies acceptance probabilities to achieve uniform sampling across all
/// energy levels.
///
/// # Type Parameters
///
/// * `S` - The system state type
/// * `Mv` - The move proposal type
/// * `Map` - The state-to-bin mapping type
/// * `R` - The random number generator type (defaults to PCG-64)
/// * `Sch` - The modification factor schedule type (defaults to geometric)
/// * `F` - The histogram flatness criterion type (defaults to fraction-based)
///
/// # Example
///
/// ```no_run
/// use wanglandau::prelude::*;
/// use rand::{SeedableRng, Rng};
///
/// // Define a simple two-state system (coin flip)
/// #[derive(Clone)]
/// struct Coin(bool);
/// impl State for Coin {}
///
/// // Define a move that flips the coin
/// struct Flip;
/// impl<R: rand::RngCore> Move<Coin, R> for Flip {
/// fn propose(&mut self, s: &mut Coin, rng: &mut R) {
/// s.0 = rng.gen();
/// }
/// }
///
/// // Define mapping from coin state to bins
/// struct CoinMapper;
/// impl Macrospace<Coin> for CoinMapper {
/// type Bin = usize;
/// fn locate(&self, s: &Coin) -> usize { if s.0 { 1 } else { 0 } }
/// fn bins(&self) -> &[usize] { &[0, 1] }
/// }
///
/// // Create and run a Wang-Landau simulation
/// let params = Params::default();
/// let mut driver = WLDriver::new(
/// Coin(false), // Initial state
/// Flip, // Move proposals
/// CoinMapper, // State-to-bin mapping
/// params, // Algorithm parameters
/// Geometric { alpha: 0.5, tol: 1e-8 }, // Modification factor schedule
/// Fraction, // Flatness criterion
/// Rng64::seed_from_u64(42), // Seeded random number generator
/// );
///
/// // Run for 10,000 steps
/// driver.run(10_000);
///
/// // The resulting ln_g approximates the density of states
/// let ln_g = driver.ln_g();
/// assert_eq!(ln_g.len(), 2); // Two states: heads and tails
/// ```