#![allow(missing_docs)]
#![allow(non_camel_case_types)]
use std::os::raw::{c_char, c_long, c_ulong, c_void};
use super::objc::runtime::Object;
type size_t = usize;
pub enum dispatch_object_s { }
pub type dispatch_block_t = *mut c_void;
pub type dispatch_function_t = extern "C" fn(*mut c_void);
pub type dispatch_semaphore_t = *mut dispatch_object_s;
pub type dispatch_group_t = *mut dispatch_object_s;
pub type dispatch_object_t = *mut dispatch_object_s;
pub type dispatch_once_t = c_long;
pub type dispatch_queue_t = *mut dispatch_object_s;
pub type dispatch_time_t = u64;
pub type dispatch_data_t = *mut Object;
pub type dispatch_queue_attr_t = *const dispatch_object_s;
#[link(name = "System", kind = "dylib")]
extern "C" {
static _dispatch_main_q: dispatch_object_s;
static _dispatch_queue_attr_concurrent: dispatch_object_s;
pub fn dispatch_get_global_queue(identifier: c_long, flags: c_ulong) -> dispatch_queue_t;
pub fn dispatch_queue_create(
label: *const c_char,
attr: dispatch_queue_attr_t,
) -> dispatch_queue_t;
pub fn dispatch_queue_get_label(queue: dispatch_queue_t) -> *const c_char;
pub fn dispatch_set_target_queue(object: dispatch_object_t, queue: dispatch_queue_t);
pub fn dispatch_main();
pub fn dispatch_async_f(
queue: dispatch_queue_t,
context: *mut c_void,
work: dispatch_function_t,
);
pub fn dispatch_sync_f(
queue: dispatch_queue_t,
context: *mut c_void,
work: dispatch_function_t,
);
pub fn dispatch_after_f(
when: dispatch_time_t,
queue: dispatch_queue_t,
context: *mut c_void,
work: dispatch_function_t,
);
pub fn dispatch_apply_f(
iterations: usize,
queue: dispatch_queue_t,
context: *mut c_void,
work: extern "C" fn(*mut c_void, usize),
);
pub fn dispatch_once_f(
predicate: *mut dispatch_once_t,
context: *mut c_void,
function: dispatch_function_t,
);
pub fn dispatch_group_async_f(
group: dispatch_group_t,
queue: dispatch_queue_t,
context: *mut c_void,
work: dispatch_function_t,
);
pub fn dispatch_group_create() -> dispatch_group_t;
pub fn dispatch_group_enter(group: dispatch_group_t);
pub fn dispatch_group_leave(group: dispatch_group_t);
pub fn dispatch_group_notify_f(
group: dispatch_group_t,
queue: dispatch_queue_t,
context: *mut c_void,
work: dispatch_function_t,
);
pub fn dispatch_group_wait(group: dispatch_group_t, timeout: dispatch_time_t) -> c_long;
pub fn dispatch_get_context(object: dispatch_object_t) -> *mut c_void;
pub fn dispatch_release(object: dispatch_object_t);
pub fn dispatch_resume(object: dispatch_object_t);
pub fn dispatch_retain(object: dispatch_object_t);
pub fn dispatch_set_context(object: dispatch_object_t, context: *mut c_void);
pub fn dispatch_set_finalizer_f(object: dispatch_object_t, finalizer: dispatch_function_t);
pub fn dispatch_suspend(object: dispatch_object_t);
pub fn dispatch_semaphore_create(value: c_long) -> dispatch_semaphore_t;
pub fn dispatch_semaphore_signal(dsema: dispatch_semaphore_t) -> c_long;
pub fn dispatch_semaphore_wait(dsema: dispatch_semaphore_t, timeout: dispatch_time_t)
-> c_long;
pub fn dispatch_barrier_async_f(
queue: dispatch_queue_t,
context: *mut c_void,
work: dispatch_function_t,
);
pub fn dispatch_barrier_sync_f(
queue: dispatch_queue_t,
context: *mut c_void,
work: dispatch_function_t,
);
pub fn dispatch_data_create(
buffer: *const c_void,
size: size_t,
queue: dispatch_queue_t,
destructor: dispatch_block_t,
) -> dispatch_data_t;
pub fn dispatch_time(when: dispatch_time_t, delta: i64) -> dispatch_time_t;
}
pub fn dispatch_get_main_queue() -> dispatch_queue_t {
unsafe { &_dispatch_main_q as *const _ as dispatch_queue_t }
}
pub const DISPATCH_QUEUE_SERIAL: dispatch_queue_attr_t = 0 as dispatch_queue_attr_t;
pub static DISPATCH_QUEUE_CONCURRENT: &'static dispatch_object_s =
unsafe { &_dispatch_queue_attr_concurrent };
pub const DISPATCH_QUEUE_PRIORITY_HIGH: c_long = 2;
pub const DISPATCH_QUEUE_PRIORITY_DEFAULT: c_long = 0;
pub const DISPATCH_QUEUE_PRIORITY_LOW: c_long = -2;
pub const DISPATCH_QUEUE_PRIORITY_BACKGROUND: c_long = -1 << 15;
pub const DISPATCH_DATA_DESTRUCTOR_DEFAULT: dispatch_block_t = 0 as dispatch_block_t;
pub const DISPATCH_TIME_NOW: dispatch_time_t = 0;
pub const DISPATCH_TIME_FOREVER: dispatch_time_t = !0;