# User
## Properties
**age_verification_status** | [**models::AgeVerificationStatus**](AgeVerificationStatus.md) | |
**age_verified** | **bool** | `true` if, user is age verified (not 18+). |
**allow_avatar_copying** | **bool** | | [default to true]
**badges** | Option<[**Vec<models::Badge>**](Badge.md)> | | [optional]
**bio** | **String** | |
**bio_links** | **Vec<String>** | |
**current_avatar_image_url** | **String** | When profilePicOverride is not empty, use it instead. |
**current_avatar_thumbnail_image_url** | **String** | When profilePicOverride is not empty, use it instead. |
**current_avatar_tags** | **Vec<String>** | |
**date_joined** | [**String**](string.md) | |
**developer_type** | [**models::DeveloperType**](DeveloperType.md) | |
**display_name** | **String** | A users visual display name. This is what shows up in-game, and can different from their `username`. Changing display name is restricted to a cooldown period. |
**friend_key** | **String** | |
**friend_request_status** | Option<**String**> | | [optional]
**id** | **String** | A users unique ID, usually in the form of `usr_c1644b5b-3ca4-45b4-97c6-a2a0de70d469`. Legacy players can have old IDs in the form of `8JoV9XEdpo`. The ID can never be changed. |
**instance_id** | Option<**String**> | InstanceID can be \"offline\" on User profiles if you are not friends with that user and \"private\" if you are friends and user is in private instance. | [optional]
**is_friend** | **bool** | Either their `friendKey`, or empty string if you are not friends. Unknown usage. |
**last_activity** | **String** | Either a date-time or empty string. |
**last_login** | **String** | Either a date-time or empty string. |
**last_mobile** | Option<**String**> | | [optional]
**last_platform** | **String** | This can be `standalonewindows` or `android`, but can also pretty much be any random Unity verison such as `2019.2.4-801-Release` or `2019.2.2-772-Release` or even `unknownplatform`. |
**location** | Option<**String**> | WorldID be \"offline\" on User profiles if you are not friends with that user. | [optional]
**note** | Option<**String**> | | [optional]
**platform** | Option<**String**> | | [optional]
**profile_pic_override** | **String** | |
**profile_pic_override_thumbnail** | **String** | |
**pronouns** | **String** | |
**state** | [**models::UserState**](UserState.md) | |
**status** | [**models::UserStatus**](UserStatus.md) | |
**status_description** | **String** | |
**tags** | **Vec<String>** | |
**traveling_to_instance** | Option<**String**> | | [optional]
**traveling_to_location** | Option<**String**> | | [optional]
**traveling_to_world** | Option<**String**> | | [optional]
**user_icon** | **String** | |
**username** | Option<**String**> | -| A users unique name, used during login. This is different from `displayName` which is what shows up in-game. A users `username` can never be changed.' **DEPRECATED:** VRChat API no longer return usernames of other users. [See issue by Tupper for more information](https://github.com/pypy-vrc/VRCX/issues/429). | [optional]
**world_id** | Option<**String**> | WorldID be \"offline\" on User profiles if you are not friends with that user. | [optional]
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