# FileAnalysisAvatarStats
## Properties
**animator_count** | **i32** | |
**audio_source_count** | **i32** | |
**blend_shape_count** | **i32** | |
**bone_count** | **i32** | |
**bounds** | **Vec<f64>** | |
**camera_count** | Option<**i32**> | | [optional]
**cloth_count** | **i32** | |
**constraint_count** | **i32** | |
**contact_count** | **i32** | |
**custom_expressions** | **bool** | |
**customize_animation_layers** | **bool** | |
**enable_eye_look** | **bool** | |
**light_count** | **i32** | |
**line_renderer_count** | **i32** | |
**lip_sync** | **i32** | |
**material_count** | **i32** | |
**material_slots_used** | **i32** | |
**mesh_count** | **i32** | |
**mesh_indices** | **i32** | |
**mesh_particle_max_polygons** | **i32** | |
**mesh_polygons** | **i32** | |
**mesh_vertices** | **i32** | |
**particle_collision_enabled** | **bool** | |
**particle_system_count** | **i32** | |
**particle_trails_enabled** | **bool** | |
**phys_bone_collider_count** | **i32** | |
**phys_bone_collision_check_count** | **i32** | |
**phys_bone_component_count** | **i32** | |
**phys_bone_transform_count** | **i32** | |
**physics_colliders** | **i32** | |
**physics_rigidbodies** | **i32** | |
**skinned_mesh_count** | **i32** | |
**skinned_mesh_indices** | **i32** | |
**skinned_mesh_polygons** | **i32** | |
**skinned_mesh_vertices** | **i32** | |
**total_cloth_vertices** | **i32** | |
**total_indices** | **i32** | |
**total_max_particles** | **i32** | |
**total_polygons** | **i32** | |
**total_texture_usage** | **i32** | |
**total_vertices** | **i32** | |
**trail_renderer_count** | **i32** | |
**write_defaults_used** | **bool** | |
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