use crate::models;
use serde::{Deserialize, Serialize};
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
pub struct InventoryMetadata {
#[serde(rename = "animated", skip_serializing_if = "Option::is_none")]
pub animated: Option<bool>,
#[serde(rename = "animationStyle", skip_serializing_if = "Option::is_none")]
pub animation_style: Option<String>,
#[serde(rename = "assetBundleId", skip_serializing_if = "Option::is_none")]
pub asset_bundle_id: Option<String>,
#[serde(rename = "fileId", skip_serializing_if = "Option::is_none")]
pub file_id: Option<String>,
#[serde(rename = "imageUrl", skip_serializing_if = "Option::is_none")]
pub image_url: Option<String>,
#[serde(
rename = "inventoryItemsToInstantiate",
skip_serializing_if = "Option::is_none"
)]
pub inventory_items_to_instantiate: Option<Vec<String>>,
#[serde(rename = "maskTag", skip_serializing_if = "Option::is_none")]
pub mask_tag: Option<String>,
#[serde(rename = "propId", skip_serializing_if = "Option::is_none")]
pub prop_id: Option<String>,
}
impl InventoryMetadata {
pub fn new() -> InventoryMetadata {
InventoryMetadata {
animated: None,
animation_style: None,
asset_bundle_id: None,
file_id: None,
image_url: None,
inventory_items_to_instantiate: None,
mask_tag: None,
prop_id: None,
}
}
}