use crate::vpx::biff::{self, BiffRead, BiffReader, BiffWrite};
use super::vertex2d::Vertex2D;
#[derive(Debug, PartialEq)]
pub struct Kicker {
center: Vertex2D,
radius: f32,
is_timer_enabled: bool,
timer_interval: u32,
material: String,
surface: String,
is_enabled: bool,
pub name: String,
kicker_type: u32,
scatter: f32,
hit_accuracy: f32,
hit_height: f32,
orientation: f32,
fall_through: bool,
legacy_mode: bool,
pub is_locked: bool,
pub editor_layer: u32,
pub editor_layer_name: Option<String>, pub editor_layer_visibility: Option<bool>,
}
impl Kicker {
pub const KICKER_TYPE_INVISIBLE: u32 = 0;
pub const KICKER_TYPE_HOLE: u32 = 1;
pub const KICKER_TYPE_CUP: u32 = 2;
pub const KICKER_TYPE_HOLE_SIMPLE: u32 = 3;
pub const KICKER_TYPE_WILLIAMS: u32 = 4;
pub const KICKER_TYPE_GOTTLIEB: u32 = 5;
pub const KICKER_TYPE_CUP2: u32 = 6;
}
impl BiffRead for Kicker {
fn biff_read(reader: &mut BiffReader<'_>) -> Self {
let mut center = Vertex2D::default();
let mut radius: f32 = 25.0;
let mut is_timer_enabled: bool = false;
let mut timer_interval: u32 = 0;
let mut material = Default::default();
let mut surface = Default::default();
let mut is_enabled: bool = true;
let mut name = Default::default();
let mut kicker_type: u32 = Kicker::KICKER_TYPE_HOLE;
let mut scatter: f32 = 0.0;
let mut hit_accuracy: f32 = 0.7;
let mut hit_height: f32 = 40.0;
let mut orientation: f32 = 0.0;
let mut fall_through: bool = false;
let mut legacy_mode: bool = true;
let mut is_locked: bool = false;
let mut editor_layer: u32 = Default::default();
let mut editor_layer_name: Option<String> = None;
let mut editor_layer_visibility: Option<bool> = None;
loop {
reader.next(biff::WARN);
if reader.is_eof() {
break;
}
let tag = reader.tag();
let tag_str = tag.as_str();
match tag_str {
"VCEN" => {
center = Vertex2D::biff_read(reader);
}
"RADI" => {
radius = reader.get_f32();
}
"TMON" => {
is_timer_enabled = reader.get_bool();
}
"TMIN" => {
timer_interval = reader.get_u32();
}
"MATR" => {
material = reader.get_string();
}
"SURF" => {
surface = reader.get_string();
}
"EBLD" => {
is_enabled = reader.get_bool();
}
"NAME" => {
name = reader.get_wide_string();
}
"TYPE" => {
kicker_type = reader.get_u32();
}
"KSCT" => {
scatter = reader.get_f32();
}
"KHAC" => {
hit_accuracy = reader.get_f32();
}
"KHHI" => {
hit_height = reader.get_f32();
}
"KORI" => {
orientation = reader.get_f32();
}
"FATH" => {
fall_through = reader.get_bool();
}
"LEMO" => {
legacy_mode = reader.get_bool();
}
"LOCK" => {
is_locked = reader.get_bool();
}
"LAYR" => {
editor_layer = reader.get_u32();
}
"LANR" => {
editor_layer_name = Some(reader.get_string());
}
"LVIS" => {
editor_layer_visibility = Some(reader.get_bool());
}
_ => {
println!(
"Unknown tag {} for {}",
tag_str,
std::any::type_name::<Self>()
);
reader.skip_tag();
}
}
}
Self {
center,
radius,
is_timer_enabled,
timer_interval,
material,
surface,
is_enabled,
name,
kicker_type,
scatter,
hit_accuracy,
hit_height,
orientation,
fall_through,
legacy_mode,
is_locked,
editor_layer,
editor_layer_name,
editor_layer_visibility,
}
}
}
impl BiffWrite for Kicker {
fn biff_write(&self, writer: &mut biff::BiffWriter) {
writer.write_tagged("VCEN", &self.center);
writer.write_tagged_f32("RADI", self.radius);
writer.write_tagged_bool("TMON", self.is_timer_enabled);
writer.write_tagged_u32("TMIN", self.timer_interval);
writer.write_tagged_string("MATR", &self.material);
writer.write_tagged_string("SURF", &self.surface);
writer.write_tagged_bool("EBLD", self.is_enabled);
writer.write_tagged_wide_string("NAME", &self.name);
writer.write_tagged_u32("TYPE", self.kicker_type);
writer.write_tagged_f32("KSCT", self.scatter);
writer.write_tagged_f32("KHAC", self.hit_accuracy);
writer.write_tagged_f32("KHHI", self.hit_height);
writer.write_tagged_f32("KORI", self.orientation);
writer.write_tagged_bool("FATH", self.fall_through);
writer.write_tagged_bool("LEMO", self.legacy_mode);
writer.write_tagged_bool("LOCK", self.is_locked);
writer.write_tagged_u32("LAYR", self.editor_layer);
if let Some(editor_layer_name) = &self.editor_layer_name {
writer.write_tagged_string("LANR", editor_layer_name);
}
if let Some(editor_layer_visibility) = self.editor_layer_visibility {
writer.write_tagged_bool("LVIS", editor_layer_visibility);
}
writer.close(true);
}
}
#[cfg(test)]
mod tests {
use crate::vpx::biff::BiffWriter;
use super::*;
use pretty_assertions::assert_eq;
#[test]
fn test_write_read() {
let kicker = Kicker {
center: Vertex2D::new(1.0, 2.0),
radius: 3.0,
is_timer_enabled: true,
timer_interval: 4,
material: "material".to_string(),
surface: "surface".to_string(),
is_enabled: false,
name: "name".to_string(),
kicker_type: 5,
scatter: 6.0,
hit_accuracy: 7.0,
hit_height: 8.0,
orientation: 9.0,
fall_through: true,
legacy_mode: false,
is_locked: true,
editor_layer: 10,
editor_layer_name: Some("editor_layer_name".to_string()),
editor_layer_visibility: Some(false),
};
let mut writer = BiffWriter::new();
Kicker::biff_write(&kicker, &mut writer);
let kicker_read = Kicker::biff_read(&mut BiffReader::new(writer.get_data()));
assert_eq!(kicker, kicker_read);
}
}