voirs-spatial 0.1.0-rc.1

3D spatial audio and HRTF processing for VoiRS
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
//! Windows Mixed Reality Platform Integration
//!
//! This module provides integration with Microsoft's Windows Mixed Reality platform,
//! supporting various WMR headsets and inside-out tracking.

use crate::platforms::{
    DeviceInfo, EyeTrackingData, HandTrackingData, PlatformCapabilities, PlatformIntegration,
    PlatformTrackingData, PoseData, TrackingConfig, TrackingQuality, TrackingState,
};
use crate::position::{PlatformData, PlatformType};
use crate::types::Position3D;
use crate::{Error, Result};
use async_trait::async_trait;
use std::collections::HashMap;
use tokio::time::Instant;

/// Windows Mixed Reality platform integration
pub struct WMRPlatform {
    device_info: DeviceInfo,
    capabilities: PlatformCapabilities,
    tracking_active: bool,
    config: TrackingConfig,

    // WMR-specific state
    hololens_mode: bool,
    inside_out_tracking: bool,
    spatial_mapping_enabled: bool,
    hand_tracking_available: bool,

    // Device type detection
    device_type: WMRDeviceType,
    last_update: Option<Instant>,
}

/// Windows Mixed Reality device types
#[derive(Debug, Clone, Copy, PartialEq)]
pub enum WMRDeviceType {
    /// HoloLens 1 (limited capabilities)
    HoloLens1,
    /// HoloLens 2 (advanced capabilities with hand tracking)
    HoloLens2,
    /// Samsung Odyssey+ (high-end VR headset)
    SamsungOdyssey,
    /// HP Reverb G2 (high resolution VR)
    HPReverb,
    /// Acer or Dell VR headsets (entry-level)
    EntryLevelVR,
    /// Generic WMR headset
    Generic,
    /// Unsupported device
    Unsupported,
}

impl WMRPlatform {
    /// Create new Windows Mixed Reality platform integration
    pub fn new() -> Self {
        Self {
            device_info: DeviceInfo {
                name: "Windows Mixed Reality".to_string(),
                manufacturer: "Microsoft".to_string(),
                model: "Unknown".to_string(),
                serial_number: "Unknown".to_string(),
                firmware_version: "Unknown".to_string(),
                platform_version: "Unknown".to_string(),
            },
            capabilities: PlatformCapabilities {
                head_tracking_6dof: true,
                hand_tracking: false, // Depends on device
                eye_tracking: false,  // Only on HoloLens 2
                controller_tracking: true,
                room_scale: true,
                passthrough: false, // Only on HoloLens
                refresh_rates: vec![60.0, 90.0],
                tracking_range: 12.0,
            },
            tracking_active: false,
            config: TrackingConfig::default(),
            hololens_mode: false,
            inside_out_tracking: true, // WMR uses inside-out tracking
            spatial_mapping_enabled: false,
            hand_tracking_available: false,
            device_type: WMRDeviceType::Unsupported,
            last_update: None,
        }
    }

    /// Initialize Windows Mixed Reality system
    async fn init_wmr_system(&mut self) -> Result<()> {
        #[cfg(target_os = "windows")]
        {
            self.check_wmr_availability().await?;
            self.detect_device_type().await?;
            self.setup_tracking_systems().await?;
            self.last_update = Some(Instant::now());
            tracing::info!("Windows Mixed Reality initialized successfully");
        }

        #[cfg(not(target_os = "windows"))]
        {
            tracing::warn!("Windows Mixed Reality is only available on Windows");
            Err(Error::LegacyConfig(
                "WMR not available on this platform".to_string(),
            ))
        }
    }

    /// Check if Windows Mixed Reality is available
    async fn check_wmr_availability(&self) -> Result<()> {
        // In a real implementation, this would:
        // 1. Check if Windows Mixed Reality Portal is installed
        // 2. Verify Windows version compatibility (Windows 10 RS4+)
        // 3. Check hardware requirements (cameras, sensors)
        // 4. Validate Windows Mixed Reality service status

        #[cfg(target_os = "windows")]
        {
            tracing::info!("Checking Windows Mixed Reality availability");
            // Would use Windows Runtime APIs and WMR-specific checks
        }

        Ok(())
    }

    /// Detect the specific WMR device type
    async fn detect_device_type(&mut self) -> Result<()> {
        #[cfg(target_os = "windows")]
        {
            // In a real implementation, this would query:
            // - Device registry entries
            // - Hardware identification
            // - Capability detection through Windows Mixed Reality APIs

            // Simulate device detection
            use scirs2_core::random::Rng;
            let mut rng = scirs2_core::random::thread_rng();
            self.device_type = match rng.random_range(0..7) {
                0 => WMRDeviceType::HoloLens2,
                1 => WMRDeviceType::HoloLens1,
                2 => WMRDeviceType::SamsungOdyssey,
                3 => WMRDeviceType::HPReverb,
                4 => WMRDeviceType::EntryLevelVR,
                5 => WMRDeviceType::Generic,
                _ => WMRDeviceType::Unsupported,
            };

            // Update capabilities based on detected device
            match self.device_type {
                WMRDeviceType::HoloLens2 => {
                    self.device_info.model = "HoloLens 2".to_string();
                    self.device_info.manufacturer = "Microsoft".to_string();
                    self.capabilities.hand_tracking = true;
                    self.capabilities.eye_tracking = true;
                    self.capabilities.passthrough = true; // AR device
                    self.capabilities.refresh_rates = vec![60.0];
                    self.capabilities.tracking_range = 20.0; // Larger for AR
                    self.hololens_mode = true;
                    self.hand_tracking_available = true;
                    self.spatial_mapping_enabled = true;
                }
                WMRDeviceType::HoloLens1 => {
                    self.device_info.model = "HoloLens 1".to_string();
                    self.device_info.manufacturer = "Microsoft".to_string();
                    self.capabilities.hand_tracking = false; // Air tap gestures only
                    self.capabilities.eye_tracking = false;
                    self.capabilities.passthrough = true; // AR device
                    self.capabilities.refresh_rates = vec![60.0];
                    self.capabilities.tracking_range = 15.0;
                    self.hololens_mode = true;
                    self.spatial_mapping_enabled = true;
                }
                WMRDeviceType::SamsungOdyssey => {
                    self.device_info.model = "Samsung Odyssey+".to_string();
                    self.device_info.manufacturer = "Samsung".to_string();
                    self.capabilities.refresh_rates = vec![90.0];
                    self.capabilities.tracking_range = 15.0;
                }
                WMRDeviceType::HPReverb => {
                    self.device_info.model = "HP Reverb G2".to_string();
                    self.device_info.manufacturer = "HP".to_string();
                    self.capabilities.refresh_rates = vec![90.0];
                    self.capabilities.tracking_range = 12.0;
                }
                WMRDeviceType::EntryLevelVR => {
                    self.device_info.model = "Entry-level WMR Headset".to_string();
                    self.capabilities.refresh_rates = vec![60.0, 90.0];
                    self.capabilities.tracking_range = 10.0;
                }
                WMRDeviceType::Generic => {
                    self.device_info.model = "Generic WMR Headset".to_string();
                    self.capabilities.refresh_rates = vec![60.0, 90.0];
                    self.capabilities.tracking_range = 12.0;
                }
                WMRDeviceType::Unsupported => {
                    return Err(Error::LegacyConfig("Unsupported WMR device".to_string()));
                }
            }

            self.device_info.platform_version = "WMR 2.0+".to_string();
            tracing::info!("Detected WMR device: {:?}", self.device_type);
        }

        #[cfg(not(target_os = "windows"))]
        {
            self.device_type = WMRDeviceType::Unsupported;
        }

        Ok(())
    }

    /// Setup WMR tracking systems
    async fn setup_tracking_systems(&mut self) -> Result<()> {
        // In a real implementation, this would:
        // 1. Initialize spatial coordinate system
        // 2. Set up camera-based tracking
        // 3. Configure controller tracking
        // 4. Enable spatial mapping (for HoloLens)
        // 5. Set up hand tracking (if available)

        tracing::info!("Setting up WMR tracking systems");

        // Configure based on device capabilities
        if self.hololens_mode {
            self.spatial_mapping_enabled = true;
            tracing::info!("Enabled spatial mapping for HoloLens");
        }

        Ok(())
    }

    /// Get simulated WMR tracking data
    fn get_simulated_tracking(&self) -> PlatformTrackingData {
        let now = Instant::now();
        let time = now.elapsed().as_secs_f32();

        // WMR tracking characteristics
        let position = if self.hololens_mode {
            // HoloLens users tend to move around more and look at different things
            Position3D::new(
                (time * 0.02).sin() * 3.0,       // Larger movement range
                1.7 + (time * 0.01).cos() * 0.1, // Natural height variation
                (time * 0.015).cos() * 2.5,      // Walking around
            )
        } else {
            // VR headset users in more constrained space
            Position3D::new(
                (time * 0.03).sin() * 1.0,  // Limited side movement
                1.7,                        // Fixed height
                (time * 0.025).cos() * 0.8, // Small forward/back
            )
        };

        // WMR inside-out tracking has good orientation tracking
        let yaw = (time * 0.015).sin() * 0.3;
        let pitch = (time * 0.012).cos() * 0.15;
        let roll = (time * 0.008).sin() * 0.05; // Less roll than mobile devices

        let half_yaw = yaw * 0.5;
        let half_pitch = pitch * 0.5;
        let half_roll = roll * 0.5;

        let cos_yaw = half_yaw.cos();
        let sin_yaw = half_yaw.sin();
        let cos_pitch = half_pitch.cos();
        let sin_pitch = half_pitch.sin();
        let cos_roll = half_roll.cos();
        let sin_roll = half_roll.sin();

        let orientation = (
            sin_roll * cos_pitch * cos_yaw - cos_roll * sin_pitch * sin_yaw,
            cos_roll * sin_pitch * cos_yaw + sin_roll * cos_pitch * sin_yaw,
            cos_roll * cos_pitch * sin_yaw - sin_roll * sin_pitch * cos_yaw,
            cos_roll * cos_pitch * cos_yaw + sin_roll * sin_pitch * sin_yaw,
        );

        let base_confidence = match self.device_type {
            WMRDeviceType::HoloLens2 => 0.95,      // Excellent tracking
            WMRDeviceType::SamsungOdyssey => 0.92, // Very good
            WMRDeviceType::HPReverb => 0.90,       // Good
            WMRDeviceType::HoloLens1 => 0.85,      // Decent but older
            WMRDeviceType::EntryLevelVR => 0.80,   // Acceptable
            WMRDeviceType::Generic => 0.75,        // Basic
            WMRDeviceType::Unsupported => 0.50,    // Poor
        };

        let head_pose = PoseData {
            position,
            orientation,
            linear_velocity: Position3D::new(0.0, 0.0, 0.0),
            angular_velocity: Position3D::new(roll * 0.1, yaw * 0.1, pitch * 0.1),
            confidence: base_confidence,
        };

        // Simulate controller tracking
        let (left_controller, right_controller) = if !self.hololens_mode {
            // VR headsets have controllers
            let left_pos = Position3D::new(
                position.x - 0.3 + (time * 0.1).sin() * 0.1,
                position.y - 0.2 + (time * 0.15).cos() * 0.05,
                position.z + 0.2,
            );
            let right_pos = Position3D::new(
                position.x + 0.3 + (time * 0.12).sin() * 0.1,
                position.y - 0.2 + (time * 0.18).cos() * 0.05,
                position.z + 0.2,
            );

            (
                Some(PoseData::new(left_pos, (0.0, 0.0, 0.0, 1.0))),
                Some(PoseData::new(right_pos, (0.0, 0.0, 0.0, 1.0))),
            )
        } else {
            // HoloLens doesn't use controllers
            (None, None)
        };

        // Environmental factors affecting WMR tracking
        let lighting_factor = if self.hololens_mode { 0.9 } else { 1.0 }; // HoloLens affected by lighting
        let motion_factor = 1.0 - (time % 20.0 / 20.0) * 0.1; // Slight degradation over time
        let final_quality = base_confidence * lighting_factor * motion_factor;

        PlatformTrackingData {
            head_pose,
            left_controller,
            right_controller,
            quality: TrackingQuality {
                overall_quality: final_quality,
                position_quality: final_quality * 0.98, // WMR has good position tracking
                orientation_quality: final_quality * 1.02,
                feature_count: match self.device_type {
                    WMRDeviceType::HoloLens2 => 200,
                    WMRDeviceType::SamsungOdyssey => 120,
                    WMRDeviceType::HPReverb => 100,
                    WMRDeviceType::HoloLens1 => 80,
                    WMRDeviceType::EntryLevelVR => 60,
                    WMRDeviceType::Generic => 50,
                    WMRDeviceType::Unsupported => 20,
                },
                state: if final_quality > 0.85 {
                    TrackingState::Full
                } else if final_quality > 0.6 {
                    TrackingState::Limited
                } else {
                    TrackingState::Lost
                },
            },
            timestamp: now,
            raw_data: PlatformData {
                device_id: "WMR".to_string(),
                pose_data: vec![],
                tracking_confidence: final_quality,
                platform_timestamp: 0,
                properties: {
                    let mut props = HashMap::new();
                    props.insert("device_type".to_string(), format!("{:?}", self.device_type));
                    props.insert("hololens_mode".to_string(), self.hololens_mode.to_string());
                    props.insert(
                        "inside_out_tracking".to_string(),
                        self.inside_out_tracking.to_string(),
                    );
                    props.insert(
                        "spatial_mapping".to_string(),
                        self.spatial_mapping_enabled.to_string(),
                    );
                    props.insert(
                        "hand_tracking_available".to_string(),
                        self.hand_tracking_available.to_string(),
                    );
                    props
                },
            },
        }
    }
}

#[async_trait]
impl PlatformIntegration for WMRPlatform {
    async fn initialize(&mut self) -> Result<()> {
        self.init_wmr_system().await
    }

    async fn get_tracking_data(&self) -> Result<PlatformTrackingData> {
        if !self.tracking_active {
            return Err(Error::LegacyProcessing(
                "WMR tracking not active".to_string(),
            ));
        }

        Ok(self.get_simulated_tracking())
    }

    async fn is_available(&self) -> bool {
        #[cfg(target_os = "windows")]
        {
            self.last_update.is_some() && !matches!(self.device_type, WMRDeviceType::Unsupported)
        }

        #[cfg(not(target_os = "windows"))]
        {
            false
        }
    }

    fn get_capabilities(&self) -> PlatformCapabilities {
        self.capabilities.clone()
    }

    async fn configure_tracking(&mut self, config: TrackingConfig) -> Result<()> {
        self.config = config;
        tracing::info!("Configured WMR tracking with config: {:?}", self.config);
        Ok(())
    }

    fn get_device_info(&self) -> DeviceInfo {
        self.device_info.clone()
    }

    async fn start_tracking(&mut self) -> Result<()> {
        if self.last_update.is_none() {
            return Err(Error::LegacyProcessing(
                "WMR system not initialized".to_string(),
            ));
        }

        self.tracking_active = true;
        self.last_update = Some(Instant::now());
        tracing::info!("Started WMR tracking");
        Ok(())
    }

    async fn stop_tracking(&mut self) -> Result<()> {
        self.tracking_active = false;
        tracing::info!("Stopped WMR tracking");
        Ok(())
    }

    async fn get_hand_tracking(&self) -> Result<Option<HandTrackingData>> {
        if !self.config.enable_hand_tracking || !self.hand_tracking_available {
            return Ok(None);
        }

        // Only HoloLens 2 has proper hand tracking
        if matches!(self.device_type, WMRDeviceType::HoloLens2) {
            // In real implementation, would return actual hand tracking data
            Ok(None) // Placeholder
        } else {
            Ok(None)
        }
    }

    async fn get_eye_tracking(&self) -> Result<Option<EyeTrackingData>> {
        if !self.config.enable_eye_tracking || !self.capabilities.eye_tracking {
            return Ok(None);
        }

        // Only HoloLens 2 has eye tracking
        if matches!(self.device_type, WMRDeviceType::HoloLens2) {
            // In real implementation, would return actual eye tracking data
            Ok(None) // Placeholder
        } else {
            Ok(None)
        }
    }
}

impl Default for WMRPlatform {
    fn default() -> Self {
        Self::new()
    }
}

#[cfg(test)]
mod tests {
    use super::*;

    #[tokio::test]
    async fn test_wmr_platform_creation() {
        let platform = WMRPlatform::new();
        assert!(!platform.tracking_active);
        assert!(platform.inside_out_tracking);
        assert_eq!(platform.device_info.manufacturer, "Microsoft");
        assert_eq!(platform.device_type, WMRDeviceType::Unsupported);
    }

    #[tokio::test]
    async fn test_wmr_capabilities() {
        let platform = WMRPlatform::new();
        let capabilities = platform.get_capabilities();

        assert!(capabilities.head_tracking_6dof);
        assert!(capabilities.controller_tracking);
        assert!(capabilities.room_scale);
        assert!(!capabilities.passthrough); // Default for VR headsets
    }

    #[cfg(target_os = "windows")]
    #[tokio::test]
    async fn test_wmr_initialization_windows() {
        let mut platform = WMRPlatform::new();
        let result = platform.initialize().await;

        // May succeed or fail depending on simulated device
        if result.is_ok() {
            assert!(platform.last_update.is_some());
            assert_ne!(platform.device_type, WMRDeviceType::Unsupported);
        }
    }

    #[cfg(not(target_os = "windows"))]
    #[tokio::test]
    async fn test_wmr_initialization_non_windows() {
        let mut platform = WMRPlatform::new();
        let result = platform.initialize().await;

        // Should fail on non-Windows platforms
        assert!(result.is_err());
        assert!(!platform.is_available().await);
    }

    #[tokio::test]
    async fn test_hololens_capabilities() {
        let mut platform = WMRPlatform::new();

        // Manually configure as HoloLens 2 for testing
        platform.device_type = WMRDeviceType::HoloLens2;
        platform.hololens_mode = true;
        platform.capabilities.passthrough = true;
        platform.capabilities.hand_tracking = true;
        platform.capabilities.eye_tracking = true;
        platform.spatial_mapping_enabled = true;

        assert!(platform.hololens_mode);
        assert!(platform.capabilities.passthrough); // AR device
        assert!(platform.capabilities.hand_tracking);
        assert!(platform.capabilities.eye_tracking);
        assert!(platform.spatial_mapping_enabled);
    }

    #[tokio::test]
    async fn test_vr_headset_capabilities() {
        let mut platform = WMRPlatform::new();

        // Manually configure as Samsung Odyssey for testing
        platform.device_type = WMRDeviceType::SamsungOdyssey;
        platform.hololens_mode = false;
        platform.capabilities.passthrough = false;
        platform.capabilities.hand_tracking = false;
        platform.capabilities.eye_tracking = false;
        platform.capabilities.refresh_rates = vec![90.0];

        assert!(!platform.hololens_mode);
        assert!(!platform.capabilities.passthrough); // VR device
        assert!(!platform.capabilities.hand_tracking);
        assert!(!platform.capabilities.eye_tracking);
        assert_eq!(platform.capabilities.refresh_rates, vec![90.0]);
    }

    #[tokio::test]
    async fn test_tracking_simulation() {
        let mut platform = WMRPlatform::new();
        platform.device_type = WMRDeviceType::HPReverb;
        platform.tracking_active = true;
        platform.last_update = Some(Instant::now());

        let tracking_data = platform.get_simulated_tracking();

        // VR headset should have controller tracking
        assert!(tracking_data.left_controller.is_some());
        assert!(tracking_data.right_controller.is_some());
        assert!(tracking_data.quality.overall_quality > 0.8);

        // Check properties
        let props = &tracking_data.raw_data.properties;
        assert_eq!(props.get("hololens_mode").unwrap(), "false");
        assert_eq!(props.get("inside_out_tracking").unwrap(), "true");
    }

    #[tokio::test]
    async fn test_hololens_tracking_simulation() {
        let mut platform = WMRPlatform::new();
        platform.device_type = WMRDeviceType::HoloLens2;
        platform.hololens_mode = true;
        platform.spatial_mapping_enabled = true;
        platform.tracking_active = true;
        platform.last_update = Some(Instant::now());

        let tracking_data = platform.get_simulated_tracking();

        // HoloLens doesn't have controllers
        assert!(tracking_data.left_controller.is_none());
        assert!(tracking_data.right_controller.is_none());
        assert!(tracking_data.quality.overall_quality > 0.8); // Be more lenient due to environmental factors

        // Check HoloLens-specific properties
        let props = &tracking_data.raw_data.properties;
        assert_eq!(props.get("hololens_mode").unwrap(), "true");
        assert_eq!(props.get("spatial_mapping").unwrap(), "true");
    }
}