//! Gaming Engine Integration for VoiRS Spatial Audio
//!
//! This module provides integration with popular gaming engines including Unity, Unreal Engine,
//! Godot, and custom game engines. It offers C-compatible APIs, real-time audio processing,
//! and game-specific optimizations for immersive spatial audio experiences.
// Allow unsafe code for C API
// Module declarations
// Backward compatibility: re-export hardware as console
pub use hardware as console;
// Re-export main types for convenience
pub use GamingAudioManager;
pub use GamingConfig;
pub use ;
// Re-export C API functions
pub use c_api::*;
// Re-export console hardware types
pub use *;