use gio::{Menu, MenuItem};
pub struct MenuBuilder {
menu: Menu,
}
pub fn menu() -> MenuBuilder {
MenuBuilder { menu: Menu::new() }
}
impl MenuBuilder {
pub fn item(self, label: &str, action: &str) -> Self {
let item = MenuItem::new(Some(label), Some(action));
self.menu.append_item(&item);
self
}
pub fn section(self, section: MenuBuilder) -> Self {
let section = section.build();
self.menu.append_section(None, §ion);
self
}
pub fn section_label(self, label: &str, section: MenuBuilder) -> Self {
let section = section.build();
self.menu.append_section(Some(label), §ion);
self
}
pub fn sub(self, label: &str, submenu: MenuBuilder) -> Self {
let submenu = submenu.build();
self.menu.append_submenu(Some(label), &submenu);
self
}
pub fn build(self) -> Menu {
self.menu
}
}