vapcore-light 1.12.0

Tetsy Vapory (VapCore) Light Client Implementation (Block Import IO Service, Blockchain Data Fetching, Light Client Header Chain Storage, Tetsy Light Protocol (PLP) Provider, Light Transaction Queue, CHT Definitions, Light Client Data Cache), Tetsy Light Protocol (PLP) Implementation, P2P Network I/O and Event Context Generalization, Peer Error Handling & Punishment, Request Load Timer & Distribution Manager, Pending Request Set Storage, Request Credit Management, Light Client Request Types, Request Chain Builder Utility, On-demand Chain Request Service over LES (for RPCs), ResponseGuard Implementation)
Documentation
// Copyright 2015-2020 Parity Technologies (UK) Ltd.
// This file is part of Tetsy Vapory.

// Tetsy Vapory is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.

// Tetsy Vapory is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License
// along with Tetsy Vapory.  If not, see <http://www.gnu.org/licenses/>.

//! I/O and event context generalizations.

use network::{NetworkContext, PeerId, NodeId};

use super::{Announcement, LightProtocol, ReqId};
use super::error::Error;
use request::NetworkRequests as Requests;

/// An I/O context which allows sending and receiving packets as well as
/// disconnecting peers. This is used as a generalization of the portions
/// of a p2p network which the light protocol structure makes use of.
pub trait IoContext {
	/// Send a packet to a specific peer.
	fn send(&self, peer: PeerId, packet_id: u8, packet_body: Vec<u8>);

	/// Respond to a peer's message. Only works if this context is a byproduct
	/// of a packet handler.
	fn respond(&self, packet_id: u8, packet_body: Vec<u8>);

	/// Disconnect a peer.
	fn disconnect_peer(&self, peer: PeerId);

	/// Disable a peer -- this is a disconnect + a time-out.
	fn disable_peer(&self, peer: PeerId);

	/// Get a peer's protocol version.
	fn protocol_version(&self, peer: PeerId) -> Option<u8>;

	/// Persistent peer id
	fn persistent_peer_id(&self, peer: PeerId) -> Option<NodeId>;

	/// Whether given peer id is reserved peer
	fn is_reserved_peer(&self, peer: PeerId) -> bool;
}

impl<T> IoContext for T where T: ?Sized + NetworkContext {
	fn send(&self, peer: PeerId, packet_id: u8, packet_body: Vec<u8>) {
		if let Err(e) = self.send(peer, packet_id, packet_body) {
			debug!(target: "pip", "Error sending packet to peer {}: {}", peer, e);
		}
	}

	fn respond(&self, packet_id: u8, packet_body: Vec<u8>) {
		if let Err(e) = self.respond(packet_id, packet_body) {
			debug!(target: "pip", "Error responding to peer message: {}", e);
		}
	}

	fn disconnect_peer(&self, peer: PeerId) {
		trace!(target: "pip", "Initiating disconnect of peer {}", peer);
		NetworkContext::disconnect_peer(self, peer);
	}

	fn disable_peer(&self, peer: PeerId) {
		trace!(target: "pip", "Initiating disable of peer {}", peer);
		NetworkContext::disable_peer(self, peer);
	}

	fn protocol_version(&self, peer: PeerId) -> Option<u8> {
		self.protocol_version(self.subprotocol_name(), peer)
	}

	fn persistent_peer_id(&self, peer: PeerId) -> Option<NodeId> {
		self.session_info(peer).and_then(|info| info.id)
	}

	fn is_reserved_peer(&self, peer: PeerId) -> bool {
		NetworkContext::is_reserved_peer(self, peer)
	}
}

/// Basic context for the protocol.
pub trait BasicContext {
	/// Returns the relevant's peer persistent Id (aka NodeId).
	fn persistent_peer_id(&self, peer: PeerId) -> Option<NodeId>;

	/// Make a request from a peer.
	///
	/// Fails on: nonexistent peer, network error, peer not server,
	/// insufficient credits. Does not check capabilities before sending.
	/// On success, returns a request id which can later be coordinated
	/// with an event.
	fn request_from(&self, peer: PeerId, request: Requests) -> Result<ReqId, Error>;

	/// Make an announcement of new capabilities to the rest of the peers.
	// TODO: maybe just put this on a timer in LightProtocol?
	fn make_announcement(&self, announcement: Announcement);

	/// Disconnect a peer.
	fn disconnect_peer(&self, peer: PeerId);

	/// Disable a peer.
	fn disable_peer(&self, peer: PeerId);
}

/// Context for a protocol event which has a peer ID attached.
pub trait EventContext: BasicContext {
	/// Get the peer relevant to the event e.g. message sender,
	/// disconnected/connected peer.
	fn peer(&self) -> PeerId;

	/// Treat the event context as a basic context.
	fn as_basic(&self) -> &dyn BasicContext;
}

/// Basic context.
pub struct TickCtx<'a> {
	/// Io context to enable dispatch.
	pub io: &'a dyn IoContext,
	/// Protocol implementation.
	pub proto: &'a LightProtocol,
}

impl<'a> BasicContext for TickCtx<'a> {
	fn persistent_peer_id(&self, id: PeerId) -> Option<NodeId> {
		self.io.persistent_peer_id(id)
	}

	fn request_from(&self, peer: PeerId, requests: Requests) -> Result<ReqId, Error> {
		self.proto.request_from(self.io, peer, requests)
	}

	fn make_announcement(&self, announcement: Announcement) {
		self.proto.make_announcement(self.io, announcement);
	}

	fn disconnect_peer(&self, peer: PeerId) {
		self.io.disconnect_peer(peer);
	}

	fn disable_peer(&self, peer: PeerId) {
		self.io.disable_peer(peer);
	}
}

/// Concrete implementation of `EventContext` over the light protocol struct and
/// an io context.
pub struct Ctx<'a> {
	/// Io context to enable immediate response to events.
	pub io: &'a dyn IoContext,
	/// Protocol implementation.
	pub proto: &'a LightProtocol,
	/// Relevant peer for event.
	pub peer: PeerId,
}

impl<'a> BasicContext for Ctx<'a> {
	fn persistent_peer_id(&self, id: PeerId) -> Option<NodeId> {
		self.io.persistent_peer_id(id)
	}

	fn request_from(&self, peer: PeerId, requests: Requests) -> Result<ReqId, Error> {
		self.proto.request_from(self.io, peer, requests)
	}

	fn make_announcement(&self, announcement: Announcement) {
		self.proto.make_announcement(self.io, announcement);
	}

	fn disconnect_peer(&self, peer: PeerId) {
		self.io.disconnect_peer(peer);
	}

	fn disable_peer(&self, peer: PeerId) {
		self.io.disable_peer(peer);
	}
}

impl<'a> EventContext for Ctx<'a> {
	fn peer(&self) -> PeerId {
		self.peer
	}

	fn as_basic(&self) -> &dyn BasicContext {
		&*self
	}
}