usfx 0.1.5

Realtime procedurally generated sound effects
Documentation
name: CI
on:
  push:
    paths-ignore:
      - "docs/**"
      - "**.md"

jobs:
  # Check for formatting
  rustfmt:
    name: Formatter check
    runs-on: ubuntu-latest
    steps:
      - uses: actions/checkout@v4

      - uses: actions-rs/toolchain@v1
        with:
          profile: minimal
          toolchain: stable
          components: rustfmt
          override: true

      - run: rustup component add rustfmt
      - uses: actions-rs/cargo@v1
        with:
          command: fmt
          args: --all -- --check

  # Run test check on Linux, macOS, and Windows
  test:
    name: Test
    runs-on: ${{ matrix.os }}
    strategy:
      fail-fast: true
      matrix:
        os: [ubuntu-latest, macOS-latest, windows-latest]
    steps:
      # Checkout the branch being tested
      - uses: actions/checkout@v4

      # Install rust stable
      - uses: dtolnay/rust-toolchain@master
        with:
          toolchain: stable

      # Cache the built dependencies
      - uses: Swatinem/rust-cache@v2.7.1
        with:
          save-if: ${{ github.event_name == 'push' }}

      # Install cargo-hack
      - uses: taiki-e/install-action@cargo-hack

      - name: Install test dependencies
        run: sudo apt-get install libasound2-dev libsdl2-dev
        if: matrix.os == 'ubuntu-latest'

      # Test all feature combinations on the target platform
      - name: Test
        run: cargo hack --feature-powerset test