use std::sync::mpsc::{
self,
Receiver,
Sender,
TryIter,
};
pub trait Slot<T> {
fn exec_for(
&self,
t: T,
) -> bool;
fn proxy(&self) -> SlotProxy<T>;
}
pub struct SlotImpl<T> {
receiver: Receiver<T>,
sender: Sender<T>,
}
impl<T> SlotImpl<T> {
pub fn new() -> SlotImpl<T> {
let (sender, receiver) = mpsc::channel();
return SlotImpl {
sender,
receiver,
};
}
pub fn next(&self) -> Option<T> {
return self.receiver.try_recv().ok();
}
pub fn data_iter(&self) -> TryIter<T> {
return self.receiver.try_iter();
}
pub fn last(&self) -> Option<T> {
return self.data_iter().last();
}
pub fn discard_pending(&self) {
self.data_iter().last();
}
pub fn exec_for(
&self,
t: T,
) -> bool {
return match self.sender.send(t) {
Ok(_) => {
trace!("exec_for:ok");
true
},
Err(e) => {
warn!("exec_for:err:{:?}", e);
false
},
};
}
pub fn proxy(&self) -> SlotProxy<T> {
return SlotProxy {
sender: self.sender.clone(),
};
}
}
impl<T> Slot<T> for SlotImpl<T> {
fn exec_for(
&self,
t: T,
) -> bool {
return self.exec_for(t);
}
fn proxy(&self) -> SlotProxy<T> {
return self.proxy();
}
}
impl<T> Default for SlotImpl<T> {
fn default() -> Self {
return Self::new();
}
}
#[derive(Clone)]
pub struct SlotProxy<T> {
sender: Sender<T>,
}
impl<T> SlotProxy<T> {
pub fn empty() -> SlotProxy<T> {
let (sender, _) = mpsc::channel();
return SlotProxy {
sender,
};
}
pub fn exec_for(
&self,
t: T,
) -> bool {
return match self.sender.send(t) {
Ok(_) => {
trace!("exec_for:ok");
true
},
Err(e) => {
warn!("exec_for:err:{:?}", e);
false
},
};
}
pub fn proxy(&self) -> SlotProxy<T> {
return SlotProxy {
sender: self.sender.clone(),
};
}
}
impl<T> Slot<T> for SlotProxy<T> {
fn exec_for(
&self,
t: T,
) -> bool {
return self.exec_for(t);
}
fn proxy(&self) -> SlotProxy<T> {
return self.proxy();
}
}
impl<T> Default for SlotProxy<T> {
fn default() -> Self {
return Self::empty();
}
}