#include <stdlib.h>
#include <assert.h>
#define Assert(x) (assert(x))
#include "IUnityInterface.h"
#include "IUnityEventQueue.h"
#include "IUnityGraphics.h"
#include "IUnityLog.h"
#include "IUnityMemoryManager.h"
#include "IUnityProfiler.h"
#include "IUnityProfilerCallbacks.h"
#include "IUnityRenderingExtensions.h"
#include "IUnityShaderCompilerAccess.h"