use crate::{
android_work_manager::{
AndroidWorkManager, WorkConstraintsConfig, WorkNetworkType, WorkRequest,
},
thermal_power::{PowerOptimizationStrategy, ThermalPowerConfig},
};
use serde::{Deserialize, Serialize};
use std::collections::HashMap;
use std::time::{Duration, Instant};
use trustformers_core::error::{CoreError, Result};
pub struct AndroidDozeCompatibilityManager {
config: DozeCompatibilityConfig,
doze_detector: DozeStateDetector,
whitelist_manager: WhitelistManager,
deferred_task_scheduler: DeferredTaskScheduler,
network_scheduler: NetworkScheduler,
maintenance_window_manager: MaintenanceWindowManager,
performance_adapter: DozePerformanceAdapter,
stats: DozeCompatibilityStats,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct DozeCompatibilityConfig {
pub enable_doze_detection: bool,
pub enable_task_deferral: bool,
pub enable_network_optimization: bool,
pub enable_maintenance_windows: bool,
pub detection_config: DozeDetectionConfig,
pub task_config: DozeTaskConfig,
pub network_config: DozeNetworkConfig,
pub performance_config: DozePerformanceConfig,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct DozeDetectionConfig {
pub screen_check_interval_ms: u64,
pub motion_check_interval_ms: u64,
pub battery_optimization_check_ms: u64,
pub predictive_detection: bool,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct DozeTaskConfig {
pub max_deferred_tasks: usize,
pub critical_task_threshold_ms: u64,
pub defer_non_critical: bool,
pub enable_task_batching: bool,
pub batch_window_ms: u64,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct DozeNetworkConfig {
pub enable_request_batching: bool,
pub doze_network_timeout_ms: u64,
pub enable_offline_fallback: bool,
pub aggressive_caching: bool,
pub doze_sync_strategy: DozeSyncStrategy,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct DozePerformanceConfig {
pub reduce_inference_frequency: bool,
pub frequency_reduction_factor: f32,
pub enable_model_unloading: bool,
pub model_unload_delay_ms: u64,
pub memory_pressure_handling: DozeMemoryStrategy,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum DozeSyncStrategy {
Defer,
MaintenanceOnly,
CriticalOnly,
Disabled,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum DozeMemoryStrategy {
Aggressive,
Conservative,
Minimal,
None,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum DozeState {
Active,
EnteringDoze,
LightDoze,
DeepDoze,
MaintenanceWindow,
AppStandby,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct DeviceState {
pub doze_state: DozeState,
pub screen_on: bool,
pub plugged_in: bool,
pub motion_detected: bool,
pub battery_optimization_enabled: bool,
pub app_whitelisted: bool,
pub network_available: bool,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct DeferredTask {
pub id: String,
pub task_type: DozeTaskType,
pub scheduled_time: u64,
pub deferred_time: u64,
pub priority: TaskPriority,
pub max_deferral_ms: u64,
pub payload: TaskPayload,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum DozeTaskType {
Inference,
ModelUpdate,
DataSync,
CacheCleanup,
Analytics,
BackgroundTraining,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Serialize, Deserialize)]
pub enum TaskPriority {
Critical,
High,
Normal,
Low,
Background,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct TaskPayload {
pub data: Vec<u8>,
pub metadata: HashMap<String, String>,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct MaintenanceWindow {
pub start_time: u64,
pub duration_ms: u64,
pub window_type: MaintenanceWindowType,
pub scheduled_tasks: Vec<String>,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum MaintenanceWindowType {
System,
User,
Charging,
Network,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct DozeCompatibilityStats {
pub time_in_states: HashMap<DozeState, u64>,
pub deferred_tasks_by_type: HashMap<DozeTaskType, u64>,
pub avg_deferral_time: HashMap<DozeTaskType, f64>,
pub network_requests_during_doze: u64,
pub successful_maintenance_windows: u64,
pub estimated_battery_saved_mah: f64,
pub performance_impact: DozePerformanceImpact,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct DozePerformanceImpact {
pub avg_inference_delay_ms: f64,
pub task_completion_rate: f64,
pub user_impact_score: f64,
pub resource_efficiency: f64,
}
impl Default for DozeCompatibilityConfig {
fn default() -> Self {
Self {
enable_doze_detection: true,
enable_task_deferral: true,
enable_network_optimization: true,
enable_maintenance_windows: true,
detection_config: DozeDetectionConfig::default(),
task_config: DozeTaskConfig::default(),
network_config: DozeNetworkConfig::default(),
performance_config: DozePerformanceConfig::default(),
}
}
}
impl Default for DozeDetectionConfig {
fn default() -> Self {
Self {
screen_check_interval_ms: 5000,
motion_check_interval_ms: 10000,
battery_optimization_check_ms: 30000,
predictive_detection: true,
}
}
}
impl Default for DozeTaskConfig {
fn default() -> Self {
Self {
max_deferred_tasks: 100,
critical_task_threshold_ms: 5000,
defer_non_critical: true,
enable_task_batching: true,
batch_window_ms: 60000,
}
}
}
impl Default for DozeNetworkConfig {
fn default() -> Self {
Self {
enable_request_batching: true,
doze_network_timeout_ms: 30000,
enable_offline_fallback: true,
aggressive_caching: true,
doze_sync_strategy: DozeSyncStrategy::MaintenanceOnly,
}
}
}
impl Default for DozePerformanceConfig {
fn default() -> Self {
Self {
reduce_inference_frequency: true,
frequency_reduction_factor: 0.5,
enable_model_unloading: true,
model_unload_delay_ms: 300000, memory_pressure_handling: DozeMemoryStrategy::Conservative,
}
}
}
impl AndroidDozeCompatibilityManager {
pub fn new(config: DozeCompatibilityConfig) -> Result<Self> {
let doze_detector = DozeStateDetector::new(config.detection_config.clone())?;
let whitelist_manager = WhitelistManager::new()?;
let deferred_task_scheduler = DeferredTaskScheduler::new(config.task_config.clone())?;
let network_scheduler = NetworkScheduler::new(config.network_config.clone())?;
let maintenance_window_manager = MaintenanceWindowManager::new()?;
let performance_adapter = DozePerformanceAdapter::new(config.performance_config.clone())?;
let stats = DozeCompatibilityStats::new();
Ok(Self {
config,
doze_detector,
whitelist_manager,
deferred_task_scheduler,
network_scheduler,
maintenance_window_manager,
performance_adapter,
stats,
})
}
pub fn start_monitoring(&mut self) -> Result<()> {
if self.config.enable_doze_detection {
self.doze_detector.start_monitoring()?;
}
tracing::info!("Doze compatibility monitoring started");
Ok(())
}
pub fn stop_monitoring(&mut self) -> Result<()> {
self.doze_detector.stop_monitoring()?;
tracing::info!("Doze compatibility monitoring stopped");
Ok(())
}
pub fn get_device_state(&self) -> Result<DeviceState> {
self.doze_detector.get_current_state()
}
pub fn should_defer_tasks(&self) -> Result<bool> {
let state = self.get_device_state()?;
match state.doze_state {
DozeState::DeepDoze | DozeState::LightDoze => Ok(true),
DozeState::AppStandby => Ok(true),
DozeState::MaintenanceWindow => Ok(false),
DozeState::Active => Ok(false),
DozeState::EnteringDoze => Ok(self.config.task_config.defer_non_critical),
}
}
pub fn schedule_doze_aware_task(&mut self, task: DeferredTask) -> Result<()> {
if self.should_defer_tasks()? {
self.deferred_task_scheduler.defer_task(task)?;
} else {
self.execute_task_immediately(task)?;
}
Ok(())
}
pub fn doze_aware_inference(&mut self, input_data: Vec<u8>) -> Result<InferenceResult> {
let state = self.get_device_state()?;
match state.doze_state {
DozeState::DeepDoze => {
self.handle_doze_inference(input_data, true)
},
DozeState::LightDoze => {
self.handle_doze_inference(input_data, false)
},
DozeState::AppStandby => {
self.handle_standby_inference(input_data)
},
_ => {
self.handle_normal_inference(input_data)
},
}
}
pub fn doze_aware_network_request(
&mut self,
request: NetworkRequest,
) -> Result<NetworkResponse> {
let state = self.get_device_state()?;
if matches!(state.doze_state, DozeState::DeepDoze | DozeState::LightDoze) {
self.network_scheduler.schedule_doze_request(request)
} else {
self.network_scheduler.execute_immediate_request(request)
}
}
pub fn get_next_maintenance_window(&self) -> Result<Option<MaintenanceWindow>> {
self.maintenance_window_manager.get_next_window()
}
pub fn request_whitelist_exemption(&mut self, reason: WhitelistReason) -> Result<bool> {
self.whitelist_manager.request_exemption(reason)
}
pub fn get_stats(&self) -> &DozeCompatibilityStats {
&self.stats
}
pub fn optimize_for_doze_state(&mut self) -> Result<()> {
let state = self.get_device_state()?;
self.performance_adapter.adapt_to_state(state.doze_state)?;
Ok(())
}
fn execute_task_immediately(&mut self, task: DeferredTask) -> Result<()> {
match task.task_type {
DozeTaskType::Inference => self.execute_inference_task(&task),
DozeTaskType::ModelUpdate => self.execute_model_update_task(&task),
DozeTaskType::DataSync => self.execute_sync_task(&task),
DozeTaskType::CacheCleanup => self.execute_cleanup_task(&task),
DozeTaskType::Analytics => self.execute_analytics_task(&task),
DozeTaskType::BackgroundTraining => self.execute_training_task(&task),
}
}
fn handle_doze_inference(
&self,
_input_data: Vec<u8>,
_deep_doze: bool,
) -> Result<InferenceResult> {
Ok(InferenceResult {
result: vec![],
cached: true,
processing_time_ms: 0.0,
})
}
fn handle_standby_inference(&self, _input_data: Vec<u8>) -> Result<InferenceResult> {
Ok(InferenceResult {
result: vec![],
cached: true,
processing_time_ms: 0.0,
})
}
fn handle_normal_inference(&self, _input_data: Vec<u8>) -> Result<InferenceResult> {
Ok(InferenceResult {
result: vec![],
cached: false,
processing_time_ms: 0.0,
})
}
fn execute_inference_task(&self, _task: &DeferredTask) -> Result<()> {
Ok(())
}
fn execute_model_update_task(&self, _task: &DeferredTask) -> Result<()> {
Ok(())
}
fn execute_sync_task(&self, _task: &DeferredTask) -> Result<()> {
Ok(())
}
fn execute_cleanup_task(&self, _task: &DeferredTask) -> Result<()> {
Ok(())
}
fn execute_analytics_task(&self, _task: &DeferredTask) -> Result<()> {
Ok(())
}
fn execute_training_task(&self, _task: &DeferredTask) -> Result<()> {
Ok(())
}
}
struct DozeStateDetector {
config: DozeDetectionConfig,
current_state: DozeState,
last_screen_check: Instant,
last_motion_check: Instant,
monitoring_active: bool,
}
impl DozeStateDetector {
fn new(config: DozeDetectionConfig) -> Result<Self> {
Ok(Self {
config,
current_state: DozeState::Active,
last_screen_check: Instant::now(),
last_motion_check: Instant::now(),
monitoring_active: false,
})
}
fn start_monitoring(&mut self) -> Result<()> {
self.monitoring_active = true;
Ok(())
}
fn stop_monitoring(&mut self) -> Result<()> {
self.monitoring_active = false;
Ok(())
}
fn get_current_state(&self) -> Result<DeviceState> {
Ok(DeviceState {
doze_state: self.current_state,
screen_on: true,
plugged_in: false,
motion_detected: true,
battery_optimization_enabled: false,
app_whitelisted: false,
network_available: true,
})
}
}
struct WhitelistManager {
exemption_requested: bool,
}
impl WhitelistManager {
fn new() -> Result<Self> {
Ok(Self {
exemption_requested: false,
})
}
fn request_exemption(&mut self, _reason: WhitelistReason) -> Result<bool> {
self.exemption_requested = true;
Ok(false) }
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum WhitelistReason {
CriticalInference,
RealTimeProcessing,
UserInteraction,
SafetyApplication,
}
struct DeferredTaskScheduler {
config: DozeTaskConfig,
deferred_tasks: Vec<DeferredTask>,
}
impl DeferredTaskScheduler {
fn new(config: DozeTaskConfig) -> Result<Self> {
Ok(Self {
config,
deferred_tasks: Vec::new(),
})
}
fn defer_task(&mut self, task: DeferredTask) -> Result<()> {
if self.deferred_tasks.len() >= self.config.max_deferred_tasks {
self.remove_lowest_priority_task();
}
self.deferred_tasks.push(task);
Ok(())
}
fn remove_lowest_priority_task(&mut self) {
if let Some(index) = self.find_lowest_priority_task_index() {
self.deferred_tasks.remove(index);
}
}
fn find_lowest_priority_task_index(&self) -> Option<usize> {
self.deferred_tasks
.iter()
.enumerate()
.min_by_key(|(_, task)| task.priority)
.map(|(index, _)| index)
}
}
struct NetworkScheduler {
config: DozeNetworkConfig,
pending_requests: Vec<NetworkRequest>,
}
impl NetworkScheduler {
fn new(config: DozeNetworkConfig) -> Result<Self> {
Ok(Self {
config,
pending_requests: Vec::new(),
})
}
fn schedule_doze_request(&mut self, request: NetworkRequest) -> Result<NetworkResponse> {
self.pending_requests.push(request);
Ok(NetworkResponse {
data: vec![],
cached: true,
timestamp: std::time::SystemTime::now()
.duration_since(std::time::UNIX_EPOCH)
.expect("SystemTime should be after UNIX_EPOCH")
.as_secs(),
})
}
fn execute_immediate_request(&self, _request: NetworkRequest) -> Result<NetworkResponse> {
Ok(NetworkResponse {
data: vec![],
cached: false,
timestamp: std::time::SystemTime::now()
.duration_since(std::time::UNIX_EPOCH)
.expect("SystemTime should be after UNIX_EPOCH")
.as_secs(),
})
}
}
struct MaintenanceWindowManager {
upcoming_windows: Vec<MaintenanceWindow>,
}
impl MaintenanceWindowManager {
fn new() -> Result<Self> {
Ok(Self {
upcoming_windows: Vec::new(),
})
}
fn get_next_window(&self) -> Result<Option<MaintenanceWindow>> {
Ok(self.upcoming_windows.first().cloned())
}
}
struct DozePerformanceAdapter {
config: DozePerformanceConfig,
current_adaptations: Vec<PerformanceAdaptation>,
}
impl DozePerformanceAdapter {
fn new(config: DozePerformanceConfig) -> Result<Self> {
Ok(Self {
config,
current_adaptations: Vec::new(),
})
}
fn adapt_to_state(&mut self, state: DozeState) -> Result<()> {
self.clear_adaptations();
match state {
DozeState::DeepDoze => {
self.apply_deep_doze_adaptations()?;
},
DozeState::LightDoze => {
self.apply_light_doze_adaptations()?;
},
DozeState::AppStandby => {
self.apply_standby_adaptations()?;
},
_ => {
self.apply_normal_adaptations()?;
},
}
Ok(())
}
fn clear_adaptations(&mut self) {
self.current_adaptations.clear();
}
fn apply_deep_doze_adaptations(&mut self) -> Result<()> {
self.current_adaptations.push(PerformanceAdaptation::ReduceInferenceFrequency);
self.current_adaptations.push(PerformanceAdaptation::UnloadModels);
self.current_adaptations.push(PerformanceAdaptation::AggressiveMemoryCleanup);
Ok(())
}
fn apply_light_doze_adaptations(&mut self) -> Result<()> {
self.current_adaptations.push(PerformanceAdaptation::ReduceInferenceFrequency);
self.current_adaptations.push(PerformanceAdaptation::ConservativeMemoryCleanup);
Ok(())
}
fn apply_standby_adaptations(&mut self) -> Result<()> {
self.current_adaptations.push(PerformanceAdaptation::MinimalMemoryCleanup);
Ok(())
}
fn apply_normal_adaptations(&mut self) -> Result<()> {
Ok(())
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
enum PerformanceAdaptation {
ReduceInferenceFrequency,
UnloadModels,
AggressiveMemoryCleanup,
ConservativeMemoryCleanup,
MinimalMemoryCleanup,
}
#[derive(Debug, Clone)]
pub struct NetworkRequest {
pub url: String,
pub method: String,
pub headers: HashMap<String, String>,
pub body: Option<Vec<u8>>,
pub timeout_ms: u64,
}
#[derive(Debug, Clone)]
pub struct NetworkResponse {
pub data: Vec<u8>,
pub cached: bool,
pub timestamp: u64,
}
#[derive(Debug, Clone)]
pub struct InferenceResult {
pub result: Vec<u8>,
pub cached: bool,
pub processing_time_ms: f64,
}
impl DozeCompatibilityStats {
fn new() -> Self {
Self {
time_in_states: HashMap::new(),
deferred_tasks_by_type: HashMap::new(),
avg_deferral_time: HashMap::new(),
network_requests_during_doze: 0,
successful_maintenance_windows: 0,
estimated_battery_saved_mah: 0.0,
performance_impact: DozePerformanceImpact {
avg_inference_delay_ms: 0.0,
task_completion_rate: 1.0,
user_impact_score: 0.0,
resource_efficiency: 1.0,
},
}
}
}
pub struct DozeCompatibilityUtils;
impl DozeCompatibilityUtils {
pub fn supports_doze_mode() -> bool {
true }
pub fn get_recommended_config() -> DozeCompatibilityConfig {
DozeCompatibilityConfig::default()
}
pub fn estimate_battery_savings(stats: &DozeCompatibilityStats) -> f64 {
stats.estimated_battery_saved_mah
}
pub fn assess_user_impact(stats: &DozeCompatibilityStats) -> UserImpactLevel {
if stats.performance_impact.user_impact_score < 0.1 {
UserImpactLevel::Minimal
} else if stats.performance_impact.user_impact_score < 0.3 {
UserImpactLevel::Low
} else if stats.performance_impact.user_impact_score < 0.6 {
UserImpactLevel::Moderate
} else {
UserImpactLevel::High
}
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum UserImpactLevel {
Minimal,
Low,
Moderate,
High,
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_doze_compatibility_manager_creation() {
let config = DozeCompatibilityConfig::default();
let manager = AndroidDozeCompatibilityManager::new(config);
assert!(manager.is_ok());
}
#[test]
fn test_doze_state_transitions() {
let states = [
DozeState::Active,
DozeState::EnteringDoze,
DozeState::LightDoze,
DozeState::DeepDoze,
DozeState::MaintenanceWindow,
DozeState::AppStandby,
];
for state in states {
assert_ne!(state, DozeState::Active); }
}
#[test]
fn test_task_priority_ordering() {
let mut priorities = vec![
TaskPriority::Background,
TaskPriority::Critical,
TaskPriority::Normal,
TaskPriority::High,
TaskPriority::Low,
];
priorities.sort();
assert_eq!(priorities[0], TaskPriority::Critical);
assert_eq!(priorities[4], TaskPriority::Background);
}
#[test]
fn test_doze_compatibility_utils() {
assert!(DozeCompatibilityUtils::supports_doze_mode());
let config = DozeCompatibilityUtils::get_recommended_config();
assert!(config.enable_doze_detection);
}
}