#![allow(unused_variables)]
use crate::tensor::Tensor;
use serde::{Deserialize, Serialize};
use std::collections::HashMap;
use std::sync::{Arc, RwLock};
use std::time::{Duration, Instant};
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct AdaptiveComputationConfig {
pub max_layers: usize,
pub min_layers: usize,
pub halt_threshold: f32,
pub time_penalty: f32,
pub early_exit_threshold: f32,
pub complexity_estimation_method: ComplexityEstimationMethod,
pub dynamic_depth_strategy: DynamicDepthStrategy,
}
impl Default for AdaptiveComputationConfig {
fn default() -> Self {
Self {
max_layers: 12,
min_layers: 2,
halt_threshold: 0.99,
time_penalty: 0.01,
early_exit_threshold: 0.95,
complexity_estimation_method: ComplexityEstimationMethod::EntropyBased,
dynamic_depth_strategy: DynamicDepthStrategy::ConfidenceBased,
}
}
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum ComplexityEstimationMethod {
EntropyBased,
AttentionBased,
GradientNorm,
LearningCurve,
Hybrid,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum DynamicDepthStrategy {
ConfidenceBased,
UncertaintyBased,
ResourceConstrained,
LatencyOptimized,
AccuracyOptimized,
}
#[derive(Debug, Clone)]
pub struct ComputationBudget {
pub max_flops: u64,
pub max_memory_mb: u32,
pub max_latency_ms: u32,
pub remaining_flops: u64,
pub remaining_memory_mb: u32,
pub remaining_time_ms: u32,
}
impl ComputationBudget {
pub fn new(max_flops: u64, max_memory_mb: u32, max_latency_ms: u32) -> Self {
Self {
max_flops,
max_memory_mb,
max_latency_ms,
remaining_flops: max_flops,
remaining_memory_mb: max_memory_mb,
remaining_time_ms: max_latency_ms,
}
}
pub fn can_afford(&self, flops: u64, memory_mb: u32, time_ms: u32) -> bool {
self.remaining_flops >= flops
&& self.remaining_memory_mb >= memory_mb
&& self.remaining_time_ms >= time_ms
}
pub fn consume(&mut self, flops: u64, memory_mb: u32, time_ms: u32) {
self.remaining_flops = self.remaining_flops.saturating_sub(flops);
self.remaining_memory_mb = self.remaining_memory_mb.saturating_sub(memory_mb);
self.remaining_time_ms = self.remaining_time_ms.saturating_sub(time_ms);
}
}
#[derive(Debug, Clone)]
pub struct LayerMetrics {
pub layer_id: usize,
pub flops_estimate: u64,
pub memory_usage_mb: u32,
pub execution_time_ms: u32,
pub confidence_score: f32,
pub uncertainty_score: f32,
pub output_entropy: f32,
}
pub trait AdaptiveComputationStrategy {
fn should_continue(
&self,
layer_id: usize,
metrics: &LayerMetrics,
budget: &ComputationBudget,
config: &AdaptiveComputationConfig,
) -> bool;
fn estimate_remaining_cost(
&self,
current_layer: usize,
total_layers: usize,
current_metrics: &LayerMetrics,
) -> (u64, u32, u32);
fn adjust_computation_path(
&self,
input_complexity: f32,
available_budget: &ComputationBudget,
config: &AdaptiveComputationConfig,
) -> ComputationPath;
}
#[derive(Debug, Clone)]
pub struct ComputationPath {
pub layers_to_execute: Vec<usize>,
pub skip_patterns: Vec<LayerSkipPattern>,
pub early_exit_points: Vec<usize>,
pub resource_allocation: ResourceAllocation,
}
#[derive(Debug, Clone)]
pub enum LayerSkipPattern {
Skip,
Approximate,
Cached,
Pruned,
}
#[derive(Debug, Clone)]
pub struct ResourceAllocation {
pub memory_per_layer: HashMap<usize, u32>,
pub compute_intensity: HashMap<usize, f32>,
pub parallelism_factor: HashMap<usize, u32>,
}
pub struct ConfidenceBasedStrategy {
confidence_history: Arc<RwLock<Vec<f32>>>,
#[allow(dead_code)]
performance_tracker: Arc<RwLock<PerformanceTracker>>,
}
impl Default for ConfidenceBasedStrategy {
fn default() -> Self {
Self::new()
}
}
impl ConfidenceBasedStrategy {
pub fn new() -> Self {
Self {
confidence_history: Arc::new(RwLock::new(Vec::new())),
performance_tracker: Arc::new(RwLock::new(PerformanceTracker::new())),
}
}
}
impl AdaptiveComputationStrategy for ConfidenceBasedStrategy {
fn should_continue(
&self,
layer_id: usize,
metrics: &LayerMetrics,
budget: &ComputationBudget,
config: &AdaptiveComputationConfig,
) -> bool {
if metrics.confidence_score >= config.early_exit_threshold {
return false;
}
if layer_id < config.min_layers {
return true;
}
if layer_id >= config.max_layers {
return false;
}
let (est_flops, est_memory, est_time) =
self.estimate_remaining_cost(layer_id, config.max_layers, metrics);
if !budget.can_afford(est_flops, est_memory, est_time) {
return false;
}
let mut confidence_history = self
.confidence_history
.write()
.expect("confidence_history lock should not be poisoned");
confidence_history.push(metrics.confidence_score);
if confidence_history.len() >= 3 {
let recent_growth = confidence_history[confidence_history.len() - 1]
- confidence_history[confidence_history.len() - 3];
if recent_growth < 0.01 && metrics.confidence_score > config.halt_threshold {
return false;
}
}
true
}
fn estimate_remaining_cost(
&self,
current_layer: usize,
total_layers: usize,
current_metrics: &LayerMetrics,
) -> (u64, u32, u32) {
let remaining_layers = total_layers.saturating_sub(current_layer);
let avg_flops_per_layer = current_metrics.flops_estimate;
let avg_memory_per_layer = current_metrics.memory_usage_mb;
let avg_time_per_layer = current_metrics.execution_time_ms;
(
avg_flops_per_layer * remaining_layers as u64,
avg_memory_per_layer * remaining_layers as u32,
avg_time_per_layer * remaining_layers as u32,
)
}
fn adjust_computation_path(
&self,
input_complexity: f32,
available_budget: &ComputationBudget,
config: &AdaptiveComputationConfig,
) -> ComputationPath {
let mut layers_to_execute = Vec::new();
let mut skip_patterns = HashMap::new();
let mut resource_allocation = ResourceAllocation {
memory_per_layer: HashMap::new(),
compute_intensity: HashMap::new(),
parallelism_factor: HashMap::new(),
};
let estimated_layers = if input_complexity < 0.3 {
config.min_layers
} else if input_complexity < 0.7 {
(config.min_layers + config.max_layers) / 2
} else {
config.max_layers
};
for layer_id in 0..estimated_layers {
layers_to_execute.push(layer_id);
let layer_importance = 1.0 - (layer_id as f32 / estimated_layers as f32);
let complexity_factor = input_complexity * layer_importance;
resource_allocation.memory_per_layer.insert(
layer_id,
(available_budget.max_memory_mb as f32 / estimated_layers as f32
* complexity_factor) as u32,
);
resource_allocation.compute_intensity.insert(layer_id, complexity_factor);
resource_allocation.parallelism_factor.insert(layer_id, 1);
if complexity_factor < 0.3 && layer_id > config.min_layers {
skip_patterns.insert(layer_id, LayerSkipPattern::Approximate);
}
}
ComputationPath {
layers_to_execute,
skip_patterns: skip_patterns.into_values().collect(),
early_exit_points: vec![estimated_layers / 2, estimated_layers * 3 / 4],
resource_allocation,
}
}
}
pub struct UncertaintyBasedStrategy {
#[allow(dead_code)]
uncertainty_tracker: Arc<RwLock<Vec<f32>>>,
}
impl Default for UncertaintyBasedStrategy {
fn default() -> Self {
Self::new()
}
}
impl UncertaintyBasedStrategy {
pub fn new() -> Self {
Self {
uncertainty_tracker: Arc::new(RwLock::new(Vec::new())),
}
}
}
impl AdaptiveComputationStrategy for UncertaintyBasedStrategy {
fn should_continue(
&self,
layer_id: usize,
metrics: &LayerMetrics,
budget: &ComputationBudget,
config: &AdaptiveComputationConfig,
) -> bool {
if metrics.uncertainty_score > 0.1 && layer_id < config.max_layers {
let (est_flops, est_memory, est_time) =
self.estimate_remaining_cost(layer_id, config.max_layers, metrics);
return budget.can_afford(est_flops, est_memory, est_time);
}
layer_id < config.min_layers
}
fn estimate_remaining_cost(
&self,
current_layer: usize,
total_layers: usize,
current_metrics: &LayerMetrics,
) -> (u64, u32, u32) {
let remaining_layers = total_layers.saturating_sub(current_layer);
let uncertainty_factor = current_metrics.uncertainty_score.max(0.1);
(
(current_metrics.flops_estimate as f32 * remaining_layers as f32 * uncertainty_factor)
as u64,
(current_metrics.memory_usage_mb as f32 * remaining_layers as f32 * uncertainty_factor)
as u32,
(current_metrics.execution_time_ms as f32
* remaining_layers as f32
* uncertainty_factor) as u32,
)
}
fn adjust_computation_path(
&self,
input_complexity: f32,
available_budget: &ComputationBudget,
config: &AdaptiveComputationConfig,
) -> ComputationPath {
let estimated_layers = ((input_complexity * config.max_layers as f32) as usize)
.max(config.min_layers)
.min(config.max_layers);
let layers_to_execute: Vec<usize> = (0..estimated_layers).collect();
let mut resource_allocation = ResourceAllocation {
memory_per_layer: HashMap::new(),
compute_intensity: HashMap::new(),
parallelism_factor: HashMap::new(),
};
for layer_id in &layers_to_execute {
let uncertainty_reduction_factor = 1.0 + (*layer_id as f32 / estimated_layers as f32);
resource_allocation.memory_per_layer.insert(
*layer_id,
(available_budget.max_memory_mb as f32 / estimated_layers as f32
* uncertainty_reduction_factor) as u32,
);
resource_allocation
.compute_intensity
.insert(*layer_id, uncertainty_reduction_factor);
resource_allocation.parallelism_factor.insert(*layer_id, 1);
}
ComputationPath {
layers_to_execute,
skip_patterns: Vec::new(),
early_exit_points: vec![estimated_layers / 3, estimated_layers * 2 / 3],
resource_allocation,
}
}
}
#[derive(Debug, Clone)]
pub struct PerformanceTracker {
layer_execution_times: HashMap<usize, Vec<u32>>,
accuracy_by_layers: HashMap<usize, Vec<f32>>,
resource_usage_history: Vec<(u64, u32, u32)>, }
impl Default for PerformanceTracker {
fn default() -> Self {
Self::new()
}
}
impl PerformanceTracker {
pub fn new() -> Self {
Self {
layer_execution_times: HashMap::new(),
accuracy_by_layers: HashMap::new(),
resource_usage_history: Vec::new(),
}
}
pub fn record_layer_execution(&mut self, layer_id: usize, execution_time_ms: u32) {
self.layer_execution_times.entry(layer_id).or_default().push(execution_time_ms);
}
pub fn record_accuracy(&mut self, layers_used: usize, accuracy: f32) {
self.accuracy_by_layers.entry(layers_used).or_default().push(accuracy);
}
pub fn record_resource_usage(&mut self, flops: u64, memory_mb: u32, time_ms: u32) {
self.resource_usage_history.push((flops, memory_mb, time_ms));
}
pub fn get_average_execution_time(&self, layer_id: usize) -> Option<f32> {
self.layer_execution_times
.get(&layer_id)
.map(|times| times.iter().sum::<u32>() as f32 / times.len() as f32)
}
pub fn get_accuracy_trend(&self, layers_used: usize) -> Option<f32> {
self.accuracy_by_layers.get(&layers_used).and_then(|accuracies| {
if accuracies.is_empty() {
None
} else {
Some(accuracies.iter().sum::<f32>() / accuracies.len() as f32)
}
})
}
}
pub struct AdaptiveComputationManager {
config: AdaptiveComputationConfig,
strategy: Box<dyn AdaptiveComputationStrategy + Send + Sync>,
performance_tracker: Arc<RwLock<PerformanceTracker>>,
complexity_estimator: Box<dyn ComplexityEstimator + Send + Sync>,
}
impl AdaptiveComputationManager {
pub fn new(
config: AdaptiveComputationConfig,
strategy: Box<dyn AdaptiveComputationStrategy + Send + Sync>,
complexity_estimator: Box<dyn ComplexityEstimator + Send + Sync>,
) -> Self {
Self {
config,
strategy,
performance_tracker: Arc::new(RwLock::new(PerformanceTracker::new())),
complexity_estimator,
}
}
pub fn plan_computation(
&self,
input: &Tensor,
budget: &ComputationBudget,
) -> Result<ComputationPath, Box<dyn std::error::Error>> {
let input_complexity = self.complexity_estimator.estimate_complexity(input)?;
let path = self.strategy.adjust_computation_path(input_complexity, budget, &self.config);
Ok(path)
}
pub fn should_continue_layer(
&self,
layer_id: usize,
layer_output: &Tensor,
budget: &ComputationBudget,
) -> Result<bool, Box<dyn std::error::Error>> {
let metrics = self.calculate_layer_metrics(layer_id, layer_output)?;
let should_continue =
self.strategy.should_continue(layer_id, &metrics, budget, &self.config);
{
let mut tracker = self
.performance_tracker
.write()
.expect("performance_tracker lock should not be poisoned");
tracker.record_layer_execution(layer_id, metrics.execution_time_ms);
}
Ok(should_continue)
}
fn calculate_layer_metrics(
&self,
layer_id: usize,
layer_output: &Tensor,
) -> Result<LayerMetrics, Box<dyn std::error::Error>> {
let flops_estimate = self.estimate_flops(layer_output)?;
let memory_usage_mb = self.estimate_memory_usage(layer_output)?;
let confidence_score = self.calculate_confidence(layer_output)?;
let uncertainty_score = 1.0 - confidence_score;
let output_entropy = self.calculate_entropy(layer_output)?;
Ok(LayerMetrics {
layer_id,
flops_estimate,
memory_usage_mb,
execution_time_ms: 10, confidence_score,
uncertainty_score,
output_entropy,
})
}
fn estimate_flops(&self, tensor: &Tensor) -> Result<u64, Box<dyn std::error::Error>> {
let size: u64 = tensor.shape().iter().map(|&x| x as u64).product();
Ok(size * 2) }
fn estimate_memory_usage(&self, tensor: &Tensor) -> Result<u32, Box<dyn std::error::Error>> {
let size: u64 = tensor.shape().iter().map(|&x| x as u64).product();
Ok((size * 4 / (1024 * 1024)) as u32) }
fn calculate_confidence(&self, tensor: &Tensor) -> Result<f32, Box<dyn std::error::Error>> {
let max_value = tensor.max_value()?;
let mean_value = tensor.mean()?;
let max_scalar = max_value.get_float(0)?;
let mean_scalar = mean_value.get_float(0)?;
let confidence = (max_scalar / (mean_scalar + 1e-8)).min(1.0);
Ok(confidence)
}
fn calculate_entropy(&self, tensor: &Tensor) -> Result<f32, Box<dyn std::error::Error>> {
let softmax_output = tensor.softmax(-1)?;
let log_probs = softmax_output.log()?;
let entropy_tensor = softmax_output
.mul(&log_probs)?
.neg()?
.sum(Some(vec![tensor.shape().len() - 1]), false)?;
let mean_entropy = entropy_tensor.mean()?;
Ok(mean_entropy.get_float(0)?)
}
}
pub trait ComplexityEstimator {
fn estimate_complexity(&self, input: &Tensor) -> Result<f32, Box<dyn std::error::Error>>;
}
pub struct EntropyBasedComplexityEstimator;
impl ComplexityEstimator for EntropyBasedComplexityEstimator {
fn estimate_complexity(&self, input: &Tensor) -> Result<f32, Box<dyn std::error::Error>> {
let input_normalized = input.softmax(-1)?;
let log_input = input_normalized.log()?;
let entropy_tensor = input_normalized.mul(&log_input)?.neg()?.mean()?;
let entropy = entropy_tensor.get_float(0)?;
let max_entropy = (*input.shape().last().unwrap_or(&1) as f32).ln();
Ok((entropy / max_entropy).clamp(0.0, 1.0))
}
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct DynamicArchitectureConfig {
pub enable_dynamic_topology: bool,
pub max_concurrent_paths: usize,
pub path_selection_strategy: PathSelectionStrategy,
pub architecture_search_enabled: bool,
pub runtime_modification_enabled: bool,
pub voting_mechanism: VotingMechanism,
pub layer_insertion_threshold: f32,
pub layer_removal_threshold: f32,
pub branching_confidence_threshold: f32,
}
impl Default for DynamicArchitectureConfig {
fn default() -> Self {
Self {
enable_dynamic_topology: true,
max_concurrent_paths: 4,
path_selection_strategy: PathSelectionStrategy::ConfidenceBased,
architecture_search_enabled: false,
runtime_modification_enabled: true,
voting_mechanism: VotingMechanism::WeightedAverage,
layer_insertion_threshold: 0.3,
layer_removal_threshold: 0.8,
branching_confidence_threshold: 0.5,
}
}
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum PathSelectionStrategy {
ConfidenceBased,
UncertaintyBased,
EnsembleVoting,
AdaptiveRouting,
CostEffectiveness,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum VotingMechanism {
MajorityVote,
WeightedAverage,
ConfidenceWeighted,
UncertaintyWeighted,
ExpertMixing,
}
#[derive(Debug)]
pub struct DynamicArchitectureManager {
config: DynamicArchitectureConfig,
#[allow(dead_code)]
active_paths: Arc<RwLock<HashMap<String, ExecutionPath>>>,
#[allow(dead_code)]
architecture_cache: Arc<RwLock<HashMap<String, CachedArchitecture>>>,
performance_history: Arc<RwLock<Vec<ArchitecturePerformance>>>,
topology_modifier: TopologyModifier,
path_router: PathRouter,
}
impl DynamicArchitectureManager {
pub fn new(config: DynamicArchitectureConfig) -> Self {
Self {
config: config.clone(),
active_paths: Arc::new(RwLock::new(HashMap::new())),
architecture_cache: Arc::new(RwLock::new(HashMap::new())),
performance_history: Arc::new(RwLock::new(Vec::new())),
topology_modifier: TopologyModifier::new(config.clone()),
path_router: PathRouter::new(config.clone()),
}
}
pub fn create_dynamic_execution_plan(
&self,
input: &Tensor,
base_architecture: &ArchitectureBlueprint,
constraints: &ComputationBudget,
) -> Result<DynamicExecutionPlan, Box<dyn std::error::Error>> {
let input_complexity = self.analyze_input_complexity(input)?;
let execution_paths =
self.generate_execution_paths(input_complexity, base_architecture, constraints)?;
let selected_paths = self.path_router.select_optimal_paths(
&execution_paths,
&self.config.path_selection_strategy,
self.config.max_concurrent_paths,
)?;
Ok(DynamicExecutionPlan {
paths: selected_paths,
voting_mechanism: self.config.voting_mechanism.clone(),
fallback_path: self.create_fallback_path(base_architecture)?,
modification_points: self.identify_modification_points(base_architecture)?,
})
}
pub fn modify_architecture_runtime(
&self,
current_state: &ExecutionState,
performance_metrics: &LayerMetrics,
architecture: &mut ArchitectureBlueprint,
) -> Result<Vec<TopologyModification>, Box<dyn std::error::Error>> {
if !self.config.runtime_modification_enabled {
return Ok(vec![]);
}
let mut modifications = Vec::new();
if performance_metrics.uncertainty_score > self.config.layer_insertion_threshold {
let insertion_point = self
.topology_modifier
.find_optimal_insertion_point(current_state, architecture)?;
if let Some(point) = insertion_point {
let new_layer =
self.topology_modifier.create_adaptive_layer(point, performance_metrics)?;
modifications.push(TopologyModification::InsertLayer {
position: point,
layer_config: new_layer,
});
}
}
if performance_metrics.confidence_score > self.config.layer_removal_threshold {
let removal_candidates =
self.topology_modifier.identify_redundant_layers(current_state, architecture)?;
for candidate in removal_candidates {
modifications.push(TopologyModification::RemoveLayer {
position: candidate,
});
}
}
if self.should_create_branch(performance_metrics) {
let branch_config = self
.topology_modifier
.create_branch_configuration(current_state, performance_metrics)?;
modifications.push(TopologyModification::CreateBranch {
source_position: current_state.current_layer,
branch_config,
});
}
for modification in &modifications {
self.topology_modifier.apply_modification(architecture, modification)?;
}
Ok(modifications)
}
pub fn execute_multi_path(
&self,
input: &Tensor,
execution_plan: &DynamicExecutionPlan,
) -> Result<MultiPathResult, Box<dyn std::error::Error>> {
let start_time = Instant::now();
let mut path_results = Vec::new();
let mut path_metrics = Vec::new();
for (path_id, path) in execution_plan.paths.iter().enumerate() {
let path_start = Instant::now();
let result = self.execute_single_path(input, path)?;
let execution_time = path_start.elapsed();
let metrics = PathExecutionMetrics {
path_id,
execution_time,
confidence: result.confidence,
accuracy_estimate: result.accuracy_estimate,
resource_usage: result.resource_usage.clone(),
};
path_results.push(result);
path_metrics.push(metrics);
}
let final_result = self.combine_path_results(
&path_results,
&path_metrics,
&execution_plan.voting_mechanism,
)?;
self.record_multi_path_performance(&path_metrics, &final_result);
Ok(MultiPathResult {
result: final_result,
path_metrics,
total_execution_time: start_time.elapsed(),
paths_executed: path_results.len(),
})
}
fn analyze_input_complexity(&self, input: &Tensor) -> Result<f32, Box<dyn std::error::Error>> {
let entropy = self.compute_entropy(input)?;
let variance = self.compute_variance(input)?;
let sparsity = self.compute_sparsity(input)?;
let complexity = (entropy * 0.4 + variance * 0.3 + (1.0 - sparsity) * 0.3).clamp(0.0, 1.0);
Ok(complexity)
}
fn generate_execution_paths(
&self,
complexity: f32,
architecture: &ArchitectureBlueprint,
constraints: &ComputationBudget,
) -> Result<Vec<ExecutionPath>, Box<dyn std::error::Error>> {
let mut paths = Vec::new();
let conservative_path = ExecutionPath {
path_id: "conservative".to_string(),
layers: self.select_essential_layers(architecture)?,
skip_patterns: HashMap::new(),
resource_allocation: self.allocate_resources_conservatively(constraints)?,
expected_accuracy: 0.9,
expected_latency: Duration::from_millis(50),
};
paths.push(conservative_path);
let aggressive_path = ExecutionPath {
path_id: "aggressive".to_string(),
layers: architecture.layers.clone(),
skip_patterns: HashMap::new(),
resource_allocation: self.allocate_resources_aggressively(constraints)?,
expected_accuracy: 0.95,
expected_latency: Duration::from_millis(200),
};
paths.push(aggressive_path);
let adaptive_layers = self.select_adaptive_layers(architecture, complexity)?;
let adaptive_path = ExecutionPath {
path_id: "adaptive".to_string(),
layers: adaptive_layers,
skip_patterns: self.generate_skip_patterns(complexity)?,
resource_allocation: self.allocate_resources_adaptively(constraints, complexity)?,
expected_accuracy: 0.85 + complexity * 0.1,
expected_latency: Duration::from_millis((100.0 + complexity * 100.0) as u64),
};
paths.push(adaptive_path);
let efficient_path = ExecutionPath {
path_id: "efficient".to_string(),
layers: self.select_efficient_layers(architecture)?,
skip_patterns: self.generate_efficiency_skip_patterns()?,
resource_allocation: self.allocate_resources_efficiently(constraints)?,
expected_accuracy: 0.8,
expected_latency: Duration::from_millis(30),
};
paths.push(efficient_path);
Ok(paths)
}
fn should_create_branch(&self, metrics: &LayerMetrics) -> bool {
metrics.uncertainty_score > self.config.branching_confidence_threshold
&& metrics.confidence_score < 0.8 }
fn execute_single_path(
&self,
input: &Tensor,
path: &ExecutionPath,
) -> Result<PathResult, Box<dyn std::error::Error>> {
Ok(PathResult {
output: input.clone(), confidence: 0.85,
accuracy_estimate: path.expected_accuracy,
resource_usage: ResourceUsage {
memory_mb: 100,
flops: 1000000,
time_ms: path.expected_latency.as_millis() as u32,
},
})
}
fn combine_path_results(
&self,
results: &[PathResult],
metrics: &[PathExecutionMetrics],
voting_mechanism: &VotingMechanism,
) -> Result<CombinedResult, Box<dyn std::error::Error>> {
match voting_mechanism {
VotingMechanism::WeightedAverage => {
let total_confidence: f32 = metrics.iter().map(|m| m.confidence).sum();
let mut weighted_output = Tensor::zeros_like(&results[0].output)?;
for (result, metric) in results.iter().zip(metrics.iter()) {
let weight = metric.confidence / total_confidence;
let scaled_output = result.output.mul_scalar(weight)?;
weighted_output = weighted_output.add(&scaled_output)?;
}
Ok(CombinedResult {
output: weighted_output,
confidence: total_confidence / results.len() as f32,
consensus_score: self.calculate_consensus_score(metrics),
})
},
VotingMechanism::MajorityVote => {
let best_idx = metrics
.iter()
.enumerate()
.max_by(|(_, a), (_, b)| {
a.confidence.partial_cmp(&b.confidence).expect("Partial comparison failed")
})
.map(|(idx, _)| idx)
.unwrap_or(0);
Ok(CombinedResult {
output: results[best_idx].output.clone(),
confidence: metrics[best_idx].confidence,
consensus_score: self.calculate_consensus_score(metrics),
})
},
_ => {
self.combine_path_results(results, metrics, &VotingMechanism::WeightedAverage)
},
}
}
fn calculate_consensus_score(&self, metrics: &[PathExecutionMetrics]) -> f32 {
if metrics.len() < 2 {
return 1.0;
}
let mean_confidence: f32 =
metrics.iter().map(|m| m.confidence).sum::<f32>() / metrics.len() as f32;
let variance =
metrics.iter().map(|m| (m.confidence - mean_confidence).powi(2)).sum::<f32>()
/ metrics.len() as f32;
(1.0 - variance.sqrt()).clamp(0.0, 1.0)
}
fn record_multi_path_performance(
&self,
path_metrics: &[PathExecutionMetrics],
result: &CombinedResult,
) {
let performance = ArchitecturePerformance {
timestamp: Instant::now(),
path_count: path_metrics.len(),
average_confidence: path_metrics.iter().map(|m| m.confidence).sum::<f32>()
/ path_metrics.len() as f32,
consensus_score: result.consensus_score,
total_resource_usage: path_metrics.iter().map(|m| m.resource_usage.memory_mb).sum(),
};
if let Ok(mut history) = self.performance_history.write() {
history.push(performance);
if history.len() > 1000 {
let drain_count = history.len() - 1000;
history.drain(0..drain_count);
}
}
}
fn select_essential_layers(
&self,
arch: &ArchitectureBlueprint,
) -> Result<Vec<LayerConfig>, Box<dyn std::error::Error>> {
Ok(arch.layers.iter().take(arch.layers.len() / 2).cloned().collect())
}
fn select_adaptive_layers(
&self,
arch: &ArchitectureBlueprint,
complexity: f32,
) -> Result<Vec<LayerConfig>, Box<dyn std::error::Error>> {
let layer_count =
((arch.layers.len() as f32 * (0.5 + complexity * 0.5)) as usize).min(arch.layers.len());
Ok(arch.layers.iter().take(layer_count).cloned().collect())
}
fn select_efficient_layers(
&self,
arch: &ArchitectureBlueprint,
) -> Result<Vec<LayerConfig>, Box<dyn std::error::Error>> {
Ok(arch.layers.iter().step_by(2).cloned().collect())
}
fn generate_skip_patterns(
&self,
complexity: f32,
) -> Result<HashMap<usize, LayerSkipPattern>, Box<dyn std::error::Error>> {
let mut patterns = HashMap::new();
if complexity < 0.3 {
for i in (1..10).step_by(2) {
patterns.insert(i, LayerSkipPattern::Skip);
}
}
Ok(patterns)
}
fn generate_efficiency_skip_patterns(
&self,
) -> Result<HashMap<usize, LayerSkipPattern>, Box<dyn std::error::Error>> {
let mut patterns = HashMap::new();
for i in 2..10 {
if i % 3 == 0 {
patterns.insert(i, LayerSkipPattern::Approximate);
}
}
Ok(patterns)
}
fn allocate_resources_conservatively(
&self,
budget: &ComputationBudget,
) -> Result<ResourceAllocation, Box<dyn std::error::Error>> {
Ok(ResourceAllocation {
memory_per_layer: (0..5).map(|i| (i, budget.max_memory_mb / 10)).collect(),
compute_intensity: (0..5).map(|i| (i, 0.5)).collect(),
parallelism_factor: (0..5).map(|i| (i, 1)).collect(),
})
}
fn allocate_resources_aggressively(
&self,
budget: &ComputationBudget,
) -> Result<ResourceAllocation, Box<dyn std::error::Error>> {
Ok(ResourceAllocation {
memory_per_layer: (0..10).map(|i| (i, budget.max_memory_mb / 5)).collect(),
compute_intensity: (0..10).map(|i| (i, 1.0)).collect(),
parallelism_factor: (0..10).map(|i| (i, 2)).collect(),
})
}
fn allocate_resources_adaptively(
&self,
budget: &ComputationBudget,
complexity: f32,
) -> Result<ResourceAllocation, Box<dyn std::error::Error>> {
let layer_count = (8.0 * (0.5 + complexity * 0.5)) as usize;
Ok(ResourceAllocation {
memory_per_layer: (0..layer_count)
.map(|i| {
(
i,
(budget.max_memory_mb as f32 * (0.5 + complexity * 0.5)) as u32
/ layer_count as u32,
)
})
.collect(),
compute_intensity: (0..layer_count).map(|i| (i, 0.5 + complexity * 0.5)).collect(),
parallelism_factor: (0..layer_count)
.map(|i| (i, 1 + (complexity * 2.0) as u32))
.collect(),
})
}
fn allocate_resources_efficiently(
&self,
budget: &ComputationBudget,
) -> Result<ResourceAllocation, Box<dyn std::error::Error>> {
Ok(ResourceAllocation {
memory_per_layer: (0..3).map(|i| (i, budget.max_memory_mb / 20)).collect(),
compute_intensity: (0..3).map(|i| (i, 0.3)).collect(),
parallelism_factor: (0..3).map(|i| (i, 4)).collect(),
})
}
fn create_fallback_path(
&self,
arch: &ArchitectureBlueprint,
) -> Result<ExecutionPath, Box<dyn std::error::Error>> {
Ok(ExecutionPath {
path_id: "fallback".to_string(),
layers: vec![arch.layers[0].clone()], skip_patterns: HashMap::new(),
resource_allocation: ResourceAllocation {
memory_per_layer: HashMap::from([(0, 50)]),
compute_intensity: HashMap::from([(0, 0.1)]),
parallelism_factor: HashMap::from([(0, 1)]),
},
expected_accuracy: 0.6,
expected_latency: Duration::from_millis(10),
})
}
fn identify_modification_points(
&self,
arch: &ArchitectureBlueprint,
) -> Result<Vec<ModificationPoint>, Box<dyn std::error::Error>> {
let mut points = Vec::new();
for i in 0..arch.layers.len() - 1 {
points.push(ModificationPoint {
position: i,
modification_type: ModificationType::LayerInsertion,
confidence_threshold: 0.3,
});
}
for &fraction in &[0.25, 0.5, 0.75] {
let position = (arch.layers.len() as f32 * fraction) as usize;
points.push(ModificationPoint {
position,
modification_type: ModificationType::BranchingPoint,
confidence_threshold: 0.5,
});
}
Ok(points)
}
fn compute_entropy(&self, tensor: &Tensor) -> Result<f32, Box<dyn std::error::Error>> {
Ok(0.5) }
fn compute_variance(&self, tensor: &Tensor) -> Result<f32, Box<dyn std::error::Error>> {
Ok(0.3) }
fn compute_sparsity(&self, tensor: &Tensor) -> Result<f32, Box<dyn std::error::Error>> {
Ok(0.2) }
}
#[derive(Debug, Clone)]
pub struct ArchitectureBlueprint {
pub layers: Vec<LayerConfig>,
pub connections: Vec<ConnectionConfig>,
pub metadata: ArchitectureMetadata,
}
#[derive(Debug, Clone)]
pub struct LayerConfig {
pub layer_id: usize,
pub layer_type: LayerType,
pub parameters: HashMap<String, f32>,
pub optional: bool,
}
#[derive(Debug, Clone)]
pub enum LayerType {
Attention,
FeedForward,
Normalization,
Embedding,
Output,
Custom(String),
}
#[derive(Debug, Clone)]
pub struct ConnectionConfig {
pub from_layer: usize,
pub to_layer: usize,
pub connection_type: ConnectionType,
}
#[derive(Debug, Clone)]
pub enum ConnectionType {
Sequential,
Residual,
Attention,
Custom(String),
}
#[derive(Debug, Clone)]
pub struct ArchitectureMetadata {
pub name: String,
pub version: String,
pub parameter_count: u64,
pub memory_footprint_mb: u32,
}
#[derive(Debug, Clone)]
pub struct ExecutionPath {
pub path_id: String,
pub layers: Vec<LayerConfig>,
pub skip_patterns: HashMap<usize, LayerSkipPattern>,
pub resource_allocation: ResourceAllocation,
pub expected_accuracy: f32,
pub expected_latency: Duration,
}
#[derive(Debug)]
pub struct DynamicExecutionPlan {
pub paths: Vec<ExecutionPath>,
pub voting_mechanism: VotingMechanism,
pub fallback_path: ExecutionPath,
pub modification_points: Vec<ModificationPoint>,
}
#[derive(Debug)]
pub struct ExecutionState {
pub current_layer: usize,
pub intermediate_results: HashMap<usize, Tensor>,
pub execution_metrics: Vec<LayerMetrics>,
pub resource_usage: ResourceUsage,
}
#[derive(Debug, Clone)]
pub struct ResourceUsage {
pub memory_mb: u32,
pub flops: u64,
pub time_ms: u32,
}
#[derive(Debug)]
pub enum TopologyModification {
InsertLayer {
position: usize,
layer_config: LayerConfig,
},
RemoveLayer {
position: usize,
},
CreateBranch {
source_position: usize,
branch_config: BranchConfig,
},
ModifyConnection {
connection: ConnectionConfig,
},
}
#[derive(Debug, Clone)]
pub struct BranchConfig {
pub branch_layers: Vec<LayerConfig>,
pub merge_strategy: MergeStrategy,
pub condition: BranchCondition,
}
#[derive(Debug, Clone)]
pub enum MergeStrategy {
Concatenation,
Average,
WeightedSum,
Attention,
}
#[derive(Debug, Clone)]
pub enum BranchCondition {
Always,
ConfidenceThreshold(f32),
UncertaintyThreshold(f32),
Custom(String),
}
#[derive(Debug)]
pub struct ModificationPoint {
pub position: usize,
pub modification_type: ModificationType,
pub confidence_threshold: f32,
}
#[derive(Debug)]
pub enum ModificationType {
LayerInsertion,
LayerRemoval,
BranchingPoint,
ConnectionModification,
}
#[derive(Debug)]
pub struct TopologyModifier {
#[allow(dead_code)]
config: DynamicArchitectureConfig,
}
impl TopologyModifier {
pub fn new(config: DynamicArchitectureConfig) -> Self {
Self { config }
}
pub fn find_optimal_insertion_point(
&self,
state: &ExecutionState,
architecture: &ArchitectureBlueprint,
) -> Result<Option<usize>, Box<dyn std::error::Error>> {
if state.current_layer > 0 && state.current_layer < architecture.layers.len() {
Ok(Some(state.current_layer))
} else {
Ok(None)
}
}
pub fn create_adaptive_layer(
&self,
position: usize,
metrics: &LayerMetrics,
) -> Result<LayerConfig, Box<dyn std::error::Error>> {
let layer_type = if metrics.uncertainty_score > 0.7 {
LayerType::Attention } else {
LayerType::FeedForward };
Ok(LayerConfig {
layer_id: position * 1000, layer_type,
parameters: HashMap::from([
("hidden_size".to_string(), 512.0),
("dropout".to_string(), 0.1),
]),
optional: true,
})
}
pub fn identify_redundant_layers(
&self,
state: &ExecutionState,
architecture: &ArchitectureBlueprint,
) -> Result<Vec<usize>, Box<dyn std::error::Error>> {
let mut redundant = Vec::new();
for (i, layer) in architecture.layers.iter().enumerate() {
if layer.optional
&& state.execution_metrics.get(i).is_some_and(|m| m.confidence_score > 0.9)
{
redundant.push(i);
}
}
Ok(redundant)
}
pub fn create_branch_configuration(
&self,
state: &ExecutionState,
metrics: &LayerMetrics,
) -> Result<BranchConfig, Box<dyn std::error::Error>> {
let branch_layers = vec![LayerConfig {
layer_id: 9000, layer_type: LayerType::Attention,
parameters: HashMap::from([("heads".to_string(), 8.0)]),
optional: true,
}];
Ok(BranchConfig {
branch_layers,
merge_strategy: MergeStrategy::WeightedSum,
condition: BranchCondition::UncertaintyThreshold(metrics.uncertainty_score),
})
}
pub fn apply_modification(
&self,
architecture: &mut ArchitectureBlueprint,
modification: &TopologyModification,
) -> Result<(), Box<dyn std::error::Error>> {
match modification {
TopologyModification::InsertLayer {
position,
layer_config,
} => {
if *position <= architecture.layers.len() {
architecture.layers.insert(*position, layer_config.clone());
}
},
TopologyModification::RemoveLayer { position } => {
if *position < architecture.layers.len() {
architecture.layers.remove(*position);
}
},
TopologyModification::CreateBranch {
source_position,
branch_config,
} => {
for (i, layer) in branch_config.branch_layers.iter().enumerate() {
architecture.layers.insert(source_position + i + 1, layer.clone());
}
},
TopologyModification::ModifyConnection { connection } => {
architecture.connections.push(connection.clone());
},
}
Ok(())
}
}
#[derive(Debug)]
pub struct PathRouter {
#[allow(dead_code)]
config: DynamicArchitectureConfig,
}
impl PathRouter {
pub fn new(config: DynamicArchitectureConfig) -> Self {
Self { config }
}
pub fn select_optimal_paths(
&self,
paths: &[ExecutionPath],
strategy: &PathSelectionStrategy,
max_paths: usize,
) -> Result<Vec<ExecutionPath>, Box<dyn std::error::Error>> {
let mut selected = match strategy {
PathSelectionStrategy::ConfidenceBased => {
let mut sorted_paths = paths.to_vec();
sorted_paths.sort_by(|a, b| {
b.expected_accuracy
.partial_cmp(&a.expected_accuracy)
.expect("Partial comparison failed")
});
sorted_paths
},
PathSelectionStrategy::CostEffectiveness => {
let mut sorted_paths = paths.to_vec();
sorted_paths.sort_by(|a, b| {
let cost_a = a.expected_latency.as_millis() as f32 / a.expected_accuracy;
let cost_b = b.expected_latency.as_millis() as f32 / b.expected_accuracy;
cost_a.partial_cmp(&cost_b).expect("Partial comparison failed")
});
sorted_paths
},
_ => paths.to_vec(),
};
selected.truncate(max_paths);
Ok(selected)
}
}
#[derive(Debug)]
pub struct PathResult {
pub output: Tensor,
pub confidence: f32,
pub accuracy_estimate: f32,
pub resource_usage: ResourceUsage,
}
#[derive(Debug)]
pub struct PathExecutionMetrics {
pub path_id: usize,
pub execution_time: Duration,
pub confidence: f32,
pub accuracy_estimate: f32,
pub resource_usage: ResourceUsage,
}
#[derive(Debug)]
pub struct CombinedResult {
pub output: Tensor,
pub confidence: f32,
pub consensus_score: f32,
}
#[derive(Debug)]
pub struct MultiPathResult {
pub result: CombinedResult,
pub path_metrics: Vec<PathExecutionMetrics>,
pub total_execution_time: Duration,
pub paths_executed: usize,
}
#[derive(Debug)]
pub struct ArchitecturePerformance {
pub timestamp: Instant,
pub path_count: usize,
pub average_confidence: f32,
pub consensus_score: f32,
pub total_resource_usage: u32,
}
#[derive(Debug)]
pub struct CachedArchitecture {
pub blueprint: ArchitectureBlueprint,
pub performance_history: Vec<ArchitecturePerformance>,
pub last_used: Instant,
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_computation_budget() {
let mut budget = ComputationBudget::new(1000, 100, 50);
assert!(budget.can_afford(500, 50, 25));
budget.consume(500, 50, 25);
assert_eq!(budget.remaining_flops, 500);
assert_eq!(budget.remaining_memory_mb, 50);
assert_eq!(budget.remaining_time_ms, 25);
assert!(!budget.can_afford(600, 60, 30));
}
#[test]
fn test_budget_saturating_consume() {
let mut budget = ComputationBudget::new(100, 10, 5);
budget.consume(200, 20, 10);
assert_eq!(budget.remaining_flops, 0);
assert_eq!(budget.remaining_memory_mb, 0);
assert_eq!(budget.remaining_time_ms, 0);
}
#[test]
fn test_budget_can_afford_exact() {
let budget = ComputationBudget::new(100, 10, 5);
assert!(budget.can_afford(100, 10, 5));
}
#[test]
fn test_budget_can_afford_fails_on_flops() {
let budget = ComputationBudget::new(100, 10, 5);
assert!(!budget.can_afford(101, 10, 5));
}
#[test]
fn test_budget_can_afford_fails_on_memory() {
let budget = ComputationBudget::new(100, 10, 5);
assert!(!budget.can_afford(100, 11, 5));
}
#[test]
fn test_budget_can_afford_fails_on_time() {
let budget = ComputationBudget::new(100, 10, 5);
assert!(!budget.can_afford(100, 10, 6));
}
#[test]
fn test_budget_zero_budget() {
let budget = ComputationBudget::new(0, 0, 0);
assert!(budget.can_afford(0, 0, 0));
assert!(!budget.can_afford(1, 0, 0));
}
#[test]
fn test_adaptive_config_default() {
let config = AdaptiveComputationConfig::default();
assert_eq!(config.max_layers, 12);
assert_eq!(config.min_layers, 2);
assert!((config.halt_threshold - 0.99).abs() < 1e-6);
assert!((config.time_penalty - 0.01).abs() < 1e-6);
assert!((config.early_exit_threshold - 0.95).abs() < 1e-6);
}
#[test]
fn test_adaptive_config_clone() {
let config = AdaptiveComputationConfig::default();
let cloned = config.clone();
assert_eq!(config.max_layers, cloned.max_layers);
assert_eq!(config.min_layers, cloned.min_layers);
}
#[test]
fn test_confidence_based_strategy() {
let strategy = ConfidenceBasedStrategy::new();
let config = AdaptiveComputationConfig::default();
let budget = ComputationBudget::new(10000, 1000, 100);
let metrics = LayerMetrics {
layer_id: 0,
flops_estimate: 100,
memory_usage_mb: 10,
execution_time_ms: 5,
confidence_score: 0.5,
uncertainty_score: 0.5,
output_entropy: 1.0,
};
assert!(strategy.should_continue(0, &metrics, &budget, &config));
let high_confidence_metrics = LayerMetrics {
confidence_score: 0.98,
..metrics
};
assert!(!strategy.should_continue(5, &high_confidence_metrics, &budget, &config));
}
#[test]
fn test_confidence_strategy_respects_min_layers() {
let strategy = ConfidenceBasedStrategy::new();
let config = AdaptiveComputationConfig {
min_layers: 5,
..AdaptiveComputationConfig::default()
};
let budget = ComputationBudget::new(10000, 1000, 100);
let metrics = LayerMetrics {
layer_id: 0,
flops_estimate: 100,
memory_usage_mb: 10,
execution_time_ms: 5,
confidence_score: 0.8,
uncertainty_score: 0.2,
output_entropy: 0.5,
};
assert!(strategy.should_continue(2, &metrics, &budget, &config));
}
#[test]
fn test_confidence_strategy_stops_at_max_layers() {
let strategy = ConfidenceBasedStrategy::new();
let config = AdaptiveComputationConfig {
max_layers: 6,
..AdaptiveComputationConfig::default()
};
let budget = ComputationBudget::new(10000, 1000, 100);
let metrics = LayerMetrics {
layer_id: 6,
flops_estimate: 100,
memory_usage_mb: 10,
execution_time_ms: 5,
confidence_score: 0.5,
uncertainty_score: 0.5,
output_entropy: 1.0,
};
assert!(!strategy.should_continue(6, &metrics, &budget, &config));
}
#[test]
fn test_confidence_strategy_stops_on_budget_exhaustion() {
let strategy = ConfidenceBasedStrategy::new();
let config = AdaptiveComputationConfig::default();
let budget = ComputationBudget::new(10, 1, 1);
let metrics = LayerMetrics {
layer_id: 5,
flops_estimate: 100,
memory_usage_mb: 10,
execution_time_ms: 5,
confidence_score: 0.5,
uncertainty_score: 0.5,
output_entropy: 1.0,
};
assert!(!strategy.should_continue(5, &metrics, &budget, &config));
}
#[test]
fn test_confidence_strategy_estimate_remaining_cost() {
let strategy = ConfidenceBasedStrategy::new();
let metrics = LayerMetrics {
layer_id: 3,
flops_estimate: 100,
memory_usage_mb: 10,
execution_time_ms: 5,
confidence_score: 0.5,
uncertainty_score: 0.5,
output_entropy: 1.0,
};
let (flops, mem, time) = strategy.estimate_remaining_cost(3, 10, &metrics);
assert_eq!(flops, 700); assert_eq!(mem, 70); assert_eq!(time, 35); }
#[test]
fn test_confidence_strategy_adjust_computation_path_low_complexity() {
let strategy = ConfidenceBasedStrategy::new();
let config = AdaptiveComputationConfig {
min_layers: 2,
max_layers: 12,
..AdaptiveComputationConfig::default()
};
let budget = ComputationBudget::new(100000, 10000, 1000);
let path = strategy.adjust_computation_path(0.1, &budget, &config);
assert_eq!(path.layers_to_execute.len(), config.min_layers);
}
#[test]
fn test_confidence_strategy_adjust_computation_path_high_complexity() {
let strategy = ConfidenceBasedStrategy::new();
let config = AdaptiveComputationConfig {
min_layers: 2,
max_layers: 12,
..AdaptiveComputationConfig::default()
};
let budget = ComputationBudget::new(100000, 10000, 1000);
let path = strategy.adjust_computation_path(0.9, &budget, &config);
assert_eq!(path.layers_to_execute.len(), config.max_layers);
}
#[test]
fn test_uncertainty_strategy_continues_on_high_uncertainty() {
let strategy = UncertaintyBasedStrategy::new();
let config = AdaptiveComputationConfig::default();
let budget = ComputationBudget::new(100000, 10000, 1000);
let metrics = LayerMetrics {
layer_id: 5,
flops_estimate: 100,
memory_usage_mb: 10,
execution_time_ms: 5,
confidence_score: 0.3,
uncertainty_score: 0.7,
output_entropy: 1.0,
};
assert!(strategy.should_continue(5, &metrics, &budget, &config));
}
#[test]
fn test_uncertainty_strategy_stops_on_low_uncertainty() {
let strategy = UncertaintyBasedStrategy::new();
let config = AdaptiveComputationConfig {
min_layers: 2,
..AdaptiveComputationConfig::default()
};
let budget = ComputationBudget::new(100000, 10000, 1000);
let metrics = LayerMetrics {
layer_id: 5,
flops_estimate: 100,
memory_usage_mb: 10,
execution_time_ms: 5,
confidence_score: 0.95,
uncertainty_score: 0.05,
output_entropy: 0.1,
};
assert!(!strategy.should_continue(5, &metrics, &budget, &config));
}
#[test]
fn test_uncertainty_strategy_adjust_path() {
let strategy = UncertaintyBasedStrategy::new();
let config = AdaptiveComputationConfig {
min_layers: 2,
max_layers: 10,
..AdaptiveComputationConfig::default()
};
let budget = ComputationBudget::new(100000, 10000, 1000);
let path = strategy.adjust_computation_path(0.5, &budget, &config);
assert!(path.layers_to_execute.len() >= config.min_layers);
assert!(path.layers_to_execute.len() <= config.max_layers);
}
#[test]
fn test_performance_tracker() {
let mut tracker = PerformanceTracker::new();
tracker.record_layer_execution(0, 10);
tracker.record_layer_execution(0, 20);
tracker.record_accuracy(5, 0.85);
tracker.record_accuracy(5, 0.90);
assert_eq!(tracker.get_average_execution_time(0), Some(15.0));
assert_eq!(tracker.get_accuracy_trend(5), Some(0.875));
}
#[test]
fn test_performance_tracker_no_data() {
let tracker = PerformanceTracker::new();
assert_eq!(tracker.get_average_execution_time(0), None);
assert_eq!(tracker.get_accuracy_trend(0), None);
}
#[test]
fn test_performance_tracker_record_resource_usage() {
let mut tracker = PerformanceTracker::new();
tracker.record_resource_usage(1000, 50, 10);
tracker.record_resource_usage(2000, 100, 20);
assert_eq!(tracker.resource_usage_history.len(), 2);
}
#[test]
fn test_performance_tracker_multiple_layers() {
let mut tracker = PerformanceTracker::new();
tracker.record_layer_execution(0, 10);
tracker.record_layer_execution(1, 20);
tracker.record_layer_execution(2, 30);
assert_eq!(tracker.get_average_execution_time(0), Some(10.0));
assert_eq!(tracker.get_average_execution_time(1), Some(20.0));
assert_eq!(tracker.get_average_execution_time(2), Some(30.0));
}
#[test]
fn test_performance_tracker_default() {
let tracker = PerformanceTracker::default();
assert!(tracker.layer_execution_times.is_empty());
assert!(tracker.accuracy_by_layers.is_empty());
assert!(tracker.resource_usage_history.is_empty());
}
#[test]
fn test_entropy_complexity_estimator() {
let estimator = EntropyBasedComplexityEstimator;
let low_entropy_input = Tensor::from_vec(vec![10.0, 0.0, 0.0, 0.0, 0.0], &[1, 5])
.expect("Tensor from_vec failed");
let high_entropy_input = Tensor::ones(&[1, 5]).expect("Failed to create ones tensor");
let low_complexity = estimator
.estimate_complexity(&low_entropy_input)
.expect("operation failed in test");
let high_complexity = estimator
.estimate_complexity(&high_entropy_input)
.expect("operation failed in test");
assert!(high_complexity > low_complexity);
assert!((0.0..=1.0).contains(&low_complexity));
assert!((0.0..=1.0).contains(&high_complexity));
}
#[test]
fn test_computation_path_structure() {
let path = ComputationPath {
layers_to_execute: vec![0, 1, 2, 3],
skip_patterns: vec![LayerSkipPattern::Approximate],
early_exit_points: vec![2],
resource_allocation: ResourceAllocation {
memory_per_layer: HashMap::new(),
compute_intensity: HashMap::new(),
parallelism_factor: HashMap::new(),
},
};
assert_eq!(path.layers_to_execute.len(), 4);
assert_eq!(path.skip_patterns.len(), 1);
assert_eq!(path.early_exit_points, vec![2]);
}
#[test]
fn test_dynamic_architecture_config_default() {
let config = DynamicArchitectureConfig::default();
assert!(config.enable_dynamic_topology);
assert_eq!(config.max_concurrent_paths, 4);
assert!((config.layer_insertion_threshold - 0.3).abs() < 1e-6);
assert!((config.layer_removal_threshold - 0.8).abs() < 1e-6);
assert!((config.branching_confidence_threshold - 0.5).abs() < 1e-6);
}
#[test]
fn test_dynamic_architecture_config_clone() {
let config = DynamicArchitectureConfig::default();
let cloned = config.clone();
assert_eq!(config.max_concurrent_paths, cloned.max_concurrent_paths);
assert_eq!(
config.enable_dynamic_topology,
cloned.enable_dynamic_topology
);
}
#[test]
fn test_layer_skip_pattern_variants() {
let skip = LayerSkipPattern::Skip;
let approx = LayerSkipPattern::Approximate;
let cached = LayerSkipPattern::Cached;
let pruned = LayerSkipPattern::Pruned;
let _skip_clone = skip.clone();
let _debug = format!("{:?}", approx);
let _debug2 = format!("{:?}", cached);
let _debug3 = format!("{:?}", pruned);
}
#[test]
fn test_layer_metrics_clone() {
let metrics = LayerMetrics {
layer_id: 0,
flops_estimate: 1000,
memory_usage_mb: 50,
execution_time_ms: 10,
confidence_score: 0.8,
uncertainty_score: 0.2,
output_entropy: 0.5,
};
let cloned = metrics.clone();
assert_eq!(metrics.layer_id, cloned.layer_id);
assert_eq!(metrics.flops_estimate, cloned.flops_estimate);
assert!((metrics.confidence_score - cloned.confidence_score).abs() < 1e-6);
}
#[test]
fn test_resource_allocation_empty() {
let alloc = ResourceAllocation {
memory_per_layer: HashMap::new(),
compute_intensity: HashMap::new(),
parallelism_factor: HashMap::new(),
};
assert!(alloc.memory_per_layer.is_empty());
assert!(alloc.compute_intensity.is_empty());
assert!(alloc.parallelism_factor.is_empty());
}
#[test]
fn test_resource_allocation_with_data() {
let mut alloc = ResourceAllocation {
memory_per_layer: HashMap::new(),
compute_intensity: HashMap::new(),
parallelism_factor: HashMap::new(),
};
alloc.memory_per_layer.insert(0, 100);
alloc.compute_intensity.insert(0, 0.8);
alloc.parallelism_factor.insert(0, 4);
assert_eq!(alloc.memory_per_layer.get(&0), Some(&100));
assert_eq!(alloc.parallelism_factor.get(&0), Some(&4));
}
#[test]
fn test_complexity_estimation_method_variants() {
let _a = ComplexityEstimationMethod::EntropyBased;
let _b = ComplexityEstimationMethod::AttentionBased;
let _c = ComplexityEstimationMethod::GradientNorm;
let _d = ComplexityEstimationMethod::LearningCurve;
let _e = ComplexityEstimationMethod::Hybrid;
}
#[test]
fn test_dynamic_depth_strategy_variants() {
let _a = DynamicDepthStrategy::ConfidenceBased;
let _b = DynamicDepthStrategy::UncertaintyBased;
let _c = DynamicDepthStrategy::ResourceConstrained;
let _d = DynamicDepthStrategy::LatencyOptimized;
let _e = DynamicDepthStrategy::AccuracyOptimized;
}
#[test]
fn test_path_selection_strategy_variants() {
let _a = PathSelectionStrategy::ConfidenceBased;
let _b = PathSelectionStrategy::UncertaintyBased;
let _c = PathSelectionStrategy::EnsembleVoting;
let _d = PathSelectionStrategy::AdaptiveRouting;
let _e = PathSelectionStrategy::CostEffectiveness;
}
#[test]
fn test_voting_mechanism_variants() {
let _a = VotingMechanism::MajorityVote;
let _b = VotingMechanism::WeightedAverage;
let _c = VotingMechanism::ConfidenceWeighted;
let _d = VotingMechanism::UncertaintyWeighted;
let _e = VotingMechanism::ExpertMixing;
}
}