use crate::models;
use serde::{Deserialize, Serialize};
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
pub struct GameServerCluster {
#[serde(rename = "id", skip_serializing_if = "Option::is_none")]
pub id: Option<String>,
#[serde(rename = "name", deserialize_with = "Option::deserialize")]
pub name: Option<String>,
#[serde(rename = "description", default, with = "::serde_with::rust::double_option", skip_serializing_if = "Option::is_none")]
pub description: Option<Option<String>>,
#[serde(rename = "game_id", skip_serializing_if = "Option::is_none")]
pub game_id: Option<String>,
#[serde(rename = "website_url", default, with = "::serde_with::rust::double_option", skip_serializing_if = "Option::is_none")]
pub website_url: Option<Option<String>>,
#[serde(rename = "banner_url", default, with = "::serde_with::rust::double_option", skip_serializing_if = "Option::is_none")]
pub banner_url: Option<Option<String>>,
#[serde(rename = "owner_id", skip_serializing_if = "Option::is_none")]
pub owner_id: Option<String>,
#[serde(rename = "discord_server_id", default, with = "::serde_with::rust::double_option", skip_serializing_if = "Option::is_none")]
pub discord_server_id: Option<Option<String>>,
#[serde(rename = "youtube_video_url", default, with = "::serde_with::rust::double_option", skip_serializing_if = "Option::is_none")]
pub youtube_video_url: Option<Option<String>>,
#[serde(rename = "tags", default, with = "::serde_with::rust::double_option", skip_serializing_if = "Option::is_none")]
pub tags: Option<Option<String>>,
#[serde(rename = "comment_count", skip_serializing_if = "Option::is_none")]
pub comment_count: Option<i32>,
#[serde(rename = "server_count", skip_serializing_if = "Option::is_none")]
pub server_count: Option<i32>,
#[serde(rename = "created", skip_serializing_if = "Option::is_none")]
pub created: Option<String>,
#[serde(rename = "updated", default, with = "::serde_with::rust::double_option", skip_serializing_if = "Option::is_none")]
pub updated: Option<Option<String>>,
}
impl GameServerCluster {
pub fn new(name: Option<String>) -> GameServerCluster {
GameServerCluster {
id: None,
name,
description: None,
game_id: None,
website_url: None,
banner_url: None,
owner_id: None,
discord_server_id: None,
youtube_video_url: None,
tags: None,
comment_count: None,
server_count: None,
created: None,
updated: None,
}
}
}