#[repr(u32)]pub enum TextureTarget {
Texture1D = 3_552,
Texture2D = 3_553,
Texture3D = 32_879,
Texture1DArray = 35_864,
Texture2DArray = 35_866,
TextureRectangle = 34_037,
TextureCubeMap = 34_067,
TextureCubeMapArray = 36_873,
TextureBuffer = 35_882,
Texture2DMultisample = 37_120,
Texture2DMultisampleArray = 37_122,
}Variants§
Texture1D = 3_552
Texture2D = 3_553
Texture3D = 32_879
Texture1DArray = 35_864
Texture2DArray = 35_866
TextureRectangle = 34_037
TextureCubeMap = 34_067
TextureCubeMapArray = 36_873
TextureBuffer = 35_882
Texture2DMultisample = 37_120
Texture2DMultisampleArray = 37_122
Auto Trait Implementations§
impl Freeze for TextureTarget
impl RefUnwindSafe for TextureTarget
impl Send for TextureTarget
impl Sync for TextureTarget
impl Unpin for TextureTarget
impl UnwindSafe for TextureTarget
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more