use color_eyre::Result;
use crossterm::event::{KeyEvent, MouseEvent};
use ratatui::{
layout::{Rect, Size},
Frame,
};
use tokio::sync::mpsc::UnboundedSender;
use crate::{action::Action, config::Config, tui::Event};
pub mod fps;
pub mod home;
pub trait Component {
fn register_action_handler(&mut self, tx: UnboundedSender<Action>) -> Result<()> {
let _ = tx; Ok(())
}
fn register_config_handler(&mut self, config: Config) -> Result<()> {
let _ = config; Ok(())
}
fn init(&mut self, area: Size) -> Result<()> {
let _ = area; Ok(())
}
fn handle_events(&mut self, event: Option<Event>) -> Result<Option<Action>> {
let action = match event {
Some(Event::Key(key_event)) => self.handle_key_event(key_event)?,
Some(Event::Mouse(mouse_event)) => self.handle_mouse_event(mouse_event)?,
_ => None,
};
Ok(action)
}
fn handle_key_event(&mut self, key: KeyEvent) -> Result<Option<Action>> {
let _ = key; Ok(None)
}
fn handle_mouse_event(&mut self, mouse: MouseEvent) -> Result<Option<Action>> {
let _ = mouse; Ok(None)
}
fn update(&mut self, action: Action) -> Result<Option<Action>> {
let _ = action; Ok(None)
}
fn draw(&mut self, frame: &mut Frame, area: Rect) -> Result<()>;
}