use color_eyre::Result;
use crossterm::event::KeyEvent;
use ratatui::prelude::Rect;
use serde::{Deserialize, Serialize};
use tokio::sync::mpsc;
use tracing::{debug, info};
use crate::{
action::Action,
components::{fps::FpsCounter, home::Home, Component},
config::Config,
tui::{Event, Tui},
};
pub struct App {
config: Config,
tick_rate: f64,
frame_rate: f64,
components: Vec<Box<dyn Component>>,
should_quit: bool,
should_suspend: bool,
mode: Mode,
last_tick_key_events: Vec<KeyEvent>,
action_tx: mpsc::UnboundedSender<Action>,
action_rx: mpsc::UnboundedReceiver<Action>,
}
#[derive(Default, Debug, Copy, Clone, PartialEq, Eq, Hash, Serialize, Deserialize)]
pub enum Mode {
#[default]
Home,
}
impl App {
pub fn new(tick_rate: f64, frame_rate: f64) -> Result<Self> {
let (action_tx, action_rx) = mpsc::unbounded_channel();
Ok(Self {
tick_rate,
frame_rate,
components: vec![Box::new(Home::new()), Box::new(FpsCounter::default())],
should_quit: false,
should_suspend: false,
config: Config::new()?,
mode: Mode::Home,
last_tick_key_events: Vec::new(),
action_tx,
action_rx,
})
}
pub async fn run(&mut self) -> Result<()> {
let mut tui = Tui::new()?
.mouse(true) .tick_rate(self.tick_rate)
.frame_rate(self.frame_rate);
tui.enter()?;
for component in self.components.iter_mut() {
component.register_action_handler(self.action_tx.clone())?;
}
for component in self.components.iter_mut() {
component.register_config_handler(self.config.clone())?;
}
for component in self.components.iter_mut() {
component.init(tui.size()?)?;
}
let action_tx = self.action_tx.clone();
loop {
self.handle_events(&mut tui).await?;
self.handle_actions(&mut tui)?;
if self.should_suspend {
tui.suspend()?;
action_tx.send(Action::Resume)?;
action_tx.send(Action::ClearScreen)?;
tui.enter()?;
} else if self.should_quit {
tui.stop()?;
break;
}
}
tui.exit()?;
Ok(())
}
async fn handle_events(&mut self, tui: &mut Tui) -> Result<()> {
let Some(event) = tui.next_event().await else {
return Ok(());
};
let action_tx = self.action_tx.clone();
match event {
Event::Quit => action_tx.send(Action::Quit)?,
Event::Tick => action_tx.send(Action::Tick)?,
Event::Render => action_tx.send(Action::Render)?,
Event::Resize(x, y) => action_tx.send(Action::Resize(x, y))?,
Event::Key(key) => self.handle_key_event(key)?,
_ => {}
}
for component in self.components.iter_mut() {
if let Some(action) = component.handle_events(Some(event.clone()))? {
action_tx.send(action)?;
}
}
Ok(())
}
fn handle_key_event(&mut self, key: KeyEvent) -> Result<()> {
let action_tx = self.action_tx.clone();
let Some(keymap) = self.config.keybindings.get(&self.mode) else {
return Ok(());
};
match keymap.get(&vec![key]) {
Some(action) => {
info!("Got action: {action:?}");
action_tx.send(action.clone())?;
}
_ => {
self.last_tick_key_events.push(key);
if let Some(action) = keymap.get(&self.last_tick_key_events) {
info!("Got action: {action:?}");
action_tx.send(action.clone())?;
}
}
}
Ok(())
}
fn handle_actions(&mut self, tui: &mut Tui) -> Result<()> {
while let Ok(action) = self.action_rx.try_recv() {
if action != Action::Tick && action != Action::Render {
debug!("{action:?}");
}
match action {
Action::Tick => {
self.last_tick_key_events.drain(..);
}
Action::Quit => self.should_quit = true,
Action::Suspend => self.should_suspend = true,
Action::Resume => self.should_suspend = false,
Action::ClearScreen => tui.terminal.clear()?,
Action::Resize(w, h) => self.handle_resize(tui, w, h)?,
Action::Render => self.render(tui)?,
_ => {}
}
for component in self.components.iter_mut() {
if let Some(action) = component.update(action.clone())? {
self.action_tx.send(action)?
};
}
}
Ok(())
}
fn handle_resize(&mut self, tui: &mut Tui, w: u16, h: u16) -> Result<()> {
tui.resize(Rect::new(0, 0, w, h))?;
self.render(tui)?;
Ok(())
}
fn render(&mut self, tui: &mut Tui) -> Result<()> {
tui.draw(|frame| {
for component in self.components.iter_mut() {
if let Err(err) = component.draw(frame, frame.area()) {
let _ = self
.action_tx
.send(Action::Error(format!("Failed to draw: {:?}", err)));
}
}
})?;
Ok(())
}
}