use std::sync::LazyLock;
use crate::helpers::TigerHashMap;
use crate::scopes::{ArgumentValue, Scopes};
#[inline]
pub fn scope_to_scope(name: &str) -> Option<(Scopes, Scopes)> {
SCOPE_TO_SCOPE_MAP.get(name).copied()
}
static SCOPE_TO_SCOPE_MAP: LazyLock<TigerHashMap<&'static str, (Scopes, Scopes)>> =
LazyLock::new(|| {
let mut hash = TigerHashMap::default();
for (from, s, to) in SCOPE_TO_SCOPE.iter().copied() {
hash.insert(s, (from, to));
}
hash
});
const SCOPE_TO_SCOPE: &[(Scopes, &str, Scopes)] = &[
(Scopes::Character, "character_party", Scopes::Party),
(Scopes::Character, "employer", Scopes::Country),
(Scopes::Character, "family", Scopes::Family),
(Scopes::Character, "father", Scopes::Character),
(Scopes::Character, "home_country", Scopes::Country),
(Scopes::Character, "job", Scopes::Job),
(Scopes::Character, "mother", Scopes::Character),
(Scopes::Character, "next_in_family", Scopes::Character),
(Scopes::Character, "preferred_heir", Scopes::Character),
(Scopes::Character, "ruler", Scopes::Character),
(Scopes::Character, "spouse", Scopes::Character),
(
Scopes::Treasure,
"treasure_owner",
Scopes::Country.union(Scopes::Character).union(Scopes::Province),
),
(Scopes::Country, "color1", Scopes::Color),
(Scopes::Country, "color2", Scopes::Color),
(Scopes::Country, "color3", Scopes::Color),
(Scopes::Country, "consort", Scopes::Character),
(Scopes::Country, "current_co_ruler", Scopes::Character),
(Scopes::Country, "current_heir", Scopes::Character),
(Scopes::Country, "current_ruler", Scopes::Character),
(Scopes::Country, "fam", Scopes::Family),
(Scopes::Country, "overlord", Scopes::Country),
(Scopes::Country.union(Scopes::Character), "party", Scopes::Party),
(Scopes::Country, "primary_heir", Scopes::Character),
(Scopes::Country, "secondary_heir", Scopes::Character),
(Scopes::Character.union(Scopes::Pop).union(Scopes::Job), "country", Scopes::Country),
(Scopes::Character.union(Scopes::Unit).union(Scopes::Governorship), "legion", Scopes::Legion),
(
Scopes::Country
.union(Scopes::Character)
.union(Scopes::Province)
.union(Scopes::Pop)
.union(Scopes::Deity),
"religion",
Scopes::Religion,
),
(Scopes::Party, "party_country", Scopes::Country),
(Scopes::Party, "party_leader", Scopes::Character),
(Scopes::Country.union(Scopes::Religion).union(Scopes::CultureGroup), "color", Scopes::Color),
(Scopes::Siege, "siege_controller", Scopes::Country),
(Scopes::Province.union(Scopes::State), "area", Scopes::Area),
(Scopes::Province.union(Scopes::State), "governorship", Scopes::Governorship),
(
Scopes::Country.union(Scopes::Province).union(Scopes::Pop),
"country_culture",
Scopes::CountryCulture,
),
(Scopes::Deity, "deified_ruler", Scopes::Character),
(Scopes::Deity, "holy_site", Scopes::Province),
(Scopes::Character.union(Scopes::Siege).union(Scopes::Pop), "location", Scopes::Province),
(Scopes::Province.union(Scopes::Area).union(Scopes::State), "region", Scopes::Region),
(Scopes::Color, "blue", Scopes::Value),
(Scopes::Color, "brightness", Scopes::Value),
(Scopes::Color, "green", Scopes::Value),
(Scopes::Color, "hue", Scopes::Value),
(Scopes::Color, "red", Scopes::Value),
(Scopes::Color, "saturation", Scopes::Value),
(Scopes::Unit.union(Scopes::Legion), "commander", Scopes::Character),
(Scopes::Unit.union(Scopes::Legion), "unit_destination", Scopes::Province),
(Scopes::Unit.union(Scopes::Legion), "unit_location", Scopes::Province),
(Scopes::Unit.union(Scopes::Legion), "unit_next_location", Scopes::Province),
(Scopes::Unit.union(Scopes::Legion), "unit_objective_destination", Scopes::Province),
(Scopes::Unit.union(Scopes::Legion), "unit_owner", Scopes::Country),
(
Scopes::Country
.union(Scopes::Character)
.union(Scopes::Province)
.union(Scopes::Pop)
.union(Scopes::CountryCulture)
.union(Scopes::Culture),
"culture_group",
Scopes::CultureGroup,
),
(Scopes::SubUnit, "owning_unit", Scopes::Unit),
(Scopes::SubUnit, "personal_loyalty", Scopes::Character),
(Scopes::Job, "character", Scopes::Character),
(
Scopes::Province.union(Scopes::State).union(Scopes::Governorship).union(Scopes::Legion),
"owner",
Scopes::Country,
),
(Scopes::Family, "family_country", Scopes::Country),
(Scopes::Family, "head_of_family", Scopes::Character),
(
Scopes::Country
.union(Scopes::Character)
.union(Scopes::Province)
.union(Scopes::Pop)
.union(Scopes::CultureGroup)
.union(Scopes::CountryCulture),
"culture",
Scopes::Culture,
),
(
Scopes::Province.union(Scopes::State).union(Scopes::Governorship),
"governor",
Scopes::Character,
),
(
Scopes::Province.union(Scopes::State).union(Scopes::Governorship),
"governor_or_ruler",
Scopes::Character,
),
(Scopes::War, "attacker_warleader", Scopes::Country),
(Scopes::War, "defender_warleader", Scopes::Country),
(Scopes::Province, "controller", Scopes::Country),
(Scopes::Province, "dominant_province_culture", Scopes::Culture),
(Scopes::Province, "dominant_province_culture_group", Scopes::CultureGroup),
(Scopes::Province, "dominant_province_religion", Scopes::Religion),
(Scopes::Province, "holding_owner", Scopes::Character),
(Scopes::Province, "province_deity", Scopes::Deity),
(Scopes::Province, "state", Scopes::State),
(Scopes::Province.union(Scopes::Unit), "siege", Scopes::Siege),
(
Scopes::Country.union(Scopes::State).union(Scopes::Governorship),
"capital_scope",
Scopes::Province,
),
(Scopes::None, "yes", Scopes::Bool),
(Scopes::None, "no", Scopes::Bool),
];
#[inline]
pub fn scope_prefix(name: &str) -> Option<(Scopes, Scopes, ArgumentValue)> {
SCOPE_PREFIX_MAP.get(name).copied()
}
static SCOPE_PREFIX_MAP: LazyLock<TigerHashMap<&'static str, (Scopes, Scopes, ArgumentValue)>> =
LazyLock::new(|| {
let mut hash = TigerHashMap::default();
for (from, s, to, argument) in SCOPE_PREFIX.iter().copied() {
hash.insert(s, (from, to, argument));
}
hash
});
const SCOPE_PREFIX: &[(Scopes, &str, Scopes, ArgumentValue)] = {
use crate::item::Item;
use ArgumentValue::*;
&[
(Scopes::None, "array_define", Scopes::Value, UncheckedValue),
(Scopes::Country, "fam", Scopes::Family, UncheckedValue),
(Scopes::Country, "party", Scopes::Party, Item(Item::PartyType)),
(
Scopes::Country
.union(Scopes::Province)
.union(Scopes::State)
.union(Scopes::Governorship),
"job",
Scopes::Job,
UncheckedValue,
),
(
Scopes::Country
.union(Scopes::Province)
.union(Scopes::State)
.union(Scopes::Governorship),
"job_holder",
Scopes::Character,
Item(Item::Office),
),
(Scopes::None, "treasure", Scopes::Treasure, UncheckedValue),
(Scopes::None, "character", Scopes::Character, UncheckedValue),
(Scopes::None, "region", Scopes::Region, Item(Item::Region)),
(Scopes::None, "area", Scopes::Area, Item(Item::Area)),
(Scopes::None, "culture", Scopes::Culture, Item(Item::Culture)),
(Scopes::None, "culture_group", Scopes::CultureGroup, Item(Item::CultureGroup)),
(Scopes::None, "deity", Scopes::Deity, Item(Item::Deity)),
(Scopes::None, "c", Scopes::Country, UncheckedValue),
(Scopes::None, "char", Scopes::Character, UncheckedValue),
(Scopes::None, "define", Scopes::Value, UncheckedValue),
(Scopes::None, "flag", Scopes::Flag, UncheckedValue),
(Scopes::None, "global_var", Scopes::all(), UncheckedValue),
(Scopes::None, "local_var", Scopes::all(), UncheckedValue),
(Scopes::None, "modifier", Scopes::Value, Modif), (Scopes::None, "p", Scopes::Province, UncheckedValue),
(Scopes::None, "religion", Scopes::Religion, Item(Item::Religion)),
(Scopes::None, "scope", Scopes::all(), UncheckedValue),
(Scopes::all(), "var", Scopes::all(), UncheckedValue),
]
};
pub fn scope_to_scope_removed(name: &str) -> Option<(&'static str, &'static str)> {
for (removed_name, version, explanation) in SCOPE_TO_SCOPE_REMOVED.iter().copied() {
if name == removed_name {
return Some((version, explanation));
}
}
None
}
const SCOPE_TO_SCOPE_REMOVED: &[(&str, &str, &str)] = &[];