use threecrate_core::{Point3f, Result, NearestNeighborSearch};
pub struct KdTree {
}
impl KdTree {
pub fn new(_points: &[Point3f]) -> Result<Self> {
todo!("KD-tree construction not yet implemented")
}
}
impl NearestNeighborSearch for KdTree {
fn find_k_nearest(&self, _query: &Point3f, _k: usize) -> Vec<(usize, f32)> {
todo!("K-nearest neighbor search not yet implemented")
}
fn find_radius_neighbors(&self, _query: &Point3f, _radius: f32) -> Vec<(usize, f32)> {
todo!("Radius neighbor search not yet implemented")
}
}