//!
//! A collection of objects that can be rendered, for example a mesh.
//!
mod mesh;
#[doc(inline)]
pub use mesh::*;
mod instanced_mesh;
#[doc(inline)]
pub use instanced_mesh::*;
mod skybox;
#[doc(inline)]
pub use skybox::*;
mod imposters;
#[doc(inline)]
pub use imposters::*;
mod particles;
#[doc(inline)]
pub use particles::*;
mod axes;
#[doc(inline)]
pub use axes::*;