use crate::d3d9::*;
use bytemuck::*;
use winapi::shared::d3d9caps::*;
use winapi::shared::minwindef::DWORD;
#[derive(Clone, Copy, Default, PartialEq, Eq, PartialOrd, Ord, Hash, Pod, Zeroable)] #[repr(transparent)] pub struct Caps1(DWORD);
flags! { Caps1 => DWORD; None, ReadScanline, Overlay }
#[allow(non_upper_case_globals)] impl Caps {
pub const None : Caps1 = Caps1(0);
pub const ReadScanline : Caps1 = Caps1(D3DCAPS_READ_SCANLINE);
pub const Overlay : Caps1 = Caps1(D3DCAPS_OVERLAY);
}
#[allow(non_upper_case_globals)] impl Caps1 {
pub const None : Caps1 = Caps1(0);
pub const ReadScanline : Caps1 = Caps1(D3DCAPS_READ_SCANLINE);
pub const Overlay : Caps1 = Caps1(D3DCAPS_OVERLAY);
}