tge 0.0.4

A lightweight cross-platform 2D game framework written in pure Rust and based on OpenGL 3.3+.
Documentation
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mod number;
mod float;
mod vector;
mod size;
mod region;
mod angle;
mod transform;

use number::Number;
use float::Float;

pub use vector::{Vector, Position};
pub use size::Size;
pub use region::{Region, Viewport};
pub use angle::Angle;
pub use transform::Transform;