use std::env;
use std::fs;
use main_error::MainError;
use serde::{Deserialize, Serialize};
use tf_demo_parser::demo::header::Header;
use tf_demo_parser::demo::parser::analyser::MatchState;
use tf_demo_parser::demo::parser::player_summary_analyzer::PlayerSummaryAnalyzer;
pub use tf_demo_parser::{Demo, DemoParser, Parse, ParseError, ParserState, Stream};
#[cfg(feature = "jemallocator")]
#[global_allocator]
static ALLOC: jemallocator::Jemalloc = jemallocator::Jemalloc;
#[derive(Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
struct JsonDemo {
header: Header,
#[serde(flatten)]
state: MatchState,
}
fn main() -> Result<(), MainError> {
#[cfg(feature = "better-panic")]
better_panic::install();
#[cfg(feature = "trace")]
tracing_subscriber::fmt::init();
let args: Vec<_> = env::args().collect();
if args.len() < 2 {
println!("1 argument required");
return Ok(());
}
let path = args[1].clone();
let all = args.contains(&std::string::String::from("all"));
let detailed_summaries = args.contains(&std::string::String::from("detailed_summaries"));
let file = fs::read(path)?;
let demo = Demo::new(&file);
if !detailed_summaries {
let parser = if all {
DemoParser::new_all(demo.get_stream())
} else {
DemoParser::new(demo.get_stream())
};
let (header, state) = parser.parse()?;
let demo = JsonDemo { header, state };
println!("{}", serde_json::to_string(&demo)?);
} else {
let parser = DemoParser::new_with_analyser(demo.get_stream(), PlayerSummaryAnalyzer::new());
let (header, state) = parser.parse()?;
println!("{:?}", header);
let table_header = "Player | Points | Kills | Deaths | Assists | Destruction | Captures | Defenses | Domination | Revenge | Ubers | Headshots | Teleports | Healing | Backstabs | Bonus | Support | Damage Dealt";
let divider = "---------------------------------|------------|------------|------------|------------|-------------|------------|------------|------------|------------|------------|------------|------------|------------|------------|------------|------------|-------------";
println!("{}", table_header);
println!("{}", divider);
for (user_id, user_data) in state.users {
let player_name = user_data.name;
if let Some(s) = state.player_summaries.get(&user_id) {
let (color_code_start, color_code_end) = if player_name == header.nick {
("\x1b[1;42;37m", "\x1b[0m")
} else {
("", "")
};
println!(
"{}{:32} | {:10} | {:10} | {:10} | {:10} | {:11} | {:10} | {:10} | {:10} | {:10} | {:10} | {:10} | {:10} | {:10} | {:10} | {:10} | {:10} | {:12}{}",
color_code_start,
player_name,
s.points,
s.kills,
s.deaths,
s.assists,
s.buildings_destroyed,
s.captures,
s.defenses,
s.dominations,
s.revenges,
s.ubercharges,
s.headshots,
s.teleports,
s.healing,
s.backstabs,
s.bonus_points,
s.support,
s.damage_dealt,
color_code_end,
);
}
}
}
Ok(())
}